# VidEgoThink: Assessing Egocentric Video Understanding Capabilities for Embodied AI

arXiv: https://arxiv.org/abs/2410.11623 · HTML: https://mlsanity.com/paper/2410.11623/

## Key facts

- Cited by 34 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 52 of its 88 references that are in the map.
- First posted on arXiv 15 Oct 2024.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 52)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond](https://mlsanity.com/paper/2308.12966/) (2023)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Kosmos-2: Grounding Multimodal Large Language Models to the World](https://mlsanity.com/paper/2306.14824/) (2023)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [ShareGPT4V: Improving Large Multi-Modal Models with Better Captions](https://mlsanity.com/paper/2311.12793/) (2023)
- [Shikra: Unleashing Multimodal LLM's Referential Dialogue Magic](https://mlsanity.com/paper/2306.15195/) (2023)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [VideoChat: Chat-Centric Video Understanding](https://mlsanity.com/paper/2305.06355/) (2023)
- [LLaMA-Adapter: Efficient Fine-tuning of Language Models with Zero-init Attention](https://mlsanity.com/paper/2303.16199/) (2023)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [LLaMA-Adapter V2: Parameter-Efficient Visual Instruction Model](https://mlsanity.com/paper/2304.15010/) (2023)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [PandaGPT: One Model To Instruction-Follow Them All](https://mlsanity.com/paper/2305.16355/) (2023)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [mPLUG-Owl3: Towards Long Image-Sequence Understanding in Multi-Modal Large Language Models](https://mlsanity.com/paper/2408.04840/) (2024)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [OpenChat: Advancing Open-source Language Models with Mixed-Quality Data](https://mlsanity.com/paper/2309.11235/) (2023)

## Built on by (most cited first, 30 of 34)

- [WoW: Towards a World omniscient World model Through Embodied Interaction](https://mlsanity.com/paper/2509.22642/) (2025)
- [EgoTextVQA: Towards Egocentric Scene-Text Aware Video Question Answering](https://mlsanity.com/paper/2502.07411/) (2025)
- [EgoPlan-Bench2: A Benchmark for Multimodal Large Language Model Planning in Real-World Scenarios](https://mlsanity.com/paper/2412.04447/) (2024)
- [Embodied-R: Collaborative Framework for Activating Embodied Spatial Reasoning in Foundation Models via Reinforcement Learning](https://mlsanity.com/paper/2504.12680/) (2025)
- [UrbanVideo-Bench: Benchmarking Vision-Language Models on Embodied Intelligence with Video Data in Urban Spaces](https://mlsanity.com/paper/2503.06157/) (2025)
- [Robobench: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models as Embodied Brain](https://mlsanity.com/paper/2510.17801/) (2025)
- [VidCapBench: A Comprehensive Benchmark of Video Captioning for Controllable Text-to-Video Generation](https://mlsanity.com/paper/2502.12782/) (2025)
- [EgoBlind: Towards Egocentric Visual Assistance for the Blind](https://mlsanity.com/paper/2503.08221/) (2025)
- [ViTCoT: Video-Text Interleaved Chain-of-Thought for Boosting Video Understanding in Large Language Models](https://mlsanity.com/paper/2507.09876/) (2025)
- [VistaDPO: Video Hierarchical Spatial-Temporal Direct Preference Optimization for Large Video Models](https://mlsanity.com/paper/2504.13122/) (2025)
- [ORV: 4D Occupancy-centric Robot Video Generation](https://mlsanity.com/paper/2506.03079/) (2025)
- [Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Test](https://mlsanity.com/paper/2601.04137/) (2026)
- [Towards Online Multi-Modal Social Interaction Understanding](https://mlsanity.com/paper/2503.19851/) (2025)
- [EgoVLM: Policy Optimization for Egocentric Video Understanding](https://mlsanity.com/paper/2506.03097/) (2025)
- [EgoMe: A New Dataset and Challenge for Following Me via Egocentric View in Real World](https://mlsanity.com/paper/2501.19061/) (2025)
- [Benchmarking Egocentric Multimodal Goal Inference for Assistive Wearable Agents](https://mlsanity.com/paper/2510.22443/) (2025)
- [Unified Embodied VLM Reasoning with Robotic Action via Autoregressive Discretized Pre-training](https://mlsanity.com/paper/2512.24125/) (2025)
- [Recurrent Reasoning with Vision-Language Models for Estimating Long-Horizon Embodied Task Progress](https://mlsanity.com/paper/2603.17312/) (2026)
- [LifeEval: A Multimodal Benchmark for Assistive AI in Egocentric Daily Life Tasks](https://mlsanity.com/paper/2603.00490/) (2026)
- [Ego-EXTRA: video-language Egocentric Dataset for EXpert-TRAinee assistance](https://mlsanity.com/paper/2512.13238/) (2025)
- [LABSHIELD: A Multimodal Benchmark for Safety-Critical Reasoning and Planning in Scientific Laboratories](https://mlsanity.com/paper/2603.11987/) (2026)
- [Evaluating Memory Capability in Continuous Lifelog Scenario](https://mlsanity.com/paper/2604.11182/) (2026)
- [VisualClaw: A Real-Time, Personalized Agent for the Physical World](https://mlsanity.com/paper/2606.16295/) (2026)
- [EgoProceVQA: A Novel Egocentric Procedural Understanding Task with Self-Skill-Exploration Agent](https://mlsanity.com/paper/2607.13792/) (2026)
- [EgoIntent: A Pre-Outcome Micro-Step Benchmark for Understanding What, Why, and Next](https://mlsanity.com/paper/2603.12147/) (2026)
- [Do You See What I Am Pointing At? Gesture-Based Egocentric Video Question Answering](https://mlsanity.com/paper/2603.12533/) (2026)
- [Efficient Spatial-Temporal Focal Adapter with SSM for Temporal Action Detection](https://mlsanity.com/paper/2604.09164/) (2026)
- [Watching Movies Like a Human: Egocentric Emotion Understanding for Embodied Companions](https://mlsanity.com/paper/2604.15823/) (2026)
- [Reinforcing Egocentric Spatial Perception in Multimodal Large Language Models via Ego Scene Augmentation](https://mlsanity.com/paper/2607.14497/) (2026)
- [EgoErrorVQA: Assess Egocentric Comprehension Capabilities through Procedural Errors for Ego-Agentic AI](https://mlsanity.com/paper/2608.24134/) (2026)

## Abstract (arXiv)

Recent advancements in Multi-modal Large Language Models (MLLMs) have opened new avenues for applications in Embodied AI. Building on previous work, EgoThink, we introduce VidEgoThink, a comprehensive benchmark for evaluating egocentric video understanding capabilities. To bridge the gap between MLLMs and low-level control in Embodied AI, we design four key interrelated tasks: video question-answering, hierarchy planning, visual grounding and reward modeling. To minimize manual annotation costs, we develop an automatic data generation pipeline based on the Ego4D dataset, leveraging the prior knowledge and multimodal capabilities of GPT-4o. Three human annotators then filter the generated data to ensure diversity and quality, resulting in the VidEgoThink benchmark. We conduct extensive experiments with three types of models: API-based MLLMs, open-source image-based MLLMs, and open-source video-based MLLMs. Experimental results indicate that all MLLMs, including GPT-4o, perform poorly across all tasks related to egocentric video understanding. These findings suggest that foundation models still require significant advancements to be effectively applied to first-person scenarios in Embodied AI. In conclusion, VidEgoThink reflects a research trend towards employing MLLMs for egocentric vision, akin to human capabilities, enabling active observation and interaction in the complex real-world environments.
