# Improving Musical Accompaniment Co-creation via Diffusion Transformers

arXiv: https://arxiv.org/abs/2410.23005 · HTML: https://mlsanity.com/paper/2410.23005/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 49 of its 55 references that are in the map.
- First posted on arXiv 30 Oct 2024.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 49)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [Mind the Gap: Understanding the Modality Gap in Multi-modal Contrastive Representation Learning](https://mlsanity.com/paper/2203.02053/) (2022)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [Improved Techniques for Training Consistency Models](https://mlsanity.com/paper/2310.14189/) (2023)
- [Reliable Fidelity and Diversity Metrics for Generative Models](https://mlsanity.com/paper/2002.09797/) (2020)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models](https://mlsanity.com/paper/2301.12661/) (2023)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [Primer: Searching for Efficient Transformers for Language Modeling](https://mlsanity.com/paper/2109.08668/) (2021)
- [SampleRNN: An Unconditional End-to-End Neural Audio Generation Model](https://mlsanity.com/paper/1612.07837/) (2016)
- [Long-form music generation with latent diffusion](https://mlsanity.com/paper/2404.10301/) (2024)
- [Music ControlNet: Multiple Time-varying Controls for Music Generation](https://mlsanity.com/paper/2311.07069/) (2023)
- [RAVE: A variational autoencoder for fast and high-quality neural audio synthesis](https://mlsanity.com/paper/2111.05011/) (2021)
- [DITTO: Diffusion Inference-Time T-Optimization for Music Generation](https://mlsanity.com/paper/2401.12179/) (2024)
- [Multi-Source Diffusion Models for Simultaneous Music Generation and Separation](https://mlsanity.com/paper/2302.02257/) (2023)
- [Zero-Shot Unsupervised and Text-Based Audio Editing Using DDPM Inversion](https://mlsanity.com/paper/2402.10009/) (2024)
- [SingSong: Generating musical accompaniments from singing](https://mlsanity.com/paper/2301.12662/) (2023)

## Built on by (most cited first, 11 of 11)

- [Aligning Text-to-Music Evaluation with Human Preferences](https://mlsanity.com/paper/2503.16669/) (2025)
- [Fast Text-to-Audio Generation with Adversarial Post-Training](https://mlsanity.com/paper/2505.08175/) (2025)
- [Steering Autoregressive Music Generation with Recursive Feature Machines](https://mlsanity.com/paper/2510.19127/) (2025)
- [MGE-LDM: Joint Latent Diffusion for Simultaneous Music Generation and Source Extraction](https://mlsanity.com/paper/2505.23305/) (2025)
- [LiLAC: A Lightweight Latent ControlNet for Musical Audio Generation](https://mlsanity.com/paper/2506.11476/) (2025)
- [Bob's Confetti: Phonetic Memorization Attacks in Music and Video Generation](https://mlsanity.com/paper/2507.17937/) (2025)
- [Diffusion Timbre Transfer Via Mutual Information Guided Inpainting](https://mlsanity.com/paper/2601.01294/) (2026)
- [Latent Granular Resynthesis using Neural Audio Codecs](https://mlsanity.com/paper/2507.19202/) (2025)
- [Towards Real-Time Human-AI Musical Co-Performance: Accompaniment Generation with Latent Diffusion Models and MAX/MSP](https://mlsanity.com/paper/2604.07612/) (2026)
- [Live Music Diffusion Models: Efficient Fine-Tuning and Post-Training of Interactive Diffusion Music Generators](https://mlsanity.com/paper/2605.22717/) (2026)
- [How Much AI Is in This Track? Quantifying the Proportion of AI-Generated Stems in Hybrid Music Mixtures](https://mlsanity.com/paper/2608.07285/) (2026)

## Abstract (arXiv)

Building upon Diff-A-Riff, a latent diffusion model for musical instrument accompaniment generation, we present a series of improvements targeting quality, diversity, inference speed, and text-driven control. First, we upgrade the underlying autoencoder to a stereo-capable model with superior fidelity and replace the latent U-Net with a Diffusion Transformer. Additionally, we refine text prompting by training a cross-modality predictive network to translate text-derived CLAP embeddings to audio-derived CLAP embeddings. Finally, we improve inference speed by training the latent model using a consistency framework, achieving competitive quality with fewer denoising steps. Our model is evaluated against the original Diff-A-Riff variant using objective metrics in ablation experiments, demonstrating promising advancements in all targeted areas. Sound examples are available at: https://sonycslparis.github.io/improved_dar/.
