# AVID: Adapting Video Diffusion Models to World Models

arXiv: https://arxiv.org/abs/2410.12822 · HTML: https://mlsanity.com/paper/2410.12822/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- Placed in Video-generation world models and simulators, one of 11 directions in World models.
- Builds on 61 of its 75 references that are in the map.
- First posted on arXiv 1 Oct 2024.

## Placed in

- World models / [Video-generation world models and simulators](https://mlsanity.com/wm/video-generation-world-models-and-simulators/)
- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 61)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](https://mlsanity.com/paper/2208.01618/) (2022)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Cascaded Diffusion Models for High Fidelity Image Generation](https://mlsanity.com/paper/2106.15282/) (2021)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)

## Built on by (most cited first, 30 of 37)

- [Understanding World or Predicting Future? A Comprehensive Survey of World Models](https://mlsanity.com/paper/2411.14499/) (2024)
- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [AdaWorld: Learning Adaptable World Models with Latent Actions](https://mlsanity.com/paper/2503.18938/) (2025)
- [Vid2World: Crafting Video Diffusion Models to Interactive World Models](https://mlsanity.com/paper/2505.14357/) (2025)
- [EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation](https://mlsanity.com/paper/2501.01895/) (2025)
- [Pre-Trained Video Generative Models as World Simulators](https://mlsanity.com/paper/2502.07825/) (2025)
- [Scalable Policy Evaluation with Video World Models](https://mlsanity.com/paper/2511.11520/) (2025)
- [FlowDreamer: A RGB-D World Model with Flow-based Motion Representations for Robot Manipulation](https://mlsanity.com/paper/2505.10075/) (2025)
- [ORV: 4D Occupancy-centric Robot Video Generation](https://mlsanity.com/paper/2506.03079/) (2025)
- [A Step Toward World Models: A Survey on Robotic Manipulation](https://mlsanity.com/paper/2511.02097/) (2025)
- [BulletTime: Decoupled Control of Time and Camera Pose for Video Generation](https://mlsanity.com/paper/2512.05076/) (2025)
- [Co-Evolving Latent Action World Models](https://mlsanity.com/paper/2510.26433/) (2025)
- [Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning](https://mlsanity.com/paper/2603.25685/) (2026)
- [Prisma-World: Camera-Controllable Multi-Agent Video World Model](https://mlsanity.com/paper/2606.09507/) (2026)
- [Four Principles for Physically Interpretable World Models](https://mlsanity.com/paper/2503.02143/) (2025)
- [Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models](https://mlsanity.com/paper/2605.18601/) (2026)
- [Generalizable VLA Finetuning via Representation Anchoring and Language-Action Alignment](https://mlsanity.com/paper/2607.13429/) (2026)
- [Learn2Fold: Structured Origami Generation with World Model Planning](https://mlsanity.com/paper/2603.29585/) (2026)
- [EA-WM: Event-Aware Generative World Model with Structured Kinematic-to-Visual Action Fields](https://mlsanity.com/paper/2605.06192/) (2026)
- [ACID: Action Consistency via Inverse Dynamics for Planning with World Models](https://mlsanity.com/paper/2607.02403/) (2026)
- [DreamX-Phi 1.0: Action-Conditioned Video World Model for Robotic Manipulation](https://mlsanity.com/paper/2608.13489/) (2026)
- [Counterfactual World Models via Digital Twin-conditioned Video Diffusion](https://mlsanity.com/paper/2511.17481/) (2025)
- [DriftWorld: Fast World Modeling through Drifting](https://mlsanity.com/paper/2607.15065/) (2026)
- [Towards a Generalizable Bimanual Foundation Policy via Flow-based Video Prediction](https://mlsanity.com/paper/2505.24156/) (2025)
- [Towards Depth Foundation Model: Recent Trends in Vision-Based Depth Estimation](https://mlsanity.com/paper/2507.11540/) (2025)
- [Phys4D: Fine-Grained Physics-Consistent 4D Modeling from Video Diffusion](https://mlsanity.com/paper/2603.03485/) (2026)
- [Physically Viable World Models: A Case for Query-Conditioned Embodied AI](https://mlsanity.com/paper/2605.30542/) (2026)
- [PiL-World: A Chunk-Wise World Model for VLA Policy-in-the-Loop Evaluation](https://mlsanity.com/paper/2606.05773/) (2026)
- [OrbiSim: World Models as Differentiable Physics Engines for Embodied Intelligence](https://mlsanity.com/paper/2605.16395/) (2026)
- [Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization](https://mlsanity.com/paper/2606.02000/) (2026)

## Abstract (arXiv)

Large-scale generative models have achieved remarkable success in a number of domains. However, for sequential decision-making problems, such as robotics, action-labelled data is often scarce and therefore scaling-up foundation models for decision-making remains a challenge. A potential solution lies in leveraging widely-available unlabelled videos to train world models that simulate the consequences of actions. If the world model is accurate, it can be used to optimize decision-making in downstream tasks. Image-to-video diffusion models are already capable of generating highly realistic synthetic videos. However, these models are not action-conditioned, and the most powerful models are closed-source which means they cannot be finetuned. In this work, we propose to adapt pretrained video diffusion models to action-conditioned world models, without access to the parameters of the pretrained model. Our approach, AVID, trains an adapter on a small domain-specific dataset of action-labelled videos. AVID uses a learned mask to modify the intermediate outputs of the pretrained model and generate accurate action-conditioned videos. We evaluate AVID on video game and real-world robotics data, and show that it outperforms existing baselines for diffusion model adaptation.1 Our results demonstrate that if utilized correctly, pretrained video models have the potential to be powerful tools for embodied AI.
