# Bayes Adaptive Monte Carlo Tree Search for Offline Model-based Reinforcement Learning

arXiv: https://arxiv.org/abs/2410.11234 · HTML: https://mlsanity.com/paper/2410.11234/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 40 of its 78 references that are in the map.
- First posted on arXiv 15 Oct 2024.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 40)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Mastering Atari Games with Limited Data](https://mlsanity.com/paper/2111.00210/) (2021)
- [Model-Based Value Estimation for Efficient Model-Free Reinforcement Learning](https://mlsanity.com/paper/1803.00101/) (2018)
- [Model-Based Offline Planning](https://mlsanity.com/paper/2008.05556/) (2020)
- [RAMBO-RL: Robust Adversarial Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2204.12581/) (2022)
- [Online and Offline Reinforcement Learning by Planning with a Learned Model](https://mlsanity.com/paper/2104.06294/) (2021)
- [Online algorithms for POMDPs with continuous state, action, and observation spaces](https://mlsanity.com/paper/1709.06196/) (2017)
- [Learning and Planning in Complex Action Spaces](https://mlsanity.com/paper/2104.06303/) (2021)
- [On the role of planning in model-based deep reinforcement learning](https://mlsanity.com/paper/2011.04021/) (2020)
- [Offline RL Policies Should be Trained to be Adaptive](https://mlsanity.com/paper/2207.02200/) (2022)
- [Revisiting Design Choices in Offline Model-Based Reinforcement Learning](https://mlsanity.com/paper/2110.04135/) (2021)
- [Model-Based Offline Planning with Trajectory Pruning](https://mlsanity.com/paper/2105.07351/) (2021)
- [Model-Based Offline Reinforcement Learning with Pessimism-Modulated Dynamics Belief](https://mlsanity.com/paper/2210.06692/) (2022)
- [LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios](https://mlsanity.com/paper/2310.08348/) (2023)

## Built on by (most cited first, 11 of 11)

- [Beyond Markovian: Reflective Exploration via Bayes-Adaptive RL for LLM Reasoning](https://mlsanity.com/paper/2505.20561/) (2025)
- [Expressive Value Learning for Scalable Offline Reinforcement Learning](https://mlsanity.com/paper/2510.08218/) (2025)
- [MALinZero: Efficient Low-Dimensional Search for Mastering Complex Multi-Agent Planning](https://mlsanity.com/paper/2511.06142/) (2025)
- [A Theoretical Framework for Graph-based Digital Twins for Supply Chain Management and Optimization](https://mlsanity.com/paper/2504.03692/) (2025)
- [Policy-Driven World Model Adaptation for Robust Offline Model-based Reinforcement Learning](https://mlsanity.com/paper/2505.13709/) (2025)
- [Offline Reinforcement Learning for Rotation Profile Control in Tokamaks](https://mlsanity.com/paper/2605.05857/) (2026)
- [Long-Horizon Model-Based Offline Reinforcement Learning Without Explicit Conservatism](https://mlsanity.com/paper/2512.04341/) (2025)
- [Fully Offline Reinforcement Learning](https://mlsanity.com/paper/2505.22442/) (2025)
- [Variance-Aware Prior-Based Tree Policies for Monte Carlo Tree Search](https://mlsanity.com/paper/2512.21648/) (2025)
- [Offline Reinforcement Learning for Plasma Control in Nuclear Fusion: Codebase and Benchmark](https://mlsanity.com/paper/2606.07550/) (2026)
- [Efficient Bayes-Adaptive Reinforcement Learning with Temporal Logic Specifications](https://mlsanity.com/paper/2609.20954/) (2026)

## Abstract (arXiv)

Offline reinforcement learning (RL) is a powerful approach for data-driven decision-making and control. Compared to model-free methods, offline model-based reinforcement learning (MBRL) explicitly learns world models from a static dataset and uses them as surrogate simulators, improving the data efficiency and enabling the learned policy to potentially generalize beyond the dataset support. However, there could be various MDPs that behave identically on the offline dataset and dealing with the uncertainty about the true MDP can be challenging. In this paper, we propose modeling offline MBRL as a Bayes Adaptive Markov Decision Process (BAMDP), which is a principled framework for addressing model uncertainty. We further propose a novel Bayes Adaptive Monte-Carlo planning algorithm capable of solving BAMDPs in continuous state and action spaces with stochastic transitions. This planning process is based on Monte Carlo Tree Search and can be integrated into offline MBRL as a policy improvement operator in policy iteration. Our "RL + Search" framework follows in the footsteps of superhuman AIs like AlphaZero, improving on current offline MBRL methods by incorporating more computation input. The proposed algorithm significantly outperforms state-of-the-art offline RL methods on twelve D4RL MuJoCo tasks and three challenging, stochastic tokamak control tasks. The codebase is available at: https://github.com/LucasCJYSDL/Offline-RL-Kit.
