# LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images

arXiv: https://arxiv.org/abs/2410.11505 · HTML: https://mlsanity.com/paper/2410.11505/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 46 references that are in the map.
- First posted on arXiv 15 Oct 2024.

## Builds on (most cited first, 30 of 37)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [NetVLAD: CNN architecture for weakly supervised place recognition](https://mlsanity.com/paper/1511.07247/) (2015)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [From Coarse to Fine: Robust Hierarchical Localization at Large Scale](https://mlsanity.com/paper/1812.03506/) (2018)
- [Direct Sparse Odometry](https://mlsanity.com/paper/1607.02565/) (2016)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting](https://mlsanity.com/paper/2312.00451/) (2023)
- [DSAC - Differentiable RANSAC for Camera Localization](https://mlsanity.com/paper/1611.05705/) (2016)
- [A Survey on 3D Gaussian Splatting](https://mlsanity.com/paper/2401.03890/) (2024)
- [Geometric Loss Functions for Camera Pose Regression with Deep Learning](https://mlsanity.com/paper/1704.00390/) (2017)
- [Understanding the Limitations of CNN-based Absolute Camera Pose Regression](https://mlsanity.com/paper/1903.07504/) (2019)
- [Visual Camera Re-Localization from RGB and RGB-D Images Using DSAC](https://mlsanity.com/paper/2002.12324/) (2020)
- [Accelerated Coordinate Encoding: Learning to Relocalize in Minutes using RGB and Poses](https://mlsanity.com/paper/2305.14059/) (2023)
- [Learning Multi-Scene Absolute Pose Regression with Transformers](https://mlsanity.com/paper/2103.11468/) (2021)
- [Hierarchical Scene Coordinate Classification and Regression for Visual Localization](https://mlsanity.com/paper/1909.06216/) (2019)
- [DFNet: Enhance Absolute Pose Regression with Direct Feature Matching](https://mlsanity.com/paper/2204.00559/) (2022)
- [Learning to Navigate the Energy Landscape](https://mlsanity.com/paper/1603.05772/) (2016)
- [On the Limits of Pseudo Ground Truth in Visual Camera Re-localisation](https://mlsanity.com/paper/2109.00524/) (2021)
- [Direct-PoseNet: Absolute Pose Regression with Photometric Consistency](https://mlsanity.com/paper/2104.04073/) (2021)
- [Parallel Inversion of Neural Radiance Fields for Robust Pose Estimation](https://mlsanity.com/paper/2210.10108/) (2022)
- [VidLoc: A Deep Spatio-Temporal Model for 6-DoF Video-Clip Relocalization](https://mlsanity.com/paper/1702.06521/) (2017)
- [GLACE: Global Local Accelerated Coordinate Encoding](https://mlsanity.com/paper/2406.04340/) (2024)
- [Map-Relative Pose Regression for Visual Re-Localization](https://mlsanity.com/paper/2404.09884/) (2024)
- [Neural Refinement for Absolute Pose Regression with Feature Synthesis](https://mlsanity.com/paper/2303.10087/) (2023)
- [Visual Localization via Few-Shot Scene Region Classification](https://mlsanity.com/paper/2208.06933/) (2022)

## Built on by (most cited first, 6 of 6)

- [From Sparse to Dense: Camera Relocalization with Scene-Specific Detector from Feature Gaussian Splatting](https://mlsanity.com/paper/2503.19358/) (2025)
- [VG-Mapping: Variation-aware Density Control for Online 3D Gaussian Mapping in Semi-static Scenes](https://mlsanity.com/paper/2510.09962/) (2025)
- [Hi^2-GSLoc: Dual-Hierarchical Gaussian-Specific Visual Relocalization for Remote Sensing](https://mlsanity.com/paper/2507.15683/) (2025)
- [Hierarchical Visual Relocalization with Nearest View Synthesis from Feature Gaussian Splatting](https://mlsanity.com/paper/2603.29185/) (2026)
- [LSGS-Loc: Towards Robust 3DGS-Based Visual Localization for Large-Scale UAV Scenarios](https://mlsanity.com/paper/2604.05402/) (2026)
- [MLP Splatting: Object-Centric Neural Fields](https://mlsanity.com/paper/2606.03877/) (2026)

## Abstract (arXiv)

Visual localization involves estimating a query image's 6-DoF (degrees of freedom) camera pose, which is a fundamental component in various computer vision and robotic tasks. This paper presents LoGS, a vision-based localization pipeline utilizing the 3D Gaussian Splatting (GS) technique as scene representation. This novel representation allows high-quality novel view synthesis. During the mapping phase, structure-from-motion (SfM) is applied first, followed by the generation of a GS map. During localization, the initial position is obtained through image retrieval, local feature matching coupled with a PnP solver, and then a high-precision pose is achieved through the analysis-by-synthesis manner on the GS map. Experimental results on four large-scale datasets demonstrate the proposed approach's SoTA accuracy in estimating camera poses and robustness under challenging few-shot conditions.
