# MBDS: A Multi-Body Dynamics Simulation Dataset for Graph Networks Simulators

arXiv: https://arxiv.org/abs/2410.03107 · HTML: https://mlsanity.com/paper/2410.03107/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 32 references that are in the map.
- First posted on arXiv 4 Oct 2024.

## Builds on (most cited first, 22 of 22)

- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Neural Message Passing for Quantum Chemistry](https://mlsanity.com/paper/1704.01212/) (2017)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Learning to Simulate Complex Physics with Graph Networks](https://mlsanity.com/paper/2002.09405/) (2020)
- [Learning Mesh-Based Simulation with Graph Networks](https://mlsanity.com/paper/2010.03409/) (2020)
- [Interaction Networks for Learning about Objects, Relations and Physics](https://mlsanity.com/paper/1612.00222/) (2016)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [Vision GNN: An Image is Worth Graph of Nodes](https://mlsanity.com/paper/2206.00272/) (2022)
- [Learning Gradient Fields for Molecular Conformation Generation](https://mlsanity.com/paper/2105.03902/) (2021)
- [Physion: Evaluating Physical Prediction from Vision in Humans and Machines](https://mlsanity.com/paper/2106.08261/) (2021)
- [Flexible Neural Representation for Physics Prediction](https://mlsanity.com/paper/1806.08047/) (2018)
- [Text Level Graph Neural Network for Text Classification](https://mlsanity.com/paper/1910.02356/) (2019)
- [Visual Grounding of Learned Physical Models](https://mlsanity.com/paper/2004.13664/) (2020)
- [Learning Physical Dynamics with Subequivariant Graph Neural Networks](https://mlsanity.com/paper/2210.06876/) (2022)
- [ContactNets: Learning Discontinuous Contact Dynamics with Smooth, Implicit Representations](https://mlsanity.com/paper/2009.11193/) (2020)
- [Constraint-based graph network simulator](https://mlsanity.com/paper/2112.09161/) (2021)
- [Boundary Graph Neural Networks for 3D Simulations](https://mlsanity.com/paper/2106.11299/) (2021)
- [Learning Controllable Adaptive Simulation for Multi-resolution Physics](https://mlsanity.com/paper/2305.01122/) (2023)
- [Deep Explicit Duration Switching Models for Time Series](https://mlsanity.com/paper/2110.13878/) (2021)
- [Grounding Graph Network Simulators using Physical Sensor Observations](https://mlsanity.com/paper/2302.11864/) (2023)
- [Learning the Dynamics of Particle-based Systems with Lagrangian Graph Neural Networks](https://mlsanity.com/paper/2209.01476/) (2022)
- [Learning Heterogeneous Interaction Strengths by Trajectory Prediction with Graph Neural Network](https://mlsanity.com/paper/2208.13179/) (2022)

## Built on by (most cited first, 1 of 1)

- [HSG-12M: A Large-Scale Benchmark of Spatial Multigraphs from the Energy Spectra of Non-Hermitian Crystals](https://mlsanity.com/paper/2506.08618/) (2025)

## Abstract (arXiv)

Modeling the structure and events of the physical world constitutes a fundamental objective of neural networks. Among the diverse approaches, Graph Network Simulators (GNS) have emerged as the leading method for modeling physical phenomena, owing to their low computational cost and high accuracy. The datasets employed for training and evaluating physical simulation techniques are typically generated by researchers themselves, often resulting in limited data volume and quality. Consequently, this poses challenges in accurately assessing the performance of these methods. In response to this, we have constructed a high-quality physical simulation dataset encompassing 1D, 2D, and 3D scenes, along with more trajectories and time-steps compared to existing datasets. Furthermore, our work distinguishes itself by developing eight complete scenes, significantly enhancing the dataset's comprehensiveness. A key feature of our dataset is the inclusion of precise multi-body dynamics, facilitating a more realistic simulation of the physical world. Utilizing our high-quality dataset, we conducted a systematic evaluation of various existing GNS methods. Our dataset is accessible for download at https://github.com/Sherlocktein/MBDS, offering a valuable resource for researchers to enhance the training and evaluation of their methodologies.
