# Annotation-Free MIDI-to-Audio Synthesis via Concatenative Synthesis and Generative Refinement

arXiv: https://arxiv.org/abs/2410.16785 · HTML: https://mlsanity.com/paper/2410.16785/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 44 references that are in the map.
- First posted on arXiv 22 Oct 2024.

## Builds on (most cited first, 30 of 31)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://mlsanity.com/paper/2211.01095/) (2022)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [An Edit Friendly DDPM Noise Space: Inversion and Manipulations](https://mlsanity.com/paper/2304.06140/) (2023)
- [Neural Audio Synthesis of Musical Notes with WaveNet Autoencoders](https://mlsanity.com/paper/1704.01279/) (2017)
- [Enabling Factorized Piano Music Modeling and Generation with the MAESTRO Dataset](https://mlsanity.com/paper/1810.12247/) (2018)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [MERT: Acoustic Music Understanding Model with Large-Scale Self-supervised Training](https://mlsanity.com/paper/2306.00107/) (2023)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [Adapting Frechet Audio Distance for Generative Music Evaluation](https://mlsanity.com/paper/2311.01616/) (2023)
- [Long-form music generation with latent diffusion](https://mlsanity.com/paper/2404.10301/) (2024)
- [MT3: Multi-Task Multitrack Music Transcription](https://mlsanity.com/paper/2111.03017/) (2021)
- [Zero-Shot Unsupervised and Text-Based Audio Editing Using DDPM Inversion](https://mlsanity.com/paper/2402.10009/) (2024)
- [Learning Features of Music from Scratch](https://mlsanity.com/paper/1611.09827/) (2016)
- [Multi-instrument Music Synthesis with Spectrogram Diffusion](https://mlsanity.com/paper/2206.05408/) (2022)
- [MIDI-DDSP: Detailed Control of Musical Performance via Hierarchical Modeling](https://mlsanity.com/paper/2112.09312/) (2021)
- [MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models](https://mlsanity.com/paper/2402.06178/) (2024)
- [Deep Performer: Score-to-Audio Music Performance Synthesis](https://mlsanity.com/paper/2202.06034/) (2022)
- [SDMuse: Stochastic Differential Music Editing and Generation via Hybrid Representation](https://mlsanity.com/paper/2211.00222/) (2022)
- [Combining audio control and style transfer using latent diffusion](https://mlsanity.com/paper/2408.00196/) (2024)
- [Latent Diffusion Bridges for Unsupervised Musical Audio Timbre Transfer](https://mlsanity.com/paper/2409.06096/) (2024)
- [Solos: A Dataset for Audio-Visual Music Analysis](https://mlsanity.com/paper/2006.07931/) (2020)
- [Performance Conditioning for Diffusion-Based Multi-Instrument Music Synthesis](https://mlsanity.com/paper/2309.12283/) (2023)

## Abstract (arXiv)

Recent MIDI-to-audio synthesis methods using deep neural networks have successfully generated high-quality, expressive instrumental tracks. However, these methods require MIDI annotations for supervised training, limiting the diversity of instrument timbres and expression styles in the output. We propose CoSaRef, a MIDI-to-audio synthesis method that does not require MIDI-audio paired datasets. CoSaRef first generates a synthetic audio track using concatenative synthesis based on MIDI input, then refines it with a diffusion-based deep generative model trained on datasets without MIDI annotations. This approach improves the diversity of timbres and expression styles. Additionally, it allows detailed control over timbres and expression through audio sample selection and extra MIDI design, similar to traditional functions in digital audio workstations. Experiments showed that CoSaRef could generate realistic tracks while preserving fine-grained timbre control via one-shot samples. Moreover, despite not being supervised on MIDI annotation, CoSaRef outperformed the state-of-the-art timbre-controllable method based on MIDI supervision in both objective and subjective evaluation.
