# Schema-Guided Culture-Aware Complex Event Simulation with Multi-Agent Role-Play

arXiv: https://arxiv.org/abs/2410.18935 · HTML: https://mlsanity.com/paper/2410.18935/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 40 references that are in the map.
- First posted on arXiv 24 Oct 2024.

## Builds on (most cited first, 27 of 27)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [Unleashing the Emergent Cognitive Synergy in Large Language Models: A Task-Solving Agent through Multi-Persona Self-Collaboration](https://mlsanity.com/paper/2307.05300/) (2023)
- [Plan-And-Write: Towards Better Automatic Storytelling](https://mlsanity.com/paper/1811.05701/) (2018)
- [TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors](https://mlsanity.com/paper/2101.06557/) (2021)
- [SciMON: Scientific Inspiration Machines Optimized for Novelty](https://mlsanity.com/paper/2305.14259/) (2023)
- [Strategies for Structuring Story Generation](https://mlsanity.com/paper/1902.01109/) (2019)
- [Content Planning for Neural Story Generation with Aristotelian Rescoring](https://mlsanity.com/paper/2009.09870/) (2020)
- [Training Socially Aligned Language Models on Simulated Social Interactions](https://mlsanity.com/paper/2305.16960/) (2023)
- [Massively Multi-Cultural Knowledge Acquisition & LM Benchmarking](https://mlsanity.com/paper/2402.09369/) (2024)
- [NormBank: A Knowledge Bank of Situational Social Norms](https://mlsanity.com/paper/2305.17008/) (2023)
- ["Let Your Characters Tell Their Story": A Dataset for Character-Centric Narrative Understanding](https://mlsanity.com/paper/2109.05438/) (2021)
- [Inferring the Reader: Guiding Automated Story Generation with Commonsense Reasoning](https://mlsanity.com/paper/2105.01311/) (2021)
- [Stylized Story Generation with Style-Guided Planning](https://mlsanity.com/paper/2105.08625/) (2021)
- [Open-Domain Hierarchical Event Schema Induction by Incremental Prompting and Verification](https://mlsanity.com/paper/2307.01972/) (2023)
- [GraphPlan: Story Generation by Planning with Event Graph](https://mlsanity.com/paper/2102.02977/) (2021)
- [MetaQA: Combining Expert Agents for Multi-Skill Question Answering](https://mlsanity.com/paper/2112.01922/) (2021)
- [Persona-Guided Planning for Controlling the Protagonist's Persona in Story Generation](https://mlsanity.com/paper/2204.10703/) (2022)
- [Towards Socially Intelligent Agents with Mental State Transition and Human Utility](https://mlsanity.com/paper/2103.07011/) (2021)
- [Scientific Opinion Summarization: Paper Meta-review Generation Dataset, Methods, and Evaluation](https://mlsanity.com/paper/2305.14647/) (2023)
- [Differentiable Multi-Agent Actor-Critic for Multi-Step Radiology Report Summarization](https://mlsanity.com/paper/2203.08257/) (2022)
- [Guiding Neural Story Generation with Reader Models](https://mlsanity.com/paper/2112.08596/) (2021)
- [Towards Inter-character Relationship-driven Story Generation](https://mlsanity.com/paper/2211.00676/) (2022)
- [Decoding the Silent Majority: Inducing Belief Augmented Social Graph with Large Language Model for Response Forecasting](https://mlsanity.com/paper/2310.13297/) (2023)
- [SmartBook: AI-Assisted Situation Report Generation for Intelligence Analysts](https://mlsanity.com/paper/2303.14337/) (2023)
- [Contextualized Scene Imagination for Generative Commonsense Reasoning](https://mlsanity.com/paper/2112.06318/) (2021)
- [Multi-agent Learning for Neural Machine Translation](https://mlsanity.com/paper/1909.01101/) (2019)

## Built on by (most cited first, 2 of 2)

- [Declarative by Design, Assistable Only by Convention: Benchmarking Multi-Agent Frameworks for AI-Assistability](https://mlsanity.com/paper/2602.11198/) (2026)
- [CultureMINE: Datasets and Methods for Improving the Cultural Capabilities of NLP Systems](https://mlsanity.com/paper/2609.22494/) (2026)

## Abstract (arXiv)

Complex news events, such as natural disasters and socio-political conflicts, require swift responses from the government and society. Relying on historical events to project the future is insufficient as such events are sparse and do not cover all possible conditions and nuanced situations. Simulation of these complex events can help better prepare and reduce the negative impact. We develop a controllable complex news event simulator guided by both the event schema representing domain knowledge about the scenario and user-provided assumptions representing case-specific conditions. As event dynamics depend on the fine-grained social and cultural context, we further introduce a geo-diverse commonsense and cultural norm-aware knowledge enhancement component. To enhance the coherence of the simulation, apart from the global timeline of events, we take an agent-based approach to simulate the individual character states, plans, and actions. By incorporating the schema and cultural norms, our generated simulations achieve much higher coherence and appropriateness and are received favorably by participants from a humanitarian assistance organization.
