# Disambiguating Monocular Reconstruction of 3D Clothed Human with Spatial-Temporal Transformer

arXiv: https://arxiv.org/abs/2410.16337 · HTML: https://mlsanity.com/paper/2410.16337/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 28 of its 39 references that are in the map.
- First posted on arXiv 21 Oct 2024.

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [ICON: Implicit Clothed humans Obtained from Normals](https://mlsanity.com/paper/2112.09127/) (2021)
- [ARCH: Animatable Reconstruction of Clothed Humans](https://mlsanity.com/paper/2004.04572/) (2020)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors](https://mlsanity.com/paper/2105.01859/) (2021)
- [PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://mlsanity.com/paper/2007.03858/) (2020)
- [ECON: Explicit Clothed humans Optimized via Normal integration](https://mlsanity.com/paper/2212.07422/) (2022)
- [ARCH++: Animation-Ready Clothed Human Reconstruction Revisited](https://mlsanity.com/paper/2108.07845/) (2021)
- [Learning to Reconstruct People in Clothing from a Single RGB Camera](https://mlsanity.com/paper/1903.05885/) (2019)
- [Tex2Shape: Detailed Full Human Body Geometry From a Single Image](https://mlsanity.com/paper/1904.08645/) (2019)
- [SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video](https://mlsanity.com/paper/2201.12792/) (2022)
- [InstantAvatar: Learning Avatars from Monocular Video in 60 Seconds](https://mlsanity.com/paper/2212.10550/) (2022)
- [Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition](https://mlsanity.com/paper/2302.11566/) (2023)
- [Image Inpainting via Generative Multi-column Convolutional Neural Networks](https://mlsanity.com/paper/1810.08771/) (2018)
- [Monocular Real-Time Volumetric Performance Capture](https://mlsanity.com/paper/2007.13988/) (2020)
- [Detailed Human Shape Estimation from a Single Image by Hierarchical Mesh Deformation](https://mlsanity.com/paper/1904.10506/) (2019)
- [MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Video](https://mlsanity.com/paper/2009.10711/) (2020)
- [FOF: Learning Fourier Occupancy Field for Monocular Real-time Human Reconstruction](https://mlsanity.com/paper/2206.02194/) (2022)
- [Model-based Outdoor Performance Capture](https://mlsanity.com/paper/1610.06740/) (2016)
- [IntegratedPIFu: Integrated Pixel Aligned Implicit Function for Single-view Human Reconstruction](https://mlsanity.com/paper/2211.07955/) (2022)
- [An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstruction](https://mlsanity.com/paper/2401.16810/) (2024)

## Abstract (arXiv)

Reconstructing 3D clothed humans from monocular camera data is highly challenging due to viewpoint limitations and image ambiguity. While implicit function-based approaches, combined with prior knowledge from parametric models, have made significant progress, there are still two notable problems. Firstly, the back details of human models are ambiguous due to viewpoint invisibility. The quality of the back details depends on the back normal map predicted by a convolutional neural network (CNN). However, the CNN lacks global information awareness for comprehending the back texture, resulting in excessively smooth back details. Secondly, a single image suffers from local ambiguity due to lighting conditions and body movement. However, implicit functions are highly sensitive to pixel variations in ambiguous regions. To address these ambiguities, we propose the Spatial-Temporal Transformer (STT) network for 3D clothed human reconstruction. A spatial transformer is employed to extract global information for normal map prediction. The establishment of global correlations facilitates the network in comprehending the holistic texture and shape of the human body. Simultaneously, to compensate for local ambiguity in images, a temporal transformer is utilized to extract temporal features from adjacent frames. The incorporation of temporal features can enhance the accuracy of input features in implicit networks. Furthermore, to obtain more accurate temporal features, joint tokens are employed to establish local correspondences between frames. Experimental results on the Adobe and MonoPerfCap datasets have shown that our method outperforms state-of-the-art methods and maintains robust generalization even under low-light outdoor conditions.
