# Interpretable end-to-end Neurosymbolic Reinforcement Learning agents

arXiv: https://arxiv.org/abs/2410.14371 · HTML: https://mlsanity.com/paper/2410.14371/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Interpretable and logic-guided RL, one of 15 directions in Deep reinforcement learning methods.
- Builds on 50 of its 59 references that are in the map.
- First posted on arXiv 18 Oct 2024.

## Placed in

- Deep reinforcement learning methods / [Interpretable and logic-guided RL](https://mlsanity.com/deeprl/interpretable-and-logic-guided-rl/)

## Builds on (most cited first, 30 of 50)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Concept Bottleneck Models](https://mlsanity.com/paper/2007.04612/) (2020)
- [A Survey Of Methods For Explaining Black Box Models](https://mlsanity.com/paper/1802.01933/) (2018)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [A Benchmark for Interpretability Methods in Deep Neural Networks](https://mlsanity.com/paper/1806.10758/) (2018)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [YOLOv9: Learning What You Want to Learn Using Programmable Gradient Information](https://mlsanity.com/paper/2402.13616/) (2024)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [Localizing Objects with Self-Supervised Transformers and no Labels](https://mlsanity.com/paper/2109.14279/) (2021)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [Attend, Infer, Repeat: Fast Scene Understanding with Generative Models](https://mlsanity.com/paper/1603.08575/) (2016)
- [SPACE: Unsupervised Object-Oriented Scene Representation via Spatial Attention and Decomposition](https://mlsanity.com/paper/2001.02407/) (2020)
- [Cut and Learn for Unsupervised Object Detection and Instance Segmentation](https://mlsanity.com/paper/2301.11320/) (2023)
- [Verifiable Reinforcement Learning via Policy Extraction](https://mlsanity.com/paper/1805.08328/) (2018)
- [Explainable Deep Learning: A Field Guide for the Uninitiated](https://mlsanity.com/paper/2004.14545/) (2020)
- [Neural Expectation Maximization](https://mlsanity.com/paper/1708.03498/) (2017)
- [Goal Misgeneralization in Deep Reinforcement Learning](https://mlsanity.com/paper/2105.14111/) (2021)
- [Distilling Policy Distillation](https://mlsanity.com/paper/1902.02186/) (2019)
- [A Survey on Interpretable Reinforcement Learning](https://mlsanity.com/paper/2112.13112/) (2021)
- [Tagger: Deep Unsupervised Perceptual Grouping](https://mlsanity.com/paper/1606.06724/) (2016)
- [Neural Logic Reinforcement Learning](https://mlsanity.com/paper/1904.10729/) (2019)
- [An Investigation into Pre-Training Object-Centric Representations for Reinforcement Learning](https://mlsanity.com/paper/2302.04419/) (2023)
- [Interpretable and Explainable Logical Policies via Neurally Guided Symbolic Abstraction](https://mlsanity.com/paper/2306.01439/) (2023)
- [Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manuals](https://mlsanity.com/paper/2302.04449/) (2023)

## Built on by (most cited first, 4 of 4)

- [Shortcut Learning in Generalist Robot Policies: The Role of Dataset Diversity and Fragmentation](https://mlsanity.com/paper/2508.06426/) (2025)
- [Deep Reinforcement Learning via Object-Centric Attention](https://mlsanity.com/paper/2504.03024/) (2025)
- [Boosting deep Reinforcement Learning using pretraining with Logical Options](https://mlsanity.com/paper/2603.06565/) (2026)
- [GRAIL: Autonomous Concept Grounding for Neuro-Symbolic Reinforcement Learning](https://mlsanity.com/paper/2604.16871/) (2026)

## Abstract (arXiv)

Deep reinforcement learning (RL) agents rely on shortcut learning, preventing them from generalizing to slightly different environments. To address this problem, symbolic method, that use object-centric states, have been developed. However, comparing these methods to deep agents is not fair, as these last operate from raw pixel-based states. In this work, we instantiate the symbolic SCoBots framework. SCoBots decompose RL tasks into intermediate, interpretable representations, culminating in action decisions based on a comprehensible set of object-centric relational concepts. This architecture aids in demystifying agent decisions. By explicitly learning to extract object-centric representations from raw states, object-centric RL, and policy distillation via rule extraction, this work places itself within the neurosymbolic AI paradigm, blending the strengths of neural networks with symbolic AI. We present the first implementation of an end-to-end trained SCoBot, separately evaluate of its components, on different Atari games. The results demonstrate the framework's potential to create interpretable and performing RL systems, and pave the way for future research directions in obtaining end-to-end interpretable RL agents.
