# Editing Music with Melody and Text: Using ControlNet for Diffusion Transformer

arXiv: https://arxiv.org/abs/2410.05151 · HTML: https://mlsanity.com/paper/2410.05151/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 37 of its 45 references that are in the map.
- First posted on arXiv 7 Oct 2024.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 37)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://mlsanity.com/paper/2211.01095/) (2022)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [PANNs: Large-Scale Pretrained Audio Neural Networks for Audio Pattern Recognition](https://mlsanity.com/paper/1912.10211/) (2019)
- [SALMONN: Towards Generic Hearing Abilities for Large Language Models](https://mlsanity.com/paper/2310.13289/) (2023)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [FMA: A Dataset For Music Analysis](https://mlsanity.com/paper/1612.01840/) (2016)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [PIXART-δ: Fast and Controllable Image Generation with Latent Consistency Models](https://mlsanity.com/paper/2401.05252/) (2024)
- [MusicLDM: Enhancing Novelty in Text-to-Music Generation Using Beat-Synchronous Mixup Strategies](https://mlsanity.com/paper/2308.01546/) (2023)
- [Long-form music generation with latent diffusion](https://mlsanity.com/paper/2404.10301/) (2024)
- [Music ControlNet: Multiple Time-varying Controls for Music Generation](https://mlsanity.com/paper/2311.07069/) (2023)
- [DITTO: Diffusion Inference-Time T-Optimization for Music Generation](https://mlsanity.com/paper/2401.12179/) (2024)
- [The Song Describer Dataset: a Corpus of Audio Captions for Music-and-Language Evaluation](https://mlsanity.com/paper/2311.10057/) (2023)
- [Multi-Source Diffusion Models for Simultaneous Music Generation and Separation](https://mlsanity.com/paper/2302.02257/) (2023)
- [SingSong: Generating musical accompaniments from singing](https://mlsanity.com/paper/2301.12662/) (2023)
- [Auffusion: Leveraging the Power of Diffusion and Large Language Models for Text-to-Audio Generation](https://mlsanity.com/paper/2401.01044/) (2024)
- [JEN-1: Text-Guided Universal Music Generation with Omnidirectional Diffusion Models](https://mlsanity.com/paper/2308.04729/) (2023)
- [Diff-A-Riff: Musical Accompaniment Co-creation via Latent Diffusion Models](https://mlsanity.com/paper/2406.08384/) (2024)
- [StemGen: A music generation model that listens](https://mlsanity.com/paper/2312.08723/) (2023)
- [MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models](https://mlsanity.com/paper/2402.06178/) (2024)
- [Joint Audio and Symbolic Conditioning for Temporally Controlled Text-to-Music Generation](https://mlsanity.com/paper/2406.10970/) (2024)

## Built on by (most cited first, 13 of 13)

- [MuseControlLite: Multifunctional Music Generation with Lightweight Conditioners](https://mlsanity.com/paper/2506.18729/) (2025)
- [SonicMaster: Towards Controllable All-in-One Music Restoration and Mastering](https://mlsanity.com/paper/2508.03448/) (2025)
- [SpecMaskFoley: Steering Pretrained Spectral Masked Generative Transformer Toward Synchronized Video-to-audio Synthesis via ControlNet](https://mlsanity.com/paper/2505.16195/) (2025)
- [LiLAC: A Lightweight Latent ControlNet for Musical Audio Generation](https://mlsanity.com/paper/2506.11476/) (2025)
- [Diffusion Timbre Transfer Via Mutual Information Guided Inpainting](https://mlsanity.com/paper/2601.01294/) (2026)
- [Video Object Segmentation-Aware Audio Generation](https://mlsanity.com/paper/2509.26604/) (2025)
- [Chirp Localization via Fine-Tuned Transformer Model: A Proof-of-Concept Study](https://mlsanity.com/paper/2503.22713/) (2025)
- [Not that Groove: Zero-Shot Symbolic Music Editing](https://mlsanity.com/paper/2505.08203/) (2025)
- [Evaluating Music Context Preservation: A Multi-facet Framework for Music Editing Systems](https://mlsanity.com/paper/2512.14629/) (2025)
- [ControlMap: Controllable High-Definition Map Generation for Traffic Scenario Simulation](https://mlsanity.com/paper/2606.15930/) (2026)
- [Virtual Consistency for Audio Editing](https://mlsanity.com/paper/2509.17219/) (2025)
- [LaDA-Band: Language Diffusion Models for Vocal-to-Accompaniment Generation](https://mlsanity.com/paper/2604.11052/) (2026)
- [Break-the-Beat! Controllable MIDI-to-Drum Audio Synthesis](https://mlsanity.com/paper/2605.14555/) (2026)

## Abstract (arXiv)

Despite the significant progress in controllable music generation and editing, challenges remain in the quality and length of generated music due to the use of Mel-spectrogram representations and UNet-based model structures. To address these limitations, we propose a novel approach using a Diffusion Transformer (DiT) augmented with an additional control branch using ControlNet. This allows for long-form and variable-length music generation and editing controlled by text and melody prompts. For more precise and fine-grained melody control, we introduce a novel top-k constant-Q Transform representation as the melody prompt, reducing ambiguity compared to previous representations (e.g., chroma), particularly for music with multiple tracks or a wide range of pitch values. To effectively balance the control signals from text and melody prompts, we adopt a curriculum learning strategy that progressively masks the melody prompt, resulting in a more stable training process. Experiments have been performed on text-to-music generation and music-style transfer tasks using open-source instrumental recording data. The results demonstrate that by extending StableAudio, a pre-trained text-controlled DiT model, our approach enables superior melody-controlled editing while retaining good text-to-music generation performance. These results outperform a strong MusicGen baseline in terms of both text-based generation and melody preservation for editing. Audio examples can be found at https://stable-audio-control.github.io.
