# A Closer Look at Neural Codec Resynthesis: Bridging the Gap between Codec and Waveform Generation

arXiv: https://arxiv.org/abs/2410.22448 · HTML: https://mlsanity.com/paper/2410.22448/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 33 references that are in the map.
- First posted on arXiv 29 Oct 2024.

## Builds on (most cited first, 27 of 27)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [Neural Codec Language Models are Zero-Shot Text to Speech Synthesizers](https://mlsanity.com/paper/2301.02111/) (2023)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [ECAPA-TDNN: Emphasized Channel Attention, Propagation and Aggregation in TDNN Based Speaker Verification](https://mlsanity.com/paper/2005.07143/) (2020)
- [AudioLM: a Language Modeling Approach to Audio Generation](https://mlsanity.com/paper/2209.03143/) (2022)
- [Diffusion Schr"odinger Bridge with Applications to Score-Based Generative Modeling](https://mlsanity.com/paper/2106.01357/) (2021)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [Libri-Light: A Benchmark for ASR with Limited or No Supervision](https://mlsanity.com/paper/1912.07875/) (2019)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [High-Fidelity Audio Compression with Improved RVQGAN](https://mlsanity.com/paper/2306.06546/) (2023)
- [SpeechBrain: A General-Purpose Speech Toolkit](https://mlsanity.com/paper/2106.04624/) (2021)
- [Voicebox: Text-Guided Multilingual Universal Speech Generation at Scale](https://mlsanity.com/paper/2306.15687/) (2023)
- [AudioPaLM: A Large Language Model That Can Speak and Listen](https://mlsanity.com/paper/2306.12925/) (2023)
- [Likelihood Training of Schr"odinger Bridge using Forward-Backward SDEs Theory](https://mlsanity.com/paper/2110.11291/) (2021)
- [I2SB: Image-to-Image Schr"odinger Bridge](https://mlsanity.com/paper/2302.05872/) (2023)
- [Understanding and Improving Layer Normalization](https://mlsanity.com/paper/1911.07013/) (2019)
- [Audiobox: Unified Audio Generation with Natural Language Prompts](https://mlsanity.com/paper/2312.15821/) (2023)
- [VioLA: Unified Codec Language Models for Speech Recognition, Synthesis, and Translation](https://mlsanity.com/paper/2305.16107/) (2023)
- [ViSQOL v3: An Open Source Production Ready Objective Speech and Audio Metric](https://mlsanity.com/paper/2004.09584/) (2020)
- [LauraGPT: Listen, Attend, Understand, and Regenerate Audio with GPT](https://mlsanity.com/paper/2310.04673/) (2023)
- [SpeechX: Neural Codec Language Model as a Versatile Speech Transformer](https://mlsanity.com/paper/2308.06873/) (2023)
- [Generative Pre-training for Speech with Flow Matching](https://mlsanity.com/paper/2310.16338/) (2023)
- [Towards audio language modeling -- an overview](https://mlsanity.com/paper/2402.13236/) (2024)
- [An Open source Implementation of ITU-T Recommendation P.808 with Validation](https://mlsanity.com/paper/2005.08138/) (2020)

## Built on by (most cited first, 3 of 3)

- [Self-Guidance: Enhancing Neural Codecs via Decoder Manifold Alignment](https://mlsanity.com/paper/2606.12940/) (2026)
- [OLIVE: View-Augmented Latent Prediction with Waveform Reconstruction for Speech SSL](https://mlsanity.com/paper/2606.30356/) (2026)
- [Geometric Iterative Retrieval for Neural Audio Codec Resynthesis](https://mlsanity.com/paper/2608.19141/) (2026)

## Abstract (arXiv)

Neural Audio Codecs, initially designed as a compression technique, have gained more attention recently for speech generation. Codec models represent each audio frame as a sequence of tokens, i.e., discrete embeddings. The discrete and low-frequency nature of neural codecs introduced a new way to generate speech with token-based models. As these tokens encode information at various levels of granularity, from coarse to fine, most existing works focus on how to better generate the coarse tokens. In this paper, we focus on an equally important but often overlooked question: How can we better resynthesize the waveform from coarse tokens? We point out that both the choice of learning target and resynthesis approach have a dramatic impact on the generated audio quality. Specifically, we study two different strategies based on token prediction and regression, and introduce a new method based on Schr"odinger Bridge. We examine how different design choices affect machine and human perception.
