# CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videos

arXiv: https://arxiv.org/abs/2410.11831 · HTML: https://mlsanity.com/paper/2410.11831/

## Key facts

- Cited by 128 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 41 references that are in the map.
- First posted on arXiv 15 Oct 2024.

## Builds on (most cited first, 28 of 28)

- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [DISK: Learning local features with policy gradient](https://mlsanity.com/paper/2006.13566/) (2020)
- [TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement](https://mlsanity.com/paper/2306.08637/) (2023)
- [PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking](https://mlsanity.com/paper/2307.15055/) (2023)
- [Learning Correspondence from the Cycle-Consistency of Time](https://mlsanity.com/paper/1903.07593/) (2019)
- [TAP-Vid: A Benchmark for Tracking Any Point in a Video](https://mlsanity.com/paper/2211.03726/) (2022)
- [Space-Time Correspondence as a Contrastive Random Walk](https://mlsanity.com/paper/2006.14613/) (2020)
- [Visual Geometry Grounded Deep Structure From Motion](https://mlsanity.com/paper/2312.04563/) (2023)
- [Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories](https://mlsanity.com/paper/2204.04153/) (2022)
- [UnFlow: Unsupervised Learning of Optical Flow with a Bidirectional Census Loss](https://mlsanity.com/paper/1711.07837/) (2017)
- [Tracking Emerges by Colorizing Videos](https://mlsanity.com/paper/1806.09594/) (2018)
- [DynamicStereo: Consistent Dynamic Depth from Stereo Videos](https://mlsanity.com/paper/2305.02296/) (2023)
- [SelFlow: Self-Supervised Learning of Optical Flow](https://mlsanity.com/paper/1904.09117/) (2019)
- [Learning by Analogy: Reliable Supervision from Transformations for Unsupervised Optical Flow Estimation](https://mlsanity.com/paper/2003.13045/) (2020)
- [BootsTAP: Bootstrapped Training for Tracking-Any-Point](https://mlsanity.com/paper/2402.00847/) (2024)
- [MAST: A Memory-Augmented Self-supervised Tracker](https://mlsanity.com/paper/2002.07793/) (2020)
- [Occlusion Aware Unsupervised Learning of Optical Flow](https://mlsanity.com/paper/1711.05890/) (2017)
- [Local All-Pair Correspondence for Point Tracking](https://mlsanity.com/paper/2407.15420/) (2024)
- [DDFlow: Learning Optical Flow with Unlabeled Data Distillation](https://mlsanity.com/paper/1902.09145/) (2019)
- [Dense Optical Tracking: Connecting the Dots](https://mlsanity.com/paper/2312.00786/) (2023)
- [Unsupervised Learning of Spatiotemporally Coherent Metrics](https://mlsanity.com/paper/1412.6056/) (2014)
- [TAPTR: Tracking Any Point with Transformers as Detection](https://mlsanity.com/paper/2403.13042/) (2024)
- [Refining Pre-Trained Motion Models](https://mlsanity.com/paper/2401.00850/) (2024)

## Built on by (most cited first, 30 of 128)

- [Puppeteer: Rig and Animate Your 3D Models](https://mlsanity.com/paper/2508.10898/) (2025)
- [Embodied-R1: Reinforced Embodied Reasoning for General Robotic Manipulation](https://mlsanity.com/paper/2508.13998/) (2025)
- [LLM-as-a-Verifier: A General-Purpose Verification Framework](https://mlsanity.com/paper/2607.05391/) (2026)
- [VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation](https://mlsanity.com/paper/2502.07531/) (2025)
- [Generative Video Motion Editing with 3D Point Tracks](https://mlsanity.com/paper/2512.02015/) (2025)
- [Dexterity from Smart Lenses: Multi-Fingered Robot Manipulation with In-the-Wild Human Demonstrations](https://mlsanity.com/paper/2511.16661/) (2025)
- [TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videos](https://mlsanity.com/paper/2511.21690/) (2025)
- [EC-Flow: Enabling Versatile Robotic Manipulation from Action-Unlabeled Videos via Embodiment-Centric Flow](https://mlsanity.com/paper/2507.06224/) (2025)
- [PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulation](https://mlsanity.com/paper/2606.28128/) (2026)
- [PAI-Studio: Cinematic Video Background Replacement with Camera-Aware Motion](https://mlsanity.com/paper/2606.01399/) (2026)
- [Point Tracking Improves World Action Models](https://mlsanity.com/paper/2605.23856/) (2026)
- [ViSA-Flow: Accelerating Robot Skill Learning via Large-Scale Video Semantic Action Flow](https://mlsanity.com/paper/2505.01288/) (2025)
- [ConsisVLA-4D: Advancing Spatiotemporal Consistency in Efficient 3D-Perception and 4D-Reasoning for Robotic Manipulation](https://mlsanity.com/paper/2605.05126/) (2026)
- [Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models](https://mlsanity.com/paper/2606.11324/) (2026)
- [MoSiC: Optimal-Transport Motion Trajectory for Dense Self-Supervised Learning](https://mlsanity.com/paper/2506.08694/) (2025)
- [MASS: Motion-Aware Spatial-Temporal Grounding for Physics Reasoning and Comprehension in Vision-Language Models](https://mlsanity.com/paper/2511.18373/) (2025)
- [Video Understanding: From Geometry and Semantics to Unified Models](https://mlsanity.com/paper/2603.17840/) (2026)
- [MegaFlow: Zero-Shot Large Displacement Optical Flow](https://mlsanity.com/paper/2603.25739/) (2026)
- [InstructAV2AV: Instruction-Guided Audio-Video Joint Editing](https://mlsanity.com/paper/2605.18467/) (2026)
- [MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction](https://mlsanity.com/paper/2606.18558/) (2026)
- [Self-Supervised Learning of Motion Concepts by Optimizing Counterfactuals](https://mlsanity.com/paper/2503.19953/) (2025)
- [TrajVG: 3D Trajectory-Coupled Visual Geometry Learning](https://mlsanity.com/paper/2602.04439/) (2026)
- [ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions](https://mlsanity.com/paper/2603.25791/) (2026)
- [RigidBench: Evaluating Rigid-Body Physics in Video Generation Models](https://mlsanity.com/paper/2608.15555/) (2026)
- [Prepare Before You Act: Learning From Humans to Rearrange Initial States](https://mlsanity.com/paper/2509.18043/) (2025)
- [Track-On2: Enhancing Online Point Tracking with Memory](https://mlsanity.com/paper/2509.19115/) (2025)
- [Probing and Leveraging Video Diffusion Transformer Features for Robust Point Tracking](https://mlsanity.com/paper/2512.20606/) (2025)
- [SynthVerse: A Large-Scale Diverse Synthetic Dataset for Point Tracking](https://mlsanity.com/paper/2602.04441/) (2026)
- [SHIFT: Motion Alignment in Video Diffusion Models with Adversarial Hybrid Fine-Tuning](https://mlsanity.com/paper/2603.17426/) (2026)
- [PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation](https://mlsanity.com/paper/2603.22193/) (2026)

## Abstract (arXiv)

Most state-of-the-art point trackers are trained on synthetic data due to the difficulty of annotating real videos for this task. However, this can result in suboptimal performance due to the statistical gap between synthetic and real videos. In order to understand these issues better, we introduce CoTracker3, comprising a new tracking model and a new semi-supervised training recipe. This allows real videos without annotations to be used during training by generating pseudo-labels using off-the-shelf teachers. The new model eliminates or simplifies components from previous trackers, resulting in a simpler and often smaller architecture. This training scheme is much simpler than prior work and achieves better results using 1,000 times less data. We further study the scaling behaviour to understand the impact of using more real unsupervised data in point tracking. The model is available in online and offline variants and reliably tracks visible and occluded points.
