# Leveraging Reverberation and Visual Depth Cues for Sound Event Localization and Detection with Distance Estimation

arXiv: https://arxiv.org/abs/2410.22271 · HTML: https://mlsanity.com/paper/2410.22271/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 18 references that are in the map.
- First posted on arXiv 29 Oct 2024.

## Builds on (most cited first, 15 of 15)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Conformer: Convolution-augmented Transformer for Speech Recognition](https://mlsanity.com/paper/2005.08100/) (2020)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Sound Event Localization and Detection of Overlapping Sources Using Convolutional Recurrent Neural Networks](https://mlsanity.com/paper/1807.00129/) (2018)
- [STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events](https://mlsanity.com/paper/2306.09126/) (2023)
- [Multi-ACCDOA: Localizing and Detecting Overlapping Sounds from the Same Class with Auxiliary Duplicating Permutation Invariant Training](https://mlsanity.com/paper/2110.07124/) (2021)
- [A Dataset of Reverberant Spatial Sound Scenes with Moving Sources for Sound Event Localization and Detection](https://mlsanity.com/paper/2006.01919/) (2020)
- [A Four-Stage Data Augmentation Approach to ResNet-Conformer Based Acoustic Modeling for Sound Event Localization and Detection](https://mlsanity.com/paper/2101.02919/) (2021)
- [A Dataset of Dynamic Reverberant Sound Scenes with Directional Interferers for Sound Event Localization and Detection](https://mlsanity.com/paper/2106.06999/) (2021)
- [A multi-room reverberant dataset for sound event localization and detection](https://mlsanity.com/paper/1905.08546/) (2019)
- [STARSS22: A dataset of spatial recordings of real scenes with spatiotemporal annotations of sound events](https://mlsanity.com/paper/2206.01948/) (2022)
- [Sound Event Detection and Localization with Distance Estimation](https://mlsanity.com/paper/2403.11827/) (2024)
- [Fusion of Audio and Visual Embeddings for Sound Event Localization and Detection](https://mlsanity.com/paper/2312.09034/) (2023)
- [Enhanced Sound Event Localization and Detection in Real 360-degree audio-visual soundscapes](https://mlsanity.com/paper/2401.17129/) (2024)

## Built on by (most cited first, 3 of 3)

- [Spatial and Semantic Embedding Integration for Stereo Sound Event Localization and Detection in Regular Videos](https://mlsanity.com/paper/2507.04845/) (2025)
- [Integrating Spatial and Semantic Embeddings for Stereo Sound Event Localization in Videos](https://mlsanity.com/paper/2509.06598/) (2025)
- [Audio-Visual Segmentation via Depth-Guided Collaborative Modeling](https://mlsanity.com/paper/2608.16285/) (2026)

## Abstract (arXiv)

This report describes our systems submitted for the DCASE2024 Task 3 challenge: Audio and Audiovisual Sound Event Localization and Detection with Source Distance Estimation (Track B). Our main model is based on the audio-visual (AV) Conformer, which processes video and audio embeddings extracted with ResNet50 and with an audio encoder pre-trained on SELD, respectively. This model outperformed the audio-visual baseline of the development set of the STARSS23 dataset by a wide margin, halving its DOAE and improving the F1 by more than 3x. Our second system performs a temporal ensemble from the outputs of the AV-Conformer. We then extended the model with features for distance estimation, such as direct and reverberant signal components extracted from the omnidirectional audio channel, and depth maps extracted from the video frames. While the new system improved the RDE of our previous model by about 3 percentage points, it achieved a lower F1 score. This may be caused by sound classes that rarely appear in the training set and that the more complex system does not detect, as analysis can determine. To overcome this problem, our fourth and final system consists of an ensemble strategy combining the predictions of the other three. Many opportunities to refine the system and training strategy can be tested in future ablation experiments, and likely achieve incremental performance gains for this audio-visual task.
