# Provably Adaptive Average Reward Reinforcement Learning for Metric Spaces

arXiv: https://arxiv.org/abs/2410.19919 · HTML: https://mlsanity.com/paper/2410.19919/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 47 references that are in the map.
- First posted on arXiv 25 Oct 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 24 of 24)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)
- [Model-based Reinforcement Learning and the Eluder Dimension](https://mlsanity.com/paper/1406.1853/) (2014)
- [Information Theoretic Regret Bounds for Online Nonlinear Control](https://mlsanity.com/paper/2006.12466/) (2020)
- [Efficient Bias-Span-Constrained Exploration-Exploitation in Reinforcement Learning](https://mlsanity.com/paper/1802.04020/) (2018)
- [Learning Unknown Markov Decision Processes: A Thompson Sampling Approach](https://mlsanity.com/paper/1709.04570/) (2017)
- [Learning Infinite-horizon Average-reward MDPs with Linear Function Approximation](https://mlsanity.com/paper/2007.11849/) (2020)
- [Q-learning with Nearest Neighbors](https://mlsanity.com/paper/1802.03900/) (2018)
- [On Online Learning in Kernelized Markov Decision Processes](https://mlsanity.com/paper/1911.01871/) (2019)
- [Kernel-Based Reinforcement Learning: A Finite-Time Analysis](https://mlsanity.com/paper/2004.05599/) (2020)
- [Regret Bounds for Reinforcement Learning via Markov Chain Concentration](https://mlsanity.com/paper/1808.01813/) (2018)
- [Efficient Model-free Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/1905.00475/) (2019)
- [Online Regret Bounds for Undiscounted Continuous Reinforcement Learning](https://mlsanity.com/paper/1302.2550/) (2013)
- [Adaptive Discretization for Episodic Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/1910.08151/) (2019)
- [Near-optimal Optimistic Reinforcement Learning using Empirical Bernstein Inequalities](https://mlsanity.com/paper/1905.12425/) (2019)
- [Optimal Sample Complexity for Average Reward Markov Decision Processes](https://mlsanity.com/paper/2310.08833/) (2023)
- [Adaptive Discretization in Online Reinforcement Learning](https://mlsanity.com/paper/2110.15843/) (2021)
- [On the Effectiveness of Offline RL for Dialogue Response Generation](https://mlsanity.com/paper/2307.12425/) (2023)
- [No-Regret Reinforcement Learning in Smooth MDPs](https://mlsanity.com/paper/2402.03792/) (2024)
- [Sample-efficient Learning of Infinite-horizon Average-reward MDPs with General Function Approximation](https://mlsanity.com/paper/2404.12648/) (2024)
- [Projection by Convolution: Optimal Sample Complexity for Reinforcement Learning in Continuous-Space MDPs](https://mlsanity.com/paper/2405.06363/) (2024)
- [Provably adaptive reinforcement learning in metric spaces](https://mlsanity.com/paper/2006.10875/) (2020)
- [Policy Zooming: Adaptive Discretization-based Infinite-Horizon Average-Reward Reinforcement Learning](https://mlsanity.com/paper/2405.18793/) (2024)

## Abstract (arXiv)

We study infinite-horizon average-reward reinforcement learning (RL) for Lipschitz MDPs, a broad class that subsumes several important classes such as linear and RKHS MDPs, function approximation frameworks, and develop an adaptive algorithm ZoRL with regret bounded as Obig(T^1 - deff.-1big), where deff.= 2dS + dz + 3, dS is the dimension of the state space and dz is the zooming dimension. In contrast, algorithms with fixed discretization yield deff. = 2(dS + dA) + 2, dA being the dimension of action space. ZoRL achieves this by discretizing the state-action space adaptively and zooming into ''promising regions'' of the state-action space. dz, a problem-dependent quantity bounded by the state-action space's dimension, allows us to conclude that if an MDP is benign, then the regret of ZoRL will be small. The zooming dimension and ZoRL are truly adaptive, i.e., the current work shows how to capture adaptivity gains for infinite-horizon average-reward RL. ZoRL outperforms other state-of-the-art algorithms in experiments, thereby demonstrating the gains arising due to adaptivity.
