# Conceptual Belief-Informed Reinforcement Learning

arXiv: https://arxiv.org/abs/2410.01739 · HTML: https://mlsanity.com/paper/2410.01739/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 28 of its 89 references that are in the map.
- First posted on arXiv 2 Oct 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 28 of 28)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learning](https://mlsanity.com/paper/2109.12674/) (2021)
- [Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation](https://mlsanity.com/paper/1604.06057/) (2016)
- [Mastering Atari Games with Limited Data](https://mlsanity.com/paper/2111.00210/) (2021)
- [Neural Episodic Control](https://mlsanity.com/paper/1703.01988/) (2017)
- [Scalable methods for computing state similarity in deterministic Markov Decision Processes](https://mlsanity.com/paper/1911.09291/) (2019)
- [Q-Prop: Sample-Efficient Policy Gradient with An Off-Policy Critic](https://mlsanity.com/paper/1611.02247/) (2016)
- [Interpolated Policy Gradient: Merging On-Policy and Off-Policy Gradient Estimation for Deep Reinforcement Learning](https://mlsanity.com/paper/1706.00387/) (2017)
- [Offline Reinforcement Learning with Pseudometric Learning](https://mlsanity.com/paper/2103.01948/) (2021)
- [Conceptual Reinforcement Learning for Language-Conditioned Tasks](https://mlsanity.com/paper/2303.05069/) (2023)
- [Flexible Attention-Based Multi-Policy Fusion for Efficient Deep Reinforcement Learning](https://mlsanity.com/paper/2210.03729/) (2022)
- [XuanCe: A Comprehensive and Unified Deep Reinforcement Learning Library](https://mlsanity.com/paper/2312.16248/) (2023)
- [State-Action Similarity-Based Representations for Off-Policy Evaluation](https://mlsanity.com/paper/2310.18409/) (2023)
- [Advancing Multimodal Data Fusion in Pain Recognition: A Strategy Leveraging Statistical Correlation and Human-Centered Perspectives](https://mlsanity.com/paper/2404.00320/) (2024)
- [CauSkelNet: Causal Representation Learning for Human Behaviour Analysis](https://mlsanity.com/paper/2409.15564/) (2024)
- [Smoothed Q-learning](https://mlsanity.com/paper/2303.08631/) (2023)
- [SHIRE: Enhancing Sample Efficiency using Human Intuition in REinforcement Learning](https://mlsanity.com/paper/2409.09990/) (2024)
- [Contrastive Abstraction for Reinforcement Learning](https://mlsanity.com/paper/2410.00704/) (2024)

## Abstract (arXiv)

Reinforcement learning (RL) has achieved significant success but is hindered by inefficiency and instability, relying on large amounts of trial-and-error data and failing to efficiently use past experiences to guide decisions. However, humans achieve remarkably efficient learning from experience, attributed to abstracting concepts and updating associated probabilistic beliefs by integrating both uncertainty and prior knowledge, as observed by cognitive science. Inspired by this, we introduce Conceptual Belief-Informed Reinforcement Learning to emulate human intelligence (HI-RL), an efficient experience utilization paradigm that can be directly integrated into existing RL frameworks. HI-RL forms concepts by extracting high-level categories of critical environmental information and then constructs adaptive concept-associated probabilistic beliefs as experience priors to guide value or policy updates. We evaluate HI-RL by integrating it into various existing value- and policy-based algorithms (DQN, PPO, SAC, and TD3) and demonstrate consistent improvements in sample efficiency and performance across both discrete and continuous control benchmarks.
