# Exploration and Persuasion

arXiv: https://arxiv.org/abs/2410.17086 · HTML: https://mlsanity.com/paper/2410.17086/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 31 references that are in the map.
- First posted on arXiv 22 Oct 2024.

## Builds on (most cited first, 10 of 10)

- [Introduction to Multi-Armed Bandits](https://mlsanity.com/paper/1904.07272/) (2019)
- [Mostly Exploration-Free Algorithms for Contextual Bandits](https://mlsanity.com/paper/1704.09011/) (2017)
- [Bayesian Incentive-Compatible Bandit Exploration](https://mlsanity.com/paper/1502.04147/) (2015)
- [Bayesian Exploration: Incentivizing Exploration in Bayesian Games](https://mlsanity.com/paper/1602.07570/) (2016)
- [The Price of Incentivizing Exploration: A Characterization via Thompson Sampling and Sample Complexity](https://mlsanity.com/paper/2002.00558/) (2020)
- [Incentivizing Exploration with Selective Data Disclosure](https://mlsanity.com/paper/1811.06026/) (2018)
- [Greedy Algorithm almost Dominates in Smoothed Contextual Bandits](https://mlsanity.com/paper/2005.10624/) (2020)
- [Economic Recommendation Systems](https://mlsanity.com/paper/1507.07191/) (2015)
- [Descending Price Optimally Coordinates Search](https://mlsanity.com/paper/1603.07682/) (2016)
- [Overabundant Information and Learning Traps](https://mlsanity.com/paper/1805.08134/) (2018)

## Built on by (most cited first, 1 of 1)

- [Greedy Algorithm for Structured Bandits: A Sharp Characterization of Asymptotic Success / Failure](https://mlsanity.com/paper/2503.04010/) (2025)

## Abstract (arXiv)

How to incentivize self-interested agents to explore when they prefer to exploit? Consider a population of self-interested agents that make decisions under uncertainty. They "explore" to acquire new information and "exploit" this information to make good decisions. Collectively they need to balance these two objectives, but their incentives are skewed toward exploitation. This is because exploration is costly, but its benefits are spread over many agents in the future. "Incentivized Exploration" addresses this issue via strategic communication. Consider a benign ``principal" which can communicate with the agents and make recommendations, but cannot force the agents to comply. Moreover, suppose the principal can observe the agents' decisions and the outcomes of these decisions. The goal is to design a communication and recommendation policy which (i) achieves a desirable balance between exploration and exploitation, and (ii) incentivizes the agents to follow recommendations. What makes it feasible is "information asymmetry": the principal knows more than any one agent, as it collects information from many. It is essential that the principal does not fully reveal all its knowledge to the agents. Incentivized exploration combines two important problems in, resp., machine learning and theoretical economics. First, if agents always follow recommendations, the principal faces a multi-armed bandit problem: essentially, design an algorithm that balances exploration and exploitation. Second, interaction with a single agent corresponds to "Bayesian persuasion", where a principal leverages information asymmetry to convince an agent to take a particular action. We provide a brief but self-contained introduction to each problem through the lens of incentivized exploration, solving a key special case of the former as a sub-problem of the latter.
