# A Simple and Effective Temporal Grounding Pipeline for Basketball Broadcast Footage

arXiv: https://arxiv.org/abs/2411.00862 · HTML: https://mlsanity.com/paper/2411.00862/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 5 of its 7 references that are in the map.
- First posted on arXiv 30 Oct 2024.

## Builds on (most cited first, 5 of 5)

- [Local-Global Video-Text Interactions for Temporal Grounding](https://mlsanity.com/paper/2004.07514/) (2020)
- [SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos](https://mlsanity.com/paper/1804.04527/) (2018)
- [Temporal Sentence Grounding in Videos: A Survey and Future Directions](https://mlsanity.com/paper/2201.08071/) (2022)
- [A Survey on Video Action Recognition in Sports: Datasets, Methods and Applications](https://mlsanity.com/paper/2206.01038/) (2022)
- [Distantly Supervised Semantic Text Detection and Recognition for Broadcast Sports Videos Understanding](https://mlsanity.com/paper/2111.00629/) (2021)

## Abstract (arXiv)

We present a reliable temporal grounding pipeline for video-to-analytic alignment of basketball broadcast footage. Given a series of frames as input, our method quickly and accurately extracts time-remaining and quarter values from basketball broadcast scenes. Our work intends to expedite the development of large, multi-modal video datasets to train data-hungry video models in the sports action recognition domain. Our method aligns a pre-labeled corpus of play-by-play annotations containing dense event annotations to video frames, enabling quick retrieval of labeled video segments. Unlike previous methods, we forgo the need to localize game clocks by fine-tuning an out-of-the-box object detector to find semantic text regions directly. Our end-to-end approach improves the generality of our work. Additionally, interpolation and parallelization techniques prepare our pipeline for deployment in a large computing cluster. All code is made publicly available.
