# Differentiable Robot Rendering

arXiv: https://arxiv.org/abs/2410.13851 · HTML: https://mlsanity.com/paper/2410.13851/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 39 references that are in the map.
- First posted on arXiv 17 Oct 2024.

## Builds on (most cited first, 30 of 32)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Models](https://mlsanity.com/paper/2311.04145/) (2023)
- [UniSim: A Neural Closed-Loop Sensor Simulator](https://mlsanity.com/paper/2308.01898/) (2023)
- [Zero-Shot Robotic Manipulation with Pretrained Image-Editing Diffusion Models](https://mlsanity.com/paper/2310.10639/) (2023)
- [Unsupervised Learning for Physical Interaction through Video Prediction](https://mlsanity.com/paper/1605.07157/) (2016)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [Differentiable Surface Splatting for Point-based Geometry Processing](https://mlsanity.com/paper/1906.04173/) (2019)
- [Stochastic Variational Video Prediction](https://mlsanity.com/paper/1710.11252/) (2017)
- [Escaping Plato's Cave: 3D Shape From Adversarial Rendering](https://mlsanity.com/paper/1811.11606/) (2018)
- [Masked World Models for Visual Control](https://mlsanity.com/paper/2206.14244/) (2022)
- [Learning Generalizable Robotic Reward Functions from "In-The-Wild" Human Videos](https://mlsanity.com/paper/2103.16817/) (2021)
- [Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis](https://mlsanity.com/paper/2405.14868/) (2024)
- [Perspective Transformer Nets: Learning Single-View 3D Object Reconstruction without 3D Supervision](https://mlsanity.com/paper/1612.00814/) (2016)
- [Learning the Predictability of the Future](https://mlsanity.com/paper/2101.01600/) (2021)
- [Camera-to-Robot Pose Estimation from a Single Image](https://mlsanity.com/paper/1911.09231/) (2019)
- [Learning Graph-Convolutional Representations for Point Cloud Denoising](https://mlsanity.com/paper/2007.02578/) (2020)
- [Single-view robot pose and joint angle estimation via render & compare](https://mlsanity.com/paper/2104.09359/) (2021)
- [Landscape Learning for Neural Network Inversion](https://mlsanity.com/paper/2206.09027/) (2022)
- [Modularity through Attention: Efficient Training and Transfer of Language-Conditioned Policies for Robot Manipulation](https://mlsanity.com/paper/2212.04573/) (2022)
- [Humans as Light Bulbs: 3D Human Reconstruction from Thermal Reflection](https://mlsanity.com/paper/2305.01652/) (2023)

## Built on by (most cited first, 21 of 21)

- [RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning](https://mlsanity.com/paper/2504.18904/) (2025)
- [RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator](https://mlsanity.com/paper/2411.11839/) (2024)
- [Neural Fields in Robotics: A Survey](https://mlsanity.com/paper/2410.20220/) (2024)
- [GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulation](https://mlsanity.com/paper/2510.20813/) (2025)
- [RobotArena ∞: Scalable Robot Benchmarking via Real-to-Sim Translation](https://mlsanity.com/paper/2510.23571/) (2025)
- [ScrewSplat: An End-to-End Method for Articulated Object Recognition](https://mlsanity.com/paper/2508.02146/) (2025)
- [Accelerating Visual-Policy Learning through Parallel Differentiable Simulation](https://mlsanity.com/paper/2505.10646/) (2025)
- [Choreographing a World of Dynamic Objects](https://mlsanity.com/paper/2601.04194/) (2026)
- [ROPA: Synthetic Robot Pose Generation for RGB-D Bimanual Data Augmentation](https://mlsanity.com/paper/2509.19454/) (2025)
- [NeuROK: Generative 4D Neural Object Kinematics](https://mlsanity.com/paper/2605.30347/) (2026)
- [Prof. Robot: Differentiable Robot Rendering Without Static and Self-Collisions](https://mlsanity.com/paper/2503.11269/) (2025)
- [Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning](https://mlsanity.com/paper/2505.14938/) (2025)
- [Imitating What Works: Simulation-Filtered Modular Policy Learning from Human Videos](https://mlsanity.com/paper/2602.13197/) (2026)
- [Fiducial Exoskeletons: Image-Centric Robot State Estimation](https://mlsanity.com/paper/2601.08034/) (2026)
- [SurgCalib: Gaussian Splatting-Based Hand-Eye Calibration for Robot-Assisted Minimally Invasive Surgery](https://mlsanity.com/paper/2603.08983/) (2026)
- [Learning High-Fidelity Robot Self-Model with Articulated 3D Gaussian Splatting](https://mlsanity.com/paper/2503.05398/) (2025)
- [An Real-Sim-Real (RSR) Loop Framework for Generalizable Robotic Policy Transfer](https://mlsanity.com/paper/2503.10118/) (2025)
- [RoboTAG: End-to-end Robot Configuration Estimation via Topological Alignment Graph](https://mlsanity.com/paper/2511.07717/) (2025)
- [Visual-RRT: Finding Paths toward Visual-Goals via Differentiable Rendering](https://mlsanity.com/paper/2604.16388/) (2026)
- [WorldString: Actionable World Representation](https://mlsanity.com/paper/2605.18743/) (2026)
- [Accelerating Visual Policy Learning with Sampling-Based Model Predictive Control](https://mlsanity.com/paper/2609.20575/) (2026)

## Abstract (arXiv)

Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them to robotic tasks is the modality gap between visual data and action data. We introduce differentiable robot rendering, a method allowing the visual appearance of a robot body to be directly differentiable with respect to its control parameters. Our model integrates a kinematics-aware deformable model and Gaussians Splatting and is compatible with any robot form factors and degrees of freedom. We demonstrate its capability and usage in applications including reconstruction of robot poses from images and controlling robots through vision language models. Quantitative and qualitative results show that our differentiable rendering model provides effective gradients for robotic control directly from pixels, setting the foundation for the future applications of vision foundation models in robotics.
