# TinyClick: Single-Turn Agent for Empowering GUI Automation

arXiv: https://arxiv.org/abs/2410.11871 · HTML: https://mlsanity.com/paper/2410.11871/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 33 of its 46 references that are in the map.
- First posted on arXiv 9 Oct 2024.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 33)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [Distilling Step-by-Step! Outperforming Larger Language Models with Less Training Data and Smaller Model Sizes](https://mlsanity.com/paper/2305.02301/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [Albumentations: fast and flexible image augmentations](https://mlsanity.com/paper/1809.06839/) (2018)
- [Ferret: Refer and Ground Anything Anywhere at Any Granularity](https://mlsanity.com/paper/2310.07704/) (2023)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks](https://mlsanity.com/paper/2311.06242/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Pix2Struct: Screenshot Parsing as Pretraining for Visual Language Understanding](https://mlsanity.com/paper/2210.03347/) (2022)
- [A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesis](https://mlsanity.com/paper/2307.12856/) (2023)
- [Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models](https://mlsanity.com/paper/2409.17146/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [You Only Look at Screens: Multimodal Chain-of-Action Agents](https://mlsanity.com/paper/2309.11436/) (2023)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web](https://mlsanity.com/paper/2402.17553/) (2024)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents](https://mlsanity.com/paper/2407.17490/) (2024)
- [VisualWebBench: How Far Have Multimodal LLMs Evolved in Web Page Understanding and Grounding?](https://mlsanity.com/paper/2404.05955/) (2024)
- [ScreenAI: A Vision-Language Model for UI and Infographics Understanding](https://mlsanity.com/paper/2402.04615/) (2024)
- [Ferret-v2: An Improved Baseline for Referring and Grounding with Large Language Models](https://mlsanity.com/paper/2404.07973/) (2024)
- [ScreenQA: Large-Scale Question-Answer Pairs over Mobile App Screenshots](https://mlsanity.com/paper/2209.08199/) (2022)
- [Spotlight: Mobile UI Understanding using Vision-Language Models with a Focus](https://mlsanity.com/paper/2209.14927/) (2022)
- [Learning to Navigate the Web](https://mlsanity.com/paper/1812.09195/) (2018)

## Built on by (most cited first, 14 of 14)

- [Plan-and-Act: Improving Planning of Agents for Long-Horizon Tasks](https://mlsanity.com/paper/2503.09572/) (2025)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents](https://mlsanity.com/paper/2506.03143/) (2025)
- [AppAgentX: Evolving GUI Agents as Proficient Smartphone Users](https://mlsanity.com/paper/2503.02268/) (2025)
- [OS Agents: A Survey on MLLM-based Agents for General Computing Devices Use](https://mlsanity.com/paper/2508.04482/) (2025)
- [LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospects](https://mlsanity.com/paper/2504.19838/) (2025)
- [Temporary Authority, Permanent Effects: Commit-Time Authorization for LLM Agents](https://mlsanity.com/paper/2607.10487/) (2026)
- [Agentic Test-Time Scaling for WebAgents](https://mlsanity.com/paper/2602.12276/) (2026)
- [LearnAct: Few-Shot Mobile GUI Agent with a Unified Demonstration Benchmark](https://mlsanity.com/paper/2504.13805/) (2025)
- [GUIrilla: A Scalable Framework for Automated Desktop UI Exploration](https://mlsanity.com/paper/2510.16051/) (2025)
- [Leveraging Vision-Language Models for Visual Grounding and Analysis of Automotive UI](https://mlsanity.com/paper/2505.05895/) (2025)
- [GPA: Learning GUI Process Automation from Demonstrations](https://mlsanity.com/paper/2604.01676/) (2026)
- [Decoupling What from Where: How Should a Small GUI Grounding Model Receive the Action Type?](https://mlsanity.com/paper/2610.07444/) (2026)
- [Seg2Click: Learning Pixel-Level Action Masks for GUI Visual Grounding](https://mlsanity.com/paper/2610.16234/) (2026)

## Abstract (arXiv)

We present an UI agent for user interface (UI) interaction tasks, using Vision-Language Model Florence-2-Base. The agent's primary task is identifying the screen coordinates of the UI element corresponding to the user's command. It demonstrates very strong performance on Screenspot and OmniAct annotations, while maintaining a very small size of 0.27B parameters and minimal latency. Moreover, training needs small compute budget of 56 GPU-hours (worth about 40 USD). Relevant improvement comes from vision-specific multi-task training and MLLM-based data augmentation. We hope that decreased needs for expensive compute resources and manually annotated data will allow to facilitate more inclusive and sustainable research of UI agents.
