# Revisiting the Role of Texture in 3D Person Re-identification

arXiv: https://arxiv.org/abs/2410.00348 · HTML: https://mlsanity.com/paper/2410.00348/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 51 of its 59 references that are in the map.
- First posted on arXiv 1 Oct 2024.

## Builds on (most cited first, 30 of 51)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Densely Connected Convolutional Networks](https://mlsanity.com/paper/1608.06993/) (2016)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [MobileNetV2: Inverted Residuals and Linear Bottlenecks](https://mlsanity.com/paper/1801.04381/) (2018)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Random Erasing Data Augmentation](https://mlsanity.com/paper/1708.04896/) (2017)
- [ShuffleNet V2: Practical Guidelines for Efficient CNN Architecture Design](https://mlsanity.com/paper/1807.11164/) (2018)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Performance Measures and a Data Set for Multi-Target, Multi-Camera Tracking](https://mlsanity.com/paper/1609.01775/) (2016)
- [Person Transfer GAN to Bridge Domain Gap for Person Re-Identification](https://mlsanity.com/paper/1711.08565/) (2017)
- [TransReID: Transformer-based Object Re-Identification](https://mlsanity.com/paper/2102.04378/) (2021)
- [Omni-Scale Feature Learning for Person Re-Identification](https://mlsanity.com/paper/1905.00953/) (2019)
- [Learning Discriminative Features with Multiple Granularities for Person Re-Identification](https://mlsanity.com/paper/1804.01438/) (2018)
- [Unlabeled Samples Generated by GAN Improve the Person Re-identification Baseline in vitro](https://mlsanity.com/paper/1701.07717/) (2017)
- [Re-ranking Person Re-identification with k-reciprocal Encoding](https://mlsanity.com/paper/1701.08398/) (2017)
- [Joint Discriminative and Generative Learning for Person Re-identification](https://mlsanity.com/paper/1904.07223/) (2019)
- [ECON: Explicit Clothed humans Optimized via Normal integration](https://mlsanity.com/paper/2212.07422/) (2022)
- [ABD-Net: Attentive but Diverse Person Re-Identification](https://mlsanity.com/paper/1908.01114/) (2019)
- [Relation-Aware Global Attention for Person Re-identification](https://mlsanity.com/paper/1904.02998/) (2019)
- [Diverse Part Discovery: Occluded Person Re-identification with Part-Aware Transformer](https://mlsanity.com/paper/2106.04095/) (2021)
- [Clothes-Changing Person Re-identification with RGB Modality Only](https://mlsanity.com/paper/2204.06890/) (2022)
- [Improving Person Re-identification by Attribute and Identity Learning](https://mlsanity.com/paper/1703.07220/) (2017)
- [Beyond Appearance: a Semantic Controllable Self-Supervised Learning Framework for Human-Centric Visual Tasks](https://mlsanity.com/paper/2303.17602/) (2023)
- [Interpreting CNNs via Decision Trees](https://mlsanity.com/paper/1802.00121/) (2018)
- [Dissecting Person Re-identification from the Viewpoint of Viewpoint](https://mlsanity.com/paper/1812.02162/) (2018)
- [Pose-guided Feature Disentangling for Occluded Person Re-identification Based on Transformer](https://mlsanity.com/paper/2112.02466/) (2021)
- [Body Part-Based Representation Learning for Occluded Person Re-Identification](https://mlsanity.com/paper/2211.03679/) (2022)

## Abstract (arXiv)

This study introduces a new framework for 3D person re-identification (re-ID) that leverages readily available high-resolution texture data in 3D reconstruction to improve the performance and explainability of the person re-ID task. We propose a method to emphasize texture in 3D person re-ID models by incorporating UVTexture mapping, which better differentiates human subjects. Our approach uniquely combines UVTexture and its heatmaps with 3D models to visualize and explain the person re-ID process. In particular, the visualization and explanation are achieved through activation maps and attribute-based attention maps, which highlight the important regions and features contributing to the person re-ID decision. Our contributions include: (1) a novel technique for emphasizing texture in 3D models using UVTexture processing, (2) an innovative method for explicating person re-ID matches through a combination of 3D models and UVTexture mapping, and (3) achieving state-of-the-art performance in 3D person re-ID. We ensure the reproducibility of our results by making all data, codes, and models publicly available.
