# GazeGen: Gaze-Driven User Interaction for Visual Content Generation

arXiv: https://arxiv.org/abs/2411.04335 · HTML: https://mlsanity.com/paper/2411.04335/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 34 references that are in the map.
- First posted on arXiv 7 Nov 2024.

## Builds on (most cited first, 24 of 24)

- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [FitNets: Hints for Thin Deep Nets](https://mlsanity.com/paper/1412.6550/) (2014)
- [Contrastive Representation Distillation](https://mlsanity.com/paper/1910.10699/) (2019)
- [ConvNeXt V2: Co-designing and Scaling ConvNets with Masked Autoencoders](https://mlsanity.com/paper/2301.00808/) (2023)
- [Deep Mutual Learning](https://mlsanity.com/paper/1706.00384/) (2017)
- [Improved Knowledge Distillation via Teacher Assistant](https://mlsanity.com/paper/1902.03393/) (2019)
- [Born Again Neural Networks](https://mlsanity.com/paper/1805.04770/) (2018)
- [YOLOv9: Learning What You Want to Learn Using Programmable Gradient Information](https://mlsanity.com/paper/2402.13616/) (2024)
- [On the Efficacy of Knowledge Distillation](https://mlsanity.com/paper/1910.01348/) (2019)
- [A Comprehensive Overhaul of Feature Distillation](https://mlsanity.com/paper/1904.01866/) (2019)
- [Paraphrasing Complex Network: Network Compression via Factor Transfer](https://mlsanity.com/paper/1802.04977/) (2018)
- [Knowledge Transfer via Distillation of Activation Boundaries Formed by Hidden Neurons](https://mlsanity.com/paper/1811.03233/) (2018)
- [Eye Tracking for Everyone](https://mlsanity.com/paper/1606.05814/) (2016)
- [ETH-XGaze: A Large Scale Dataset for Gaze Estimation under Extreme Head Pose and Gaze Variation](https://mlsanity.com/paper/2007.15837/) (2020)
- [MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimation](https://mlsanity.com/paper/1711.09017/) (2017)
- [A continual learning survey: Defying forgetting in classification tasks](https://mlsanity.com/paper/1909.08383/) (2019)
- [Few-Shot Adaptive Gaze Estimation](https://mlsanity.com/paper/1905.01941/) (2019)
- [Deep Pictorial Gaze Estimation](https://mlsanity.com/paper/1807.10002/) (2018)
- [Improving Few-Shot User-Specific Gaze Adaptation via Gaze Redirection Synthesis](https://mlsanity.com/paper/1904.10638/) (2019)
- [Generalizing Gaze Estimation with Outlier-guided Collaborative Adaptation](https://mlsanity.com/paper/2107.13780/) (2021)
- [A Differential Approach for Gaze Estimation](https://mlsanity.com/paper/1904.09459/) (2019)
- [Personalization of Deep Learning](https://mlsanity.com/paper/1909.02803/) (2019)
- [Offset Calibration for Appearance-Based Gaze Estimation via Gaze Decomposition](https://mlsanity.com/paper/1905.04451/) (2019)
- [Test-Time Personalization with Meta Prompt for Gaze Estimation](https://mlsanity.com/paper/2401.01577/) (2024)

## Built on by (most cited first, 1 of 1)

- [Alfa: Attentive Low-Rank Filter Adaptation for Structure-Aware Cross-Domain Personalized Gaze Estimation](https://mlsanity.com/paper/2603.08445/) (2026)

## Abstract (arXiv)

We present GazeGen, a user interaction system that generates visual content (images and videos) for locations indicated by the user's eye gaze. GazeGen allows intuitive manipulation of visual content by targeting regions of interest with gaze. Using advanced techniques in object detection and generative AI, GazeGen performs gaze-controlled image adding/deleting, repositioning, and surface style changes of image objects, and converts static images into videos. Central to GazeGen is the DFT Gaze (Distilled and Fine-Tuned Gaze) agent, an ultra-lightweight model with only 281K parameters, performing accurate real-time gaze predictions tailored to individual users' eyes on small edge devices. GazeGen is the first system to combine visual content generation with real-time gaze estimation, made possible exclusively by DFT Gaze. This real-time gaze estimation enables various visual content generation tasks, all controlled by the user's gaze. The input for DFT Gaze is the user's eye images, while the inputs for visual content generation are the user's view and the predicted gaze point from DFT Gaze. To achieve efficient gaze predictions, we derive the small model from a large model (10x larger) via novel knowledge distillation and personal adaptation techniques. We integrate knowledge distillation with a masked autoencoder, developing a compact yet powerful gaze estimation model. This model is further fine-tuned with Adapters, enabling highly accurate and personalized gaze predictions with minimal user input. DFT Gaze ensures low-latency and precise gaze tracking, supporting a wide range of gaze-driven tasks. We validate the performance of DFT Gaze on AEA and OpenEDS2020 benchmarks, demonstrating low angular gaze error and low latency on the edge device (Raspberry Pi 4). Furthermore, we describe applications of GazeGen, illustrating its versatility and effectiveness in various usage scenarios.
