# Robin3D: Improving 3D Large Language Model via Robust Instruction Tuning

arXiv: https://arxiv.org/abs/2410.00255 · HTML: https://mlsanity.com/paper/2410.00255/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 52 references that are in the map.
- First posted on arXiv 30 Sep 2024.

## Builds on (most cited first, 30 of 39)

- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Evaluating Object Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2305.10355/) (2023)
- [CogVLM: Visual Expert for Pretrained Language Models](https://mlsanity.com/paper/2311.03079/) (2023)
- [Ferret: Refer and Ground Anything Anywhere at Any Granularity](https://mlsanity.com/paper/2310.07704/) (2023)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [An Embodied Generalist Agent in 3D World](https://mlsanity.com/paper/2311.12871/) (2023)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [PointLLM: Empowering Large Language Models to Understand Point Clouds](https://mlsanity.com/paper/2308.16911/) (2023)
- [SQA3D: Situated Question Answering in 3D Scenes](https://mlsanity.com/paper/2210.07474/) (2022)
- [Mask3D: Mask Transformer for 3D Semantic Instance Segmentation](https://mlsanity.com/paper/2210.03105/) (2022)
- [A Survey of Embodied AI: From Simulators to Research Tasks](https://mlsanity.com/paper/2103.04918/) (2021)
- [Uni3D: Exploring Unified 3D Representation at Scale](https://mlsanity.com/paper/2310.06773/) (2023)
- [Scan2Cap: Context-aware Dense Captioning in RGB-D Scans](https://mlsanity.com/paper/2012.02206/) (2020)
- [LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and Planning](https://mlsanity.com/paper/2311.18651/) (2023)
- [3D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignment](https://mlsanity.com/paper/2308.04352/) (2023)
- [DenseCap: Fully Convolutional Localization Networks for Dense Captioning](https://mlsanity.com/paper/1511.07571/) (2015)
- [Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifiers](https://mlsanity.com/paper/2312.08168/) (2023)
- [Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning](https://mlsanity.com/paper/2403.11401/) (2024)
- [Oryx MLLM: On-Demand Spatial-Temporal Understanding at Arbitrary Resolution](https://mlsanity.com/paper/2409.12961/) (2024)
- [Multi3DRefer: Grounding Text Description to Multiple 3D Objects](https://mlsanity.com/paper/2309.05251/) (2023)
- [ImageBind-LLM: Multi-modality Instruction Tuning](https://mlsanity.com/paper/2309.03905/) (2023)
- [Chat-3D: Data-efficiently Tuning Large Language Model for Universal Dialogue of 3D Scenes](https://mlsanity.com/paper/2308.08769/) (2023)
- [Grounded 3D-LLM with Referent Tokens](https://mlsanity.com/paper/2405.10370/) (2024)

## Built on by (most cited first, 26 of 26)

- [Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding](https://mlsanity.com/paper/2412.00493/) (2024)
- [GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models](https://mlsanity.com/paper/2501.01428/) (2025)
- [ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding](https://mlsanity.com/paper/2506.01853/) (2025)
- [3DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understanding](https://mlsanity.com/paper/2412.18450/) (2024)
- [SplatTalk: 3D VQA with Gaussian Splatting](https://mlsanity.com/paper/2503.06271/) (2025)
- [Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis](https://mlsanity.com/paper/2503.22420/) (2025)
- [Infant Agent: A Tool-Integrated, Logic-Driven Agent with Cost-Effective API Usage](https://mlsanity.com/paper/2411.01114/) (2024)
- [Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understanding](https://mlsanity.com/paper/2504.19500/) (2025)
- [Struct2D: A Perception-Guided Framework for Spatial Reasoning in MLLMs](https://mlsanity.com/paper/2506.04220/) (2025)
- [GuirlVG: Incentivize GUI Visual Grounding via Empirical Exploration on Reinforcement Learning](https://mlsanity.com/paper/2508.04389/) (2025)
- [Efficient Multimodal Dataset Distillation via Generative Models](https://mlsanity.com/paper/2509.15472/) (2025)
- [VGent: Visual Grounding via Modular Design for Disentangling Reasoning and Prediction](https://mlsanity.com/paper/2512.11099/) (2025)
- [ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos](https://mlsanity.com/paper/2602.06226/) (2026)
- [Cook and Clean Together: Teaching Embodied Agents for Parallel Task Execution](https://mlsanity.com/paper/2511.19430/) (2025)
- [LEO-VL: Efficient Scene Representation for Scalable 3D Vision-Language Learning](https://mlsanity.com/paper/2506.09935/) (2025)
- [3D Instruction Ambiguity Detection](https://mlsanity.com/paper/2601.05991/) (2026)
- [Open-Vocabulary Functional 3D Human-Scene Interaction Generation](https://mlsanity.com/paper/2601.20835/) (2026)
- [3DResT: A Strong Baseline for Semi-Supervised 3D Referring Expression Segmentation](https://mlsanity.com/paper/2504.12599/) (2025)
- [Fast3D: Accelerating 3D Multi-modal Large Language Models for Efficient 3D Scene Understanding](https://mlsanity.com/paper/2507.09334/) (2025)
- [ExpVG: Investigating the Design Space of Visual Grounding in Multimodal Large Language Model](https://mlsanity.com/paper/2508.08066/) (2025)
- [Point Cloud as a Foreign Language for Multi-modal Large Language Model](https://mlsanity.com/paper/2603.09173/) (2026)
- [Loc3R-VLM: Language-based Localization and 3D Reasoning with Vision-Language Models](https://mlsanity.com/paper/2603.18002/) (2026)
- [Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priors](https://mlsanity.com/paper/2606.06891/) (2026)
- [Ego-Human Motion Prediction with 3D-Aware LLM](https://mlsanity.com/paper/2607.07001/) (2026)
- [CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Models](https://mlsanity.com/paper/2607.06534/) (2026)
- [3DZip: Spatial-Aware Feature Diversity-Guided Token Compression for 3D Question Answering](https://mlsanity.com/paper/2608.01185/) (2026)

## Abstract (arXiv)

Recent advancements in 3D Large Language Models (3DLLMs) have highlighted their potential in building general-purpose agents in the 3D real world, yet challenges remain due to the lack of high-quality robust instruction-following data, leading to limited discriminative power and generalization of 3DLLMs. In this paper, we introduce Robin3D, a powerful 3DLLM trained on large-scale instruction-following data generated by our novel data engine, Robust Instruction Generation (RIG) engine. RIG generates two key instruction data: 1) the Adversarial Instruction-following data, which features mixed negative and positive samples to enhance the model's discriminative understanding. 2) the Diverse Instruction-following data, which contains various instruction styles to enhance model's generalization. As a result, we construct 1 million instruction-following data, consisting of 344K Adversarial samples, 508K Diverse samples, and 165K benchmark training set samples. To better handle these complex instructions, Robin3D first incorporates Relation-Augmented Projector to enhance spatial understanding, and then strengthens the object referring and grounding ability through ID-Feature Bonding. Robin3D consistently outperforms previous methods across five widely-used 3D multimodal learning benchmarks, without the need for task-specific fine-tuning. Notably, we achieve a 7.8% improvement in the grounding task (Multi3DRefer) and a 6.9% improvement in the captioning task (Scan2Cap).
