# Refinement of Monocular Depth Maps via Multi-View Differentiable Rendering

arXiv: https://arxiv.org/abs/2410.03861 · HTML: https://mlsanity.com/paper/2410.03861/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 51 of its 90 references that are in the map.
- First posted on arXiv 4 Oct 2024.

## Builds on (most cited first, 30 of 51)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [Pseudo-LiDAR from Visual Depth Estimation: Bridging the Gap in 3D Object Detection for Autonomous Driving](https://mlsanity.com/paper/1812.07179/) (2018)
- [Modular Primitives for High-Performance Differentiable Rendering](https://mlsanity.com/paper/2011.03277/) (2020)
- [Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matching](https://mlsanity.com/paper/1912.06378/) (2019)
- [DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization](https://mlsanity.com/paper/2403.06912/) (2024)
- [Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inference](https://mlsanity.com/paper/1902.10556/) (2019)
- [DynIBaR: Neural Dynamic Image-Based Rendering](https://mlsanity.com/paper/2211.11082/) (2022)
- [NeX: Real-time View Synthesis with Neural Basis Expansion](https://mlsanity.com/paper/2103.05606/) (2021)
- [DeMoN: Depth and Motion Network for Learning Monocular Stereo](https://mlsanity.com/paper/1612.02401/) (2016)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)
- [Cost Volume Pyramid Based Depth Inference for Multi-View Stereo](https://mlsanity.com/paper/1912.08329/) (2019)
- [Deep Stereo using Adaptive Thin Volume Representation with Uncertainty Awareness](https://mlsanity.com/paper/1911.12012/) (2019)
- [Self-supervised Sparse-to-Dense: Self-supervised Depth Completion from LiDAR and Monocular Camera](https://mlsanity.com/paper/1807.00275/) (2018)
- [Rethinking Inductive Biases for Surface Normal Estimation](https://mlsanity.com/paper/2403.00712/) (2024)
- [TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformers](https://mlsanity.com/paper/2111.14600/) (2021)
- [Multi-Scale Geometric Consistency Guided Multi-View Stereo](https://mlsanity.com/paper/1904.08103/) (2019)
- [Lidar for Autonomous Driving: The principles, challenges, and trends for automotive lidar and perception systems](https://mlsanity.com/paper/2004.08467/) (2020)
- [A Survey on Deep Learning Techniques for Stereo-based Depth Estimation](https://mlsanity.com/paper/2006.02535/) (2020)
- [Intel RealSense Stereoscopic Depth Cameras](https://mlsanity.com/paper/1705.05548/) (2017)
- [Dense Hybrid Recurrent Multi-view Stereo Net with Dynamic Consistency Checking](https://mlsanity.com/paper/2007.10872/) (2020)
- [AA-RMVSNet: Adaptive Aggregation Recurrent Multi-view Stereo Network](https://mlsanity.com/paper/2108.03824/) (2021)

## Built on by (most cited first, 1 of 1)

- [SwiftNDC: Fast Neural Depth Correction for High-Fidelity 3D Reconstruction](https://mlsanity.com/paper/2602.22565/) (2026)

## Abstract (arXiv)

Accurate depth estimation is at the core of many applications in computer graphics, vision, and robotics. Current state-of-the-art monocular depth estimators, trained on extensive datasets, generalize well but lack 3D consistency needed for many applications. In this paper, we combine the strength of those generalizing monocular depth estimation techniques with multi-view data by framing this as an analysis-by-synthesis optimization problem to lift and refine such relative depth maps to accurate error-free depth maps. After an initial global scale estimation through structure-from-motion point clouds, we further refine the depth map through optimization enforcing multi-view consistency via photometric and geometric losses with differentiable rendering of the meshed depth map. In a two-stage optimization, scaling is further refined first, and afterwards artifacts and errors in the depth map are corrected via nearby-view photometric supervision. Our evaluation shows that our method is able to generate detailed, high-quality, view consistent, accurate depth maps, also in challenging indoor scenarios, and outperforms state-of-the-art multi-view depth reconstruction approaches on such datasets. Project page and source code can be found at https://lorafib.github.io/ref_depth/.
