# Progressive Autoregressive Video Diffusion Models

arXiv: https://arxiv.org/abs/2410.08151 · HTML: https://mlsanity.com/paper/2410.08151/

## Key facts

- Cited by 68 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 40 of its 61 references that are in the map.
- First posted on arXiv 10 Oct 2024.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 40)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Language Model Beats Diffusion -- Tokenizer is Key to Visual Generation](https://mlsanity.com/paper/2310.05737/) (2023)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [VideoMAE V2: Scaling Video Masked Autoencoders with Dual Masking](https://mlsanity.com/paper/2303.16727/) (2023)
- [InstaFlow: One Step is Enough for High-Quality Diffusion-Based Text-to-Image Generation](https://mlsanity.com/paper/2309.06380/) (2023)
- [Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance](https://mlsanity.com/paper/2403.14781/) (2024)
- [Emu Video: Factorizing Text-to-Video Generation by Explicit Image Conditioning](https://mlsanity.com/paper/2311.10709/) (2023)
- [StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text](https://mlsanity.com/paper/2403.14773/) (2024)
- [StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation](https://mlsanity.com/paper/2405.01434/) (2024)
- [EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions](https://mlsanity.com/paper/2402.17485/) (2024)
- [SEINE: Short-to-Long Video Diffusion Model for Generative Transition and Prediction](https://mlsanity.com/paper/2310.20700/) (2023)
- [FreeNoise: Tuning-Free Longer Video Diffusion via Noise Rescheduling](https://mlsanity.com/paper/2310.15169/) (2023)

## Built on by (most cited first, 30 of 68)

- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [RELIC: Interactive Video World Model with Long-Horizon Memory](https://mlsanity.com/paper/2512.04040/) (2025)
- [Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generation](https://mlsanity.com/paper/2506.09350/) (2025)
- [GEM: A Generalizable Ego-Vision Multimodal World Model for Fine-Grained Ego-Motion, Object Dynamics, and Scene Composition Control](https://mlsanity.com/paper/2412.11198/) (2024)
- [MotionStream: Real-Time Video Generation with Interactive Motion Controls](https://mlsanity.com/paper/2511.01266/) (2025)
- [Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft](https://mlsanity.com/paper/2510.03198/) (2025)
- [End-to-End Training for Autoregressive Video Diffusion via Self-Resampling](https://mlsanity.com/paper/2512.15702/) (2025)
- [StreamDiT: Real-Time Streaming Text-to-Video Generation](https://mlsanity.com/paper/2507.03745/) (2025)
- [LinGen: Towards High-Resolution Minute-Length Text-to-Video Generation with Linear Computational Complexity](https://mlsanity.com/paper/2412.09856/) (2024)
- [ATI: Any Trajectory Instruction for Controllable Video Generation](https://mlsanity.com/paper/2505.22944/) (2025)
- [Autoregressive Models in Vision: A Survey](https://mlsanity.com/paper/2411.05902/) (2024)
- [VRAG: Learning World Models for Interactive Video Generation](https://mlsanity.com/paper/2505.21996/) (2025)
- [World Models for Learning Dexterous Hand-Object Interactions from Human Videos](https://mlsanity.com/paper/2512.13644/) (2025)
- [Code2Video: A Code-centric Paradigm for Educational Video Generation](https://mlsanity.com/paper/2510.01174/) (2025)
- [INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling](https://mlsanity.com/paper/2604.07209/) (2026)
- [MiLA: Multi-view Intensive-fidelity Long-term Video Generation World Model for Autonomous Driving](https://mlsanity.com/paper/2503.15875/) (2025)
- [Latent Spatial Memory for Video World Models](https://mlsanity.com/paper/2606.09828/) (2026)
- [Generative Pre-trained Autoregressive Diffusion Transformer](https://mlsanity.com/paper/2505.07344/) (2025)
- [FloodDiffusion: Tailored Diffusion Forcing for Streaming Motion Generation](https://mlsanity.com/paper/2512.03520/) (2025)
- [LIVE: Long-horizon Interactive Video World Modeling](https://mlsanity.com/paper/2602.03747/) (2026)
- [ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU](https://mlsanity.com/paper/2607.19191/) (2026)
- [MALT Diffusion: Memory-Augmented Latent Transformers for Any-Length Video Generation](https://mlsanity.com/paper/2502.12632/) (2025)
- [Survey of Video Diffusion Models: Foundations, Implementations, and Applications](https://mlsanity.com/paper/2504.16081/) (2025)
- [MaskFlow: Discrete Flows For Flexible and Efficient Long Video Generation](https://mlsanity.com/paper/2502.11234/) (2025)
- [Physical Autoregressive Model for Robotic Manipulation without Action Pretraining](https://mlsanity.com/paper/2508.09822/) (2025)
- [WorldBench: Benchmarking Physical Understanding of World Models by Isolating Physics Concepts](https://mlsanity.com/paper/2601.21282/) (2026)
- [WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation](https://mlsanity.com/paper/2603.16871/) (2026)
- [Towards Unifying Understanding and Generation in the Era of Vision Foundation Models: A Survey from the Autoregression Perspective](https://mlsanity.com/paper/2410.22217/) (2024)

## Abstract (arXiv)

Current frontier video diffusion models have demonstrated remarkable results at generating high-quality videos. However, they can only generate short video clips, normally around 10 seconds or 240 frames, due to computation limitations during training. Existing methods naively achieve autoregressive long video generation by directly placing the ending of the previous clip at the front of the attention window as conditioning, which leads to abrupt scene changes, unnatural motion, and error accumulation. In this work, we introduce a more natural formulation of autoregressive long video generation by revisiting the noise level assumption in video diffusion models. Our key idea is to 1. assign the frames with per-frame, progressively increasing noise levels rather than a single noise level and 2. denoise and shift the frames in small intervals rather than all at once. This allows for smoother attention correspondence among frames with adjacent noise levels, larger overlaps between the attention windows, and better propagation of information from the earlier to the later frames. Video diffusion models equipped with our progressive noise schedule can autoregressively generate long videos with much improved fidelity compared to the baselines and minimal quality degradation over time. We present the first results on text-conditioned 60-second (1440 frames) long video generation at a quality close to frontier models. Code and video results are available at https://desaixie.github.io/pa-vdm/.
