# Cavia: Camera-controllable Multi-view Video Diffusion with View-Integrated Attention

arXiv: https://arxiv.org/abs/2410.10774 · HTML: https://mlsanity.com/paper/2410.10774/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 78 of its 85 references that are in the map.
- First posted on arXiv 14 Oct 2024.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 78)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval](https://mlsanity.com/paper/2104.00650/) (2021)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)

## Built on by (most cited first, 24 of 24)

- [AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers](https://mlsanity.com/paper/2411.18673/) (2024)
- [CameraCtrl II: Dynamic Scene Exploration via Camera-controlled Video Diffusion Models](https://mlsanity.com/paper/2503.10592/) (2025)
- [You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale](https://mlsanity.com/paper/2412.06699/) (2024)
- [RealCam-I2V: Real-World Image-to-Video Generation with Interactive Complex Camera Control](https://mlsanity.com/paper/2502.10059/) (2025)
- [FullDiT: Multi-Task Video Generative Foundation Model with Full Attention](https://mlsanity.com/paper/2503.19907/) (2025)
- [Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation](https://mlsanity.com/paper/2509.19296/) (2025)
- [FloVD: Optical Flow Meets Video Diffusion Model for Enhanced Camera-Controlled Video Synthesis](https://mlsanity.com/paper/2502.08244/) (2025)
- [Reangle-A-Video: 4D Video Generation as Video-to-Video Translation](https://mlsanity.com/paper/2503.09151/) (2025)
- [Generative Photography: Scene-Consistent Camera Control for Realistic Text-to-Image Synthesis](https://mlsanity.com/paper/2412.02168/) (2024)
- [Survey of Video Diffusion Models: Foundations, Implementations, and Applications](https://mlsanity.com/paper/2504.16081/) (2025)
- [BulletTime: Decoupled Control of Time and Camera Pose for Video Generation](https://mlsanity.com/paper/2512.05076/) (2025)
- [Latent-Reframe: Enabling Camera Control for Video Diffusion Model without Training](https://mlsanity.com/paper/2412.06029/) (2024)
- [MotionAgent: Fine-grained Controllable Video Generation via Motion Field Agent](https://mlsanity.com/paper/2502.03207/) (2025)
- [Prisma-World: Camera-Controllable Multi-Agent Video World Model](https://mlsanity.com/paper/2606.09507/) (2026)
- [Taming Camera-Controlled Video Generation with Verifiable Geometry Reward](https://mlsanity.com/paper/2512.02870/) (2025)
- [Captain Safari: A World Engine with Pose-Aligned 3D Memory](https://mlsanity.com/paper/2511.22815/) (2025)
- [SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers](https://mlsanity.com/paper/2606.27345/) (2026)
- [GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction](https://mlsanity.com/paper/2512.25073/) (2025)
- [BulletGen: Improving 4D Reconstruction with Bullet-Time Generation](https://mlsanity.com/paper/2506.18601/) (2025)
- [ChronosObserver: Taming 4D World with Hyperspace Diffusion Sampling](https://mlsanity.com/paper/2512.01481/) (2025)
- [OptiWorld: Optimal Control for Video World Generation under Physical Constraints](https://mlsanity.com/paper/2606.00499/) (2026)
- [Probing into Camera Control of Video Models](https://mlsanity.com/paper/2605.14815/) (2026)
- [VividCam: Learning Unconventional Camera Motions from Virtual Synthetic Videos](https://mlsanity.com/paper/2510.24904/) (2025)
- [Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds](https://mlsanity.com/paper/2606.26964/) (2026)

## Abstract (arXiv)

In recent years there have been remarkable breakthroughs in image-to-video generation. However, the 3D consistency and camera controllability of generated frames have remained unsolved. Recent studies have attempted to incorporate camera control into the generation process, but their results are often limited to simple trajectories or lack the ability to generate consistent videos from multiple distinct camera paths for the same scene. To address these limitations, we introduce Cavia, a novel framework for camera-controllable, multi-view video generation, capable of converting an input image into multiple spatiotemporally consistent videos. Our framework extends the spatial and temporal attention modules into view-integrated attention modules, improving both viewpoint and temporal consistency. This flexible design allows for joint training with diverse curated data sources, including scene-level static videos, object-level synthetic multi-view dynamic videos, and real-world monocular dynamic videos. To our best knowledge, Cavia is the first of its kind that allows the user to precisely specify camera motion while obtaining object motion. Extensive experiments demonstrate that Cavia surpasses state-of-the-art methods in terms of geometric consistency and perceptual quality. Project Page: https://ir1d.github.io/Cavia/
