# OS-ATLAS: A Foundation Action Model for Generalist GUI Agents

arXiv: https://arxiv.org/abs/2410.23218 · HTML: https://mlsanity.com/paper/2410.23218/

## Key facts

- Cited by 378 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 35 of its 42 references that are in the map.
- First posted on arXiv 30 Oct 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 35)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [Cognitive Architectures for Language Agents](https://mlsanity.com/paper/2309.02427/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Pix2Struct: Screenshot Parsing as Pretraining for Visual Language Understanding](https://mlsanity.com/paper/2210.03347/) (2022)
- [AgentTuning: Enabling Generalized Agent Abilities for LLMs](https://mlsanity.com/paper/2310.12823/) (2023)
- [OS-Copilot: Towards Generalist Computer Agents with Self-Improvement](https://mlsanity.com/paper/2402.07456/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mapping Natural Language Instructions to Mobile UI Action Sequences](https://mlsanity.com/paper/2005.03776/) (2020)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [Agent AI: Surveying the Horizons of Multimodal Interaction](https://mlsanity.com/paper/2401.03568/) (2024)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web](https://mlsanity.com/paper/2402.17553/) (2024)
- [UFO: A UI-Focused Agent for Windows OS Interaction](https://mlsanity.com/paper/2402.07939/) (2024)
- [Screen2Words: Automatic Mobile UI Summarization with Multimodal Learning](https://mlsanity.com/paper/2108.03353/) (2021)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents](https://mlsanity.com/paper/2407.17490/) (2024)
- [xLAM: A Family of Large Action Models to Empower AI Agent Systems](https://mlsanity.com/paper/2409.03215/) (2024)
- [Agent-FLAN: Designing Data and Methods of Effective Agent Tuning for Large Language Models](https://mlsanity.com/paper/2403.12881/) (2024)
- [AndroidEnv: A Reinforcement Learning Platform for Android](https://mlsanity.com/paper/2105.13231/) (2021)

## Built on by (most cited first, 30 of 378)

- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Kimi-VL Technical Report](https://mlsanity.com/paper/2504.07491/) (2025)
- [From System 1 to System 2: A Survey of Reasoning Large Language Models](https://mlsanity.com/paper/2502.17419/) (2025)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners](https://mlsanity.com/paper/2504.14239/) (2025)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [MiMo-VL Technical Report](https://mlsanity.com/paper/2506.03569/) (2025)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents](https://mlsanity.com/paper/2506.03143/) (2025)
- [UI-Venus Technical Report: Building High-performance UI Agents with RFT](https://mlsanity.com/paper/2508.10833/) (2025)
- [MAI-UI Technical Report: Real-World Centric Foundation GUI Agents](https://mlsanity.com/paper/2512.22047/) (2025)
- [A Survey of WebAgents: Towards Next-Generation AI Agents for Web Automation with Large Foundation Models](https://mlsanity.com/paper/2503.23350/) (2025)
- [Grounded Reinforcement Learning for Visual Reasoning](https://mlsanity.com/paper/2505.23678/) (2025)
- [Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning](https://mlsanity.com/paper/2505.12370/) (2025)
- [Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents](https://mlsanity.com/paper/2602.16855/) (2026)
- [UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction](https://mlsanity.com/paper/2503.15661/) (2025)
- [ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay](https://mlsanity.com/paper/2505.16282/) (2025)

## Abstract (arXiv)

Existing efforts in building GUI agents heavily rely on the availability of robust commercial Vision-Language Models (VLMs) such as GPT-4o and GeminiProVision. Practitioners are often reluctant to use open-source VLMs due to their significant performance lag compared to their closed-source counterparts, particularly in GUI grounding and Out-Of-Distribution (OOD) scenarios. To facilitate future research in this area, we developed OS-Atlas - a foundational GUI action model that excels at GUI grounding and OOD agentic tasks through innovations in both data and modeling. We have invested significant engineering effort in developing an open-source toolkit for synthesizing GUI grounding data across multiple platforms, including Windows, Linux, MacOS, Android, and the web. Leveraging this toolkit, we are releasing the largest open-source cross-platform GUI grounding corpus to date, which contains over 13 million GUI elements. This dataset, combined with innovations in model training, provides a solid foundation for OS-Atlas to understand GUI screenshots and generalize to unseen interfaces. Through extensive evaluation across six benchmarks spanning three different platforms (mobile, desktop, and web), OS-Atlas demonstrates significant performance improvements over previous state-of-the-art models. Our evaluation also uncovers valuable insights into continuously improving and scaling the agentic capabilities of open-source VLMs.
