# Learning to Look Around: Enhancing Teleoperation and Learning with a Human-like Actuated Neck

arXiv: https://arxiv.org/abs/2411.00704 · HTML: https://mlsanity.com/paper/2411.00704/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Nov 2024.

## Built on by (most cited first, 3 of 3)

- [Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining](https://mlsanity.com/paper/2506.16475/) (2025)
- [EgoActor: Grounding Task Planning into Spatial-aware Egocentric Actions for Humanoid Robots via Visual-Language Models](https://mlsanity.com/paper/2602.04515/) (2026)
- [DexNinja: Learning Robust Dexterous Cutting Policy with a Real-to-Sim-to-Real Data Engine](https://mlsanity.com/paper/2610.17208/) (2026)

## Abstract (arXiv)

We introduce a teleoperation system that integrates a 5 DOF actuated neck, designed to replicate natural human head movements and perception. By enabling behaviors like peeking or tilting, the system provides operators with a more intuitive and comprehensive view of the environment, improving task performance, reducing cognitive load, and facilitating complex whole-body manipulation. We demonstrate the benefits of natural perception across seven challenging teleoperation tasks, showing how the actuated neck enhances the scope and efficiency of remote operation. Furthermore, we investigate its role in training autonomous policies through imitation learning. In three distinct tasks, the actuated neck supports better spatial awareness, reduces distribution shift, and enables adaptive task-specific adjustments compared to a static wide-angle camera.
