# UAL-Bench: The First Comprehensive Unusual Activity Localization Benchmark

arXiv: https://arxiv.org/abs/2410.01180 · HTML: https://mlsanity.com/paper/2410.01180/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 71 references that are in the map.
- First posted on arXiv 2 Oct 2024.

## Builds on (most cited first, 30 of 46)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [On the Opportunities and Risks of Foundation Models](https://mlsanity.com/paper/2108.07258/) (2021)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval](https://mlsanity.com/paper/2104.00650/) (2021)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [VideoChat: Chat-Centric Video Understanding](https://mlsanity.com/paper/2305.06355/) (2023)
- [Dense-Captioning Events in Videos](https://mlsanity.com/paper/1705.00754/) (2017)
- [Large Language Models](https://mlsanity.com/paper/2307.05782/) (2023)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Recent Advances in Natural Language Processing via Large Pre-Trained Language Models: A Survey](https://mlsanity.com/paper/2111.01243/) (2021)
- [Exploring Visual Prompts for Adapting Large-Scale Models](https://mlsanity.com/paper/2203.17274/) (2022)
- [Vid2Seq: Large-Scale Pretraining of a Visual Language Model for Dense Video Captioning](https://mlsanity.com/paper/2302.14115/) (2023)
- [Multimodal Foundation Models: From Specialists to General-Purpose Assistants](https://mlsanity.com/paper/2309.10020/) (2023)
- [Span-based Localizing Network for Natural Language Video Localization](https://mlsanity.com/paper/2004.13931/) (2020)
- [Valley: Video Assistant with Large Language model Enhanced abilitY](https://mlsanity.com/paper/2306.07207/) (2023)
- [Video Understanding with Large Language Models: A Survey](https://mlsanity.com/paper/2312.17432/) (2023)
- [Learning Video Representations from Large Language Models](https://mlsanity.com/paper/2212.04501/) (2022)
- [EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbone](https://mlsanity.com/paper/2307.05463/) (2023)
- [HawkEye: Training Video-Text LLMs for Grounding Text in Videos](https://mlsanity.com/paper/2403.10228/) (2024)
- [Localizing Moments in Video with Temporal Language](https://mlsanity.com/paper/1809.01337/) (2018)
- [Oops! Predicting Unintentional Action in Video](https://mlsanity.com/paper/1911.11206/) (2019)
- [The Neglected Tails in Vision-Language Models](https://mlsanity.com/paper/2401.12425/) (2024)

## Built on by (most cited first, 3 of 3)

- [PreMind: Multi-Agent Video Understanding for Advanced Indexing of Presentation-style Videos](https://mlsanity.com/paper/2503.00162/) (2025)
- [Zero-Shot Temporal Interaction Localization for Egocentric Videos](https://mlsanity.com/paper/2506.03662/) (2025)
- [EgoLoc: A Generalizable Solution for Temporal Interaction Localization in Egocentric Videos](https://mlsanity.com/paper/2508.12349/) (2025)

## Abstract (arXiv)

Localizing unusual activities, such as human errors or surveillance incidents, in videos holds practical significance. However, current video understanding models struggle with localizing these unusual events likely because of their insufficient representation in models' pretraining datasets. To explore foundation models' capability in localizing unusual activity, we introduce UAL-Bench, a comprehensive benchmark for unusual activity localization, featuring three video datasets: UAG-OOPS, UAG-SSBD, UAG-FunQA, and an instruction-tune dataset: OOPS-UAG-Instruct, to improve model capabilities. UAL-Bench evaluates three approaches: Video-Language Models (Vid-LLMs), instruction-tuned Vid-LLMs, and a novel integration of Vision-Language Models and Large Language Models (VLM-LLM). Our results show the VLM-LLM approach excels in localizing short-span unusual events and predicting their onset (start time) more accurately than Vid-LLMs. We also propose a new metric, R@1, TD <= p, to address limitations in existing evaluation methods. Our findings highlight the challenges posed by long-duration videos, particularly in autism diagnosis scenarios, and the need for further advancements in localization techniques. Our work not only provides a benchmark for unusual activity localization but also outlines the key challenges for existing foundation models, suggesting future research directions on this important task.
