# Understanding Spatio-Temporal Relations in Human-Object Interaction using Pyramid Graph Convolutional Network

arXiv: https://arxiv.org/abs/2410.07912 · HTML: https://mlsanity.com/paper/2410.07912/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 26 references that are in the map.
- First posted on arXiv 10 Oct 2024.

## Builds on (most cited first, 20 of 20)

- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Rethinking Semantic Segmentation from a Sequence-to-Sequence Perspective with Transformers](https://mlsanity.com/paper/2012.15840/) (2020)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Gated Graph Sequence Neural Networks](https://mlsanity.com/paper/1511.05493/) (2015)
- [Temporal Convolutional Networks for Action Segmentation and Detection](https://mlsanity.com/paper/1611.05267/) (2016)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2107.12213/) (2021)
- [Deep Convolutional Networks on Graph-Structured Data](https://mlsanity.com/paper/1506.05163/) (2015)
- [Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognition](https://mlsanity.com/paper/1904.12659/) (2019)
- [Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical Aggregation](https://mlsanity.com/paper/1804.06055/) (2018)
- [The IKEA ASM Dataset: Understanding People Assembling Furniture through Actions, Objects and Pose](https://mlsanity.com/paper/2007.00394/) (2020)
- [Timeception for Complex Action Recognition](https://mlsanity.com/paper/1812.01289/) (2018)
- [FastFCN: Rethinking Dilated Convolution in the Backbone for Semantic Segmentation](https://mlsanity.com/paper/1903.11816/) (2019)
- [Learning Object-Action Relations from Bimanual Human Demonstration Using Graph Networks](https://mlsanity.com/paper/1908.08391/) (2019)
- [Learning Asynchronous and Sparse Human-Object Interaction in Videos](https://mlsanity.com/paper/2103.02758/) (2021)
- [Temporal Pyramid Pooling Based Convolutional Neural Networks for Action Recognition](https://mlsanity.com/paper/1503.01224/) (2015)
- [Spatio-Temporal Pyramid Graph Convolutions for Human Action Recognition and Postural Assessment](https://mlsanity.com/paper/1912.03442/) (2019)
- [Robust Event Detection based on Spatio-Temporal Latent Action Unit using Skeletal Information](https://mlsanity.com/paper/2109.02376/) (2021)
- [Skeletal Human Action Recognition using Hybrid Attention based Graph Convolutional Network](https://mlsanity.com/paper/2207.05493/) (2022)

## Built on by (most cited first, 7 of 7)

- [Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videos](https://mlsanity.com/paper/2506.03440/) (2025)
- [Dual-Branch Graph Transformer Network for 3D Human Mesh Reconstruction from Video](https://mlsanity.com/paper/2412.01179/) (2024)
- [Towards Open-World Human Action Segmentation Using Graph Convolutional Networks](https://mlsanity.com/paper/2507.00756/) (2025)
- [A Two-Stage Motion-Aware Framework for mmWave-based Human Mesh Recovery](https://mlsanity.com/paper/2605.08530/) (2026)
- [Real-Time Manipulation Action Recognition with a Factorized Graph Sequence Encoder](https://mlsanity.com/paper/2503.12034/) (2025)
- [Multi-Modal Graph Convolutional Network with Sinusoidal Encoding for Robust Human Action Segmentation](https://mlsanity.com/paper/2507.00752/) (2025)
- [MaskSem: Semantic-Guided Masking for Learning 3D Hybrid High-Order Motion Representation](https://mlsanity.com/paper/2508.12948/) (2025)

## Abstract (arXiv)

Human activities recognition is an important task for an intelligent robot, especially in the field of human-robot collaboration, it requires not only the label of sub-activities but also the temporal structure of the activity. In order to automatically recognize both the label and the temporal structure in sequence of human-object interaction, we propose a novel Pyramid Graph Convolutional Network (PGCN), which employs a pyramidal encoder-decoder architecture consisting of an attention based graph convolution network and a temporal pyramid pooling module for downsampling and upsampling interaction sequence on the temporal axis, respectively. The system represents the 2D or 3D spatial relation of human and objects from the detection results in video data as a graph. To learn the human-object relations, a new attention graph convolutional network is trained to extract condensed information from the graph representation. To segment action into sub-actions, a novel temporal pyramid pooling module is proposed, which upsamples compressed features back to the original time scale and classifies actions per frame. We explore various attention layers, namely spatial attention, temporal attention and channel attention, and combine different upsampling decoders to test the performance on action recognition and segmentation. We evaluate our model on two challenging datasets in the field of human-object interaction recognition, i.e. Bimanual Actions and IKEA Assembly datasets. We demonstrate that our classifier significantly improves both framewise action recognition and segmentation, e.g., F1 micro and F1@50 scores on Bimanual Actions dataset are improved by 4.3% and 8.5% respectively.
