# YourSkatingCoach: A Figure Skating Video Benchmark for Fine-Grained Element Analysis

arXiv: https://arxiv.org/abs/2410.20427 · HTML: https://mlsanity.com/paper/2410.20427/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 18 references that are in the map.
- First posted on arXiv 27 Oct 2024.

## Builds on (most cited first, 14 of 14)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Neural Architectures for Named Entity Recognition](https://mlsanity.com/paper/1603.01360/) (2016)
- [MS-TCN: Multi-Stage Temporal Convolutional Network for Action Segmentation](https://mlsanity.com/paper/1903.01945/) (2019)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [FineGym: A Hierarchical Video Dataset for Fine-grained Action Understanding](https://mlsanity.com/paper/2004.06704/) (2020)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Time](https://mlsanity.com/paper/2211.03375/) (2022)
- [Temporal Cycle-Consistency Learning](https://mlsanity.com/paper/1904.07846/) (2019)
- [What and How Well You Performed? A Multitask Learning Approach to Action Quality Assessment](https://mlsanity.com/paper/1904.04346/) (2019)
- [View-Invariant Probabilistic Embedding for Human Pose](https://mlsanity.com/paper/1912.01001/) (2019)
- [FSD-10: A Dataset for Competitive Sports Content Analysis](https://mlsanity.com/paper/2002.03312/) (2020)

## Built on by (most cited first, 2 of 2)

- [The TIME Machine: On The Power of Motion for Efficient Perception](https://mlsanity.com/paper/2605.23045/) (2026)
- [A Survey of Large Models in Sports](https://mlsanity.com/paper/2608.14377/) (2026)

## Abstract (arXiv)

Combining sports and machine learning involves leveraging ML algorithms and techniques to extract insight from sports-related data such as player statistics, game footage, and other relevant information. However, datasets related to figure skating in the literature focus primarily on element classification and are currently unavailable or exhibit only limited access, which greatly raise the entry barrier to developing visual sports technology for it. Moreover, when using such data to help athletes improve their skills, we find they are very coarse-grained: they work for learning what an element is, but they are poorly suited to learning whether the element is good or bad. Here we propose air time detection, a novel motion analysis task, the goal of which is to accurately detect the duration of the air time of a jump. We present YourSkatingCoach, a large, novel figure skating dataset which contains 454 videos of jump elements, the detected skater skeletons in each video, along with the gold labels of the start and ending frames of each jump, together as a video benchmark for figure skating. In addition, although this type of task is often viewed as classification, we cast it as a sequential labeling problem and propose a Transformer-based model to calculate the duration. Experimental results show that the proposed model yields a favorable results for a strong baseline. To further verify the generalizability of the fine-grained labels, we apply the same process to other sports as cross-sports tasks but for coarse-grained task action classification. Here we fine-tune the classification to demonstrate that figure skating, as it contains the essential body movements, constitutes a strong foundation for adaptation to other sports.
