# Self-Supervised Scene Flow Estimation with Point-Voxel Fusion and Surface Representation

arXiv: https://arxiv.org/abs/2410.13355 · HTML: https://mlsanity.com/paper/2410.13355/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 19 references that are in the map.
- First posted on arXiv 17 Oct 2024.

## Builds on (most cited first, 14 of 14)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategies](https://mlsanity.com/paper/2206.04670/) (2022)
- [FlowNet3D: Learning Scene Flow in 3D Point Clouds](https://mlsanity.com/paper/1806.01411/) (2018)
- [FLOT: Scene Flow on Point Clouds Guided by Optimal Transport](https://mlsanity.com/paper/2007.11142/) (2020)
- [Swin3D: A Pretrained Transformer Backbone for 3D Indoor Scene Understanding](https://mlsanity.com/paper/2304.06906/) (2023)
- [Surface Representation for Point Clouds](https://mlsanity.com/paper/2205.05740/) (2022)
- [PV-RAFT: Point-Voxel Correlation Fields for Scene Flow Estimation of Point Clouds](https://mlsanity.com/paper/2012.00987/) (2020)
- [Scene Flow from Point Clouds with or without Learning](https://mlsanity.com/paper/2011.00320/) (2020)
- [PVT: Point-Voxel Transformer for Point Cloud Learning](https://mlsanity.com/paper/2108.06076/) (2021)
- [Self-Point-Flow: Self-Supervised Scene Flow Estimation from Point Clouds with Optimal Transport and Random Walk](https://mlsanity.com/paper/2105.08248/) (2021)
- [SCOOP: Self-Supervised Correspondence and Optimization-Based Scene Flow](https://mlsanity.com/paper/2211.14020/) (2022)
- [SCTN: Sparse Convolution-Transformer Network for Scene Flow Estimation](https://mlsanity.com/paper/2105.04447/) (2021)
- [GMSF: Global Matching Scene Flow](https://mlsanity.com/paper/2305.17432/) (2023)

## Abstract (arXiv)

Scene flow estimation aims to generate the 3D motion field of points between two consecutive frames of point clouds, which has wide applications in various fields. Existing point-based methods ignore the irregularity of point clouds and have difficulty capturing long-range dependencies due to the inefficiency of point-level computation. Voxel-based methods suffer from the loss of detail information. In this paper, we propose a point-voxel fusion method, where we utilize a voxel branch based on sparse grid attention and the shifted window strategy to capture long-range dependencies and a point branch to capture fine-grained features to compensate for the information loss in the voxel branch. In addition, since xyz coordinates are difficult to describe the geometric structure of complex 3D objects in the scene, we explicitly encode the local surface information of the point cloud through the umbrella surface feature extraction (USFE) module. We verify the effectiveness of our method by conducting experiments on the Flyingthings3D and KITTI datasets. Our method outperforms all other self-supervised methods and achieves highly competitive results compared to fully supervised methods. We achieve improvements in all metrics, especially EPE, which is reduced by 8.51% on the KITTIo dataset and 10.52% on the KITTIs dataset, respectively.
