# Reliable Semantic Understanding for Real World Zero-shot Object Goal Navigation

arXiv: https://arxiv.org/abs/2410.21926 · HTML: https://mlsanity.com/paper/2410.21926/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 32 references that are in the map.
- First posted on arXiv 29 Oct 2024.

## Builds on (most cited first, 23 of 23)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Grounded Language-Image Pre-training](https://mlsanity.com/paper/2112.03857/) (2021)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models](https://mlsanity.com/paper/2305.16986/) (2023)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [RoboTHOR: An Open Simulation-to-Real Embodied AI Platform](https://mlsanity.com/paper/2004.06799/) (2020)
- [Simple but Effective: CLIP Embeddings for Embodied AI](https://mlsanity.com/paper/2111.09888/) (2021)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [MinkLoc3D: Point Cloud Based Large-Scale Place Recognition](https://mlsanity.com/paper/2011.04530/) (2020)
- [Navigation with Large Language Models: Semantic Guesswork as a Heuristic for Planning](https://mlsanity.com/paper/2310.10103/) (2023)
- [Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigation](https://mlsanity.com/paper/2210.07506/) (2022)
- [Self-supervised Deep Reinforcement Learning with Generalized Computation Graphs for Robot Navigation](https://mlsanity.com/paper/1709.10489/) (2017)
- [The Marathon 2: A Navigation System](https://mlsanity.com/paper/2003.00368/) (2020)
- [Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigation](https://mlsanity.com/paper/2202.02440/) (2022)
- [Text2Loc: 3D Point Cloud Localization from Natural Language](https://mlsanity.com/paper/2311.15977/) (2023)
- [VOILA: Visual-Observation-Only Imitation Learning for Autonomous Navigation](https://mlsanity.com/paper/2105.09371/) (2021)
- [Zero-shot object goal visual navigation](https://mlsanity.com/paper/2206.07423/) (2022)
- [JARVIS: A Neuro-Symbolic Commonsense Reasoning Framework for Conversational Embodied Agents](https://mlsanity.com/paper/2208.13266/) (2022)
- [Hierarchies of Planning and Reinforcement Learning for Robot Navigation](https://mlsanity.com/paper/2109.11178/) (2021)

## Abstract (arXiv)

We introduce an innovative approach to advancing semantic understanding in zero-shot object goal navigation (ZS-OGN), enhancing the autonomy of robots in unfamiliar environments. Traditional reliance on labeled data has been a limitation for robotic adaptability, which we address by employing a dual-component framework that integrates a GLIP Vision Language Model for initial detection and an InstructionBLIP model for validation. This combination not only refines object and environmental recognition but also fortifies the semantic interpretation, pivotal for navigational decision-making. Our method, rigorously tested in both simulated and real-world settings, exhibits marked improvements in navigation precision and reliability.
