# 3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation

arXiv: https://arxiv.org/abs/2410.16009 · HTML: https://mlsanity.com/paper/2410.16009/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 27 references that are in the map.
- First posted on arXiv 21 Oct 2024.

## Builds on (most cited first, 14 of 14)

- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications](https://mlsanity.com/paper/1704.04861/) (2017)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [Designing an Encoder for StyleGAN Image Manipulation](https://mlsanity.com/paper/2102.02766/) (2021)
- [In-Domain GAN Inversion for Real Image Editing](https://mlsanity.com/paper/2004.00049/) (2020)
- [InterFaceGAN: Interpreting the Disentangled Face Representation Learned by GANs](https://mlsanity.com/paper/2005.09635/) (2020)
- [StyleFlow: Attribute-conditioned Exploration of StyleGAN-Generated Images using Conditional Continuous Normalizing Flows](https://mlsanity.com/paper/2008.02401/) (2020)
- [ReStyle: A Residual-Based StyleGAN Encoder via Iterative Refinement](https://mlsanity.com/paper/2104.02699/) (2021)
- [Swapping Autoencoder for Deep Image Manipulation](https://mlsanity.com/paper/2007.00653/) (2020)
- [Inverting The Generator Of A Generative Adversarial Network](https://mlsanity.com/paper/1611.05644/) (2016)
- [Paint by Word](https://mlsanity.com/paper/2103.10951/) (2021)
- [Only a Matter of Style: Age Transformation Using a Style-Based Regression Model](https://mlsanity.com/paper/2102.02754/) (2021)
- [Learning Feature Aggregation for Deep 3D Morphable Models](https://mlsanity.com/paper/2105.02173/) (2021)

## Abstract (arXiv)

Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle this problem by introducing a novel method for texture estimation from a single image by first using StyleGAN and 3D Morphable Models. The method begins by generating multi-view faces using the latent space of GAN. Then 3DDFA trained on 3DMM estimates a 3D face mesh as well as a high-resolution texture map that is consistent with the estimated face shape. The result shows that the generated mesh is of high quality with near to accurate texture representation.
