# Near-Optimal Dynamic Regret for Adversarial Linear Mixture MDPs

arXiv: https://arxiv.org/abs/2411.03107 · HTML: https://mlsanity.com/paper/2411.03107/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 49 references that are in the map.
- First posted on arXiv 5 Nov 2024.

## Builds on (most cited first, 27 of 27)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Adaptive Online Learning in Dynamic Environments](https://mlsanity.com/paper/1810.10815/) (2018)
- [Optimism in Reinforcement Learning with Generalized Linear Function Approximation](https://mlsanity.com/paper/1912.04136/) (2019)
- [Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approach](https://mlsanity.com/paper/2102.05406/) (2021)
- [Learning Adversarial MDPs with Bandit Feedback and Unknown Transition](https://mlsanity.com/paper/1912.01192/) (2019)
- [Online Convex Optimization in Adversarial Markov Decision Processes](https://mlsanity.com/paper/1905.07773/) (2019)
- [Reinforcement Learning for Non-Stationary Markov Decision Processes: The Blessing of (More) Optimism](https://mlsanity.com/paper/2006.14389/) (2020)
- [Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimization](https://mlsanity.com/paper/2112.14368/) (2021)
- [A Simple Approach for Non-stationary Linear Bandits](https://mlsanity.com/paper/2103.05324/) (2021)
- [Nearly Minimax Optimal Reinforcement Learning for Discounted MDPs](https://mlsanity.com/paper/2010.00587/) (2020)
- [Variational Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1905.05857/) (2019)
- [A Kernel-Based Approach to Non-Stationary Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/2007.05078/) (2020)
- [Near-optimal Policy Optimization Algorithms for Learning Adversarial Linear Mixture MDPs](https://mlsanity.com/paper/2102.08940/) (2021)
- [Efficient Learning in Non-Stationary Linear Markov Decision Processes](https://mlsanity.com/paper/2010.12870/) (2020)
- [Nonstationary Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2010.04244/) (2020)
- [Optimistic Policy Optimization is Provably Efficient in Non-stationary MDPs](https://mlsanity.com/paper/2110.08984/) (2021)
- [Dynamic Regret of Online Markov Decision Processes](https://mlsanity.com/paper/2208.12483/) (2022)
- [Provably Efficient Reinforcement Learning with Multinomial Logit Function Approximation](https://mlsanity.com/paper/2405.17061/) (2024)
- [Universal Online Learning with Gradient Variations: A Multi-layer Online Ensemble Approach](https://mlsanity.com/paper/2307.08360/) (2023)
- [Improved Algorithm for Adversarial Linear Mixture MDPs with Bandit Feedback and Unknown Transition](https://mlsanity.com/paper/2403.04568/) (2024)
- [Horizon-free Reinforcement Learning in Adversarial Linear Mixture MDPs](https://mlsanity.com/paper/2305.08359/) (2023)

## Built on by (most cited first, 5 of 5)

- [Non-stationary Online Learning for Curved Losses: Improved Dynamic Regret via Mixability](https://mlsanity.com/paper/2506.10616/) (2025)
- [Revisiting Weighted Strategy for Non-stationary Parametric Bandits and MDPs](https://mlsanity.com/paper/2601.01069/) (2026)
- [Dynamic Regret via Discounted-to-Dynamic Reduction with Applications to Curved Losses and Adam Optimizer](https://mlsanity.com/paper/2602.08372/) (2026)
- [Distributionally Robust Online Markov Game with Linear Function Approximation](https://mlsanity.com/paper/2511.07831/) (2025)
- [Priced Motion Through Optimal Faces: A Normal-Fan Geometry for Non-Stationary Adversarial MDPs](https://mlsanity.com/paper/2606.29092/) (2026)

## Abstract (arXiv)

We study episodic linear mixture MDPs with the unknown transition and adversarial rewards under full-information feedback, employing dynamic regret as the performance measure. We start with in-depth analyses of the strengths and limitations of the two most popular methods: occupancy-measure-based and policy-based methods. We observe that while the occupancy-measure-based method is effective in addressing non-stationary environments, it encounters difficulties with the unknown transition. In contrast, the policy-based method can deal with the unknown transition effectively but faces challenges in handling non-stationary environments. Building on this, we propose a novel algorithm that combines the benefits of both methods. Specifically, it employs (i) an occupancy-measure-based global optimization with a two-layer structure to handle non-stationary environments; and (ii) a policy-based variance-aware value-targeted regression to tackle the unknown transition. We bridge these two parts by a novel conversion. Our algorithm enjoys an widetildeO(d √H3 K + √HK(H + barPK)) dynamic regret, where d is the feature dimension, H is the episode length, K is the number of episodes, barPK is the non-stationarity measure. We show it is minimax optimal up to logarithmic factors by establishing a matching lower bound. To the best of our knowledge, this is the first work that achieves near-optimal dynamic regret for adversarial linear mixture MDPs with the unknown transition without prior knowledge of the non-stationarity measure.
