# Poison-splat: Computation Cost Attack on 3D Gaussian Splatting

arXiv: https://arxiv.org/abs/2410.08190 · HTML: https://mlsanity.com/paper/2410.08190/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 65 of its 91 references that are in the map.
- First posted on arXiv 10 Oct 2024.

## Builds on (most cited first, 30 of 65)

- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Membership Inference Attacks against Machine Learning Models](https://mlsanity.com/paper/1610.05820/) (2016)
- [Extracting Training Data from Large Language Models](https://mlsanity.com/paper/2012.07805/) (2020)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Understanding Black-box Predictions via Influence Functions](https://mlsanity.com/paper/1703.04730/) (2017)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [Extracting Training Data from Diffusion Models](https://mlsanity.com/paper/2301.13188/) (2023)
- [Inverting Gradients -- How easy is it to break privacy in federated learning?](https://mlsanity.com/paper/2003.14053/) (2020)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [Evasion Attacks against Machine Learning at Test Time](https://mlsanity.com/paper/1708.06131/) (2017)
- [Mip-Splatting: Alias-free 3D Gaussian Splatting](https://mlsanity.com/paper/2311.16493/) (2023)
- [Stealing Machine Learning Models via Prediction APIs](https://mlsanity.com/paper/1609.02943/) (2016)
- [ML-Leaks: Model and Data Independent Membership Inference Attacks and Defenses on Machine Learning Models](https://mlsanity.com/paper/1806.01246/) (2018)
- [Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting](https://mlsanity.com/paper/2310.10642/) (2023)
- [Evading Defenses to Transferable Adversarial Examples by Translation-Invariant Attacks](https://mlsanity.com/paper/1904.02884/) (2019)
- [Deep Long-Tailed Learning: A Survey](https://mlsanity.com/paper/2110.04596/) (2021)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [Gaussian Grouping: Segment and Edit Anything in 3D Scenes](https://mlsanity.com/paper/2312.00732/) (2023)
- [Label-Only Membership Inference Attacks](https://mlsanity.com/paper/2007.14321/) (2020)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics](https://mlsanity.com/paper/2311.12198/) (2023)
- [Text-to-3D using Gaussian Splatting](https://mlsanity.com/paper/2309.16585/) (2023)
- [GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting](https://mlsanity.com/paper/2311.11700/) (2023)
- [Adversarial Attacks and Defences: A Survey](https://mlsanity.com/paper/1810.00069/) (2018)
- [GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models](https://mlsanity.com/paper/2310.08529/) (2023)
- [Manipulating Machine Learning: Poisoning Attacks and Countermeasures for Regression Learning](https://mlsanity.com/paper/1804.00308/) (2018)

## Built on by (most cited first, 18 of 18)

- [MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes](https://mlsanity.com/paper/2410.13613/) (2024)
- [Matrix-3D: Omnidirectional Explorable 3D World Generation](https://mlsanity.com/paper/2508.08086/) (2025)
- [RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attacks](https://mlsanity.com/paper/2511.22147/) (2025)
- [Safety in Embodied AI: A Survey of Risks, Attacks, and Defenses](https://mlsanity.com/paper/2605.02900/) (2026)
- [Faster and Better 3D Splatting via Group Training](https://mlsanity.com/paper/2412.07608/) (2024)
- [StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions](https://mlsanity.com/paper/2510.02314/) (2025)
- [Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction](https://mlsanity.com/paper/2604.15941/) (2026)
- [Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splatting](https://mlsanity.com/paper/2603.12796/) (2026)
- [PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction Systems](https://mlsanity.com/paper/2604.16540/) (2026)
- [3D Gaussian Splat Vulnerabilities](https://mlsanity.com/paper/2506.00280/) (2025)
- [ComplicitSplat: Downstream Models are Vulnerable to Blackbox Attacks by 3D Gaussian Splat Camouflages](https://mlsanity.com/paper/2508.11854/) (2025)
- [DefenseSplat: Enhancing the Robustness of 3D Gaussian Splatting via Frequency-Aware Filtering](https://mlsanity.com/paper/2602.19323/) (2026)
- [AdvSplat: Adversarial Attacks on Feed-Forward Gaussian Splatting Models](https://mlsanity.com/paper/2603.23686/) (2026)
- [PatchPoison: Poisoning Multi-View Datasets to Degrade 3D Reconstruction](https://mlsanity.com/paper/2604.13153/) (2026)
- [Optimizing 3D Gaussian Splatting via Point Cloud Upsampling](https://mlsanity.com/paper/2606.00450/) (2026)
- [Characterizing Detectability in 3DGS Poisoning: A Stage-wise Benchmark](https://mlsanity.com/paper/2606.03499/) (2026)
- [Generating Multi-view Adversarial Examples for Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2608.20748/) (2026)
- [A Survey on Adversarial Attacks and Defenses for Diffusion Models Across Multiple Modalities](https://mlsanity.com/paper/2609.05503/) (2026)

## Abstract (arXiv)

3D Gaussian splatting (3DGS), known for its groundbreaking performance and efficiency, has become a dominant 3D representation and brought progress to many 3D vision tasks. However, in this work, we reveal a significant security vulnerability that has been largely overlooked in 3DGS: the computation cost of training 3DGS could be maliciously tampered by poisoning the input data. By developing an attack named Poison-splat, we reveal a novel attack surface where the adversary can poison the input images to drastically increase the computation memory and time needed for 3DGS training, pushing the algorithm towards its worst computation complexity. In extreme cases, the attack can even consume all allocable memory, leading to a Denial-of-Service (DoS) that disrupts servers, resulting in practical damages to real-world 3DGS service vendors. Such a computation cost attack is achieved by addressing a bi-level optimization problem through three tailored strategies: attack objective approximation, proxy model rendering, and optional constrained optimization. These strategies not only ensure the effectiveness of our attack but also make it difficult to defend with simple defensive measures. We hope the revelation of this novel attack surface can spark attention to this crucial yet overlooked vulnerability of 3DGS systems. Our code is available at https://github.com/jiahaolu97/poison-splat .
