# Accelerating Task Generalisation with Multi-Level Skill Hierarchies

arXiv: https://arxiv.org/abs/2411.02998 · HTML: https://mlsanity.com/paper/2411.02998/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 23 of its 40 references that are in the map.
- First posted on arXiv 5 Nov 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 23 of 23)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [Recasting Gradient-Based Meta-Learning as Hierarchical Bayes](https://mlsanity.com/paper/1801.08930/) (2018)
- [Phasic Policy Gradient](https://mlsanity.com/paper/2009.04416/) (2020)
- [Meta Learning Shared Hierarchies](https://mlsanity.com/paper/1710.09767/) (2017)
- [A Deep Hierarchical Approach to Lifelong Learning in Minecraft](https://mlsanity.com/paper/1604.07255/) (2016)
- [The Option Keyboard: Combining Skills in Reinforcement Learning](https://mlsanity.com/paper/2106.13105/) (2021)
- [Learning and Transfer of Modulated Locomotor Controllers](https://mlsanity.com/paper/1610.05182/) (2016)
- [Multi-Level Discovery of Deep Options](https://mlsanity.com/paper/1703.08294/) (2017)
- [DAC: The Double Actor-Critic Architecture for Learning Options](https://mlsanity.com/paper/1904.12691/) (2019)
- [Learning Abstract Options](https://mlsanity.com/paper/1810.11583/) (2018)
- [Learnings Options End-to-End for Continuous Action Tasks](https://mlsanity.com/paper/1712.00004/) (2017)
- [The Termination Critic](https://mlsanity.com/paper/1902.09996/) (2019)
- [Successor Options: An Option Discovery Framework for Reinforcement Learning](https://mlsanity.com/paper/1905.05731/) (2019)
- [Improving Zero-shot Generalization in Offline Reinforcement Learning using Generalized Similarity Functions](https://mlsanity.com/paper/2111.14629/) (2021)
- [Creating Multi-Level Skill Hierarchies in Reinforcement Learning](https://mlsanity.com/paper/2306.09980/) (2023)

## Abstract (arXiv)

Creating reinforcement learning agents that generalise effectively to new tasks is a key challenge in AI research. This paper introduces Fracture Cluster Options (FraCOs), a multi-level hierarchical reinforcement learning method that achieves state-of-the-art performance on difficult generalisation tasks. FraCOs identifies patterns in agent behaviour and forms options based on the expected future usefulness of those patterns, enabling rapid adaptation to new tasks. In tabular settings, FraCOs demonstrates effective transfer and improves performance as it grows in hierarchical depth. We evaluate FraCOs against state-of-the-art deep reinforcement learning algorithms in several complex procedurally generated environments. Our results show that FraCOs achieves higher in-distribution and out-of-distribution performance than competitors.
