# Fine-detailed Neural Indoor Scene Reconstruction using multi-level importance sampling and multi-view consistency

arXiv: https://arxiv.org/abs/2410.07597 · HTML: https://mlsanity.com/paper/2410.07597/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 25 references that are in the map.
- First posted on arXiv 10 Oct 2024.

## Builds on (most cited first, 20 of 20)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformers](https://mlsanity.com/paper/2105.15203/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2206.00665/) (2022)
- [NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video](https://mlsanity.com/paper/2104.00681/) (2021)
- [Atlas: End-to-End 3D Scene Reconstruction from Posed Images](https://mlsanity.com/paper/2003.10432/) (2020)
- [DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracing](https://mlsanity.com/paper/1911.13225/) (2019)
- [NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors](https://mlsanity.com/paper/2206.13597/) (2022)
- [Neural 3D Scene Reconstruction with the Manhattan-world Assumption](https://mlsanity.com/paper/2205.02836/) (2022)
- [Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation](https://mlsanity.com/paper/2109.09881/) (2021)
- [Learning Signed Distance Field for Multi-view Surface Reconstruction](https://mlsanity.com/paper/2108.09964/) (2021)
- [MVDepthNet: Real-time Multiview Depth Estimation Neural Network](https://mlsanity.com/paper/1807.08563/) (2018)
- [Occlusion-Aware Depth Estimation with Adaptive Normal Constraints](https://mlsanity.com/paper/2004.00845/) (2020)
- [HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularization](https://mlsanity.com/paper/2302.14340/) (2023)
- [Recovering Fine Details for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2211.11320/) (2022)
- [L0-Sampler: An L0 Model Guided Volume Sampling for NeRF](https://mlsanity.com/paper/2311.07044/) (2023)
- [P2SDF for Neural Indoor Scene Reconstruction](https://mlsanity.com/paper/2303.00236/) (2023)

## Abstract (arXiv)

Recently, neural implicit 3D reconstruction in indoor scenarios has become popular due to its simplicity and impressive performance. Previous works could produce complete results leveraging monocular priors of normal or depth. However, they may suffer from over-smoothed reconstructions and long-time optimization due to unbiased sampling and inaccurate monocular priors. In this paper, we propose a novel neural implicit surface reconstruction method, named FD-NeuS, to learn fine-detailed 3D models using multi-level importance sampling strategy and multi-view consistency methodology. Specifically, we leverage segmentation priors to guide region-based ray sampling, and use piecewise exponential functions as weights to pilot 3D points sampling along the rays, ensuring more attention on important regions. In addition, we introduce multi-view feature consistency and multi-view normal consistency as supervision and uncertainty respectively, which further improve the reconstruction of details. Extensive quantitative and qualitative results show that FD-NeuS outperforms existing methods in various scenes.
