# Enabling Multi-Robot Collaboration from Single-Human Guidance

arXiv: https://arxiv.org/abs/2409.19831 · HTML: https://mlsanity.com/paper/2409.19831/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 42 references that are in the map.
- First posted on arXiv 30 Sep 2024.

## Builds on (most cited first, 26 of 26)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Machine Theory of Mind](https://mlsanity.com/paper/1802.07740/) (2018)
- [Multi-agent Reinforcement Learning in Sequential Social Dilemmas](https://mlsanity.com/paper/1702.03037/) (2017)
- [Multiagent Cooperation and Competition with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.08779/) (2015)
- [Autonomous Agents Modelling Other Agents: A Comprehensive Survey and Open Problems](https://mlsanity.com/paper/1709.08071/) (2017)
- [Multi-Agent Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1807.09936/) (2018)
- [Coordinated Multi-Agent Imitation Learning](https://mlsanity.com/paper/1703.03121/) (2017)
- [Emergent Coordination Through Competition](https://mlsanity.com/paper/1902.07151/) (2019)
- [Multi-Agent Imitation Learning for Driving Simulation](https://mlsanity.com/paper/1803.01044/) (2018)
- [A Review of Cooperation in Multi-agent Learning](https://mlsanity.com/paper/2312.05162/) (2023)
- [Visual Hide and Seek](https://mlsanity.com/paper/1910.07882/) (2019)
- [Multi-Agent Imitation Learning with Copulas](https://mlsanity.com/paper/2107.04750/) (2021)
- [CREW: Facilitating Human-AI Teaming Research](https://mlsanity.com/paper/2408.00170/) (2024)
- [Visual Perspective Taking for Opponent Behavior Modeling](https://mlsanity.com/paper/2105.05145/) (2021)
- [Representation Alignment in Neural Networks](https://mlsanity.com/paper/2112.07806/) (2021)
- [Policy Stitching: Learning Transferable Robot Policies](https://mlsanity.com/paper/2309.13753/) (2023)

## Built on by (most cited first, 3 of 3)

- [CREW-WILDFIRE: Benchmarking Agentic Multi-Agent Collaborations at Scale](https://mlsanity.com/paper/2507.05178/) (2025)
- [LAPP: Large Language Model Feedback for Preference-Driven Reinforcement Learning](https://mlsanity.com/paper/2504.15472/) (2025)
- [Pref-GUIDE: Continual Policy Learning from Real-Time Human Feedback via Preference-Based Learning](https://mlsanity.com/paper/2508.07126/) (2025)

## Abstract (arXiv)

Learning collaborative behaviors is essential for multi-agent systems. Traditionally, multi-agent reinforcement learning solves this implicitly through a joint reward and centralized observations, assuming collaborative behavior will emerge. Other studies propose to learn from demonstrations of a group of collaborative experts. Instead, we propose an efficient and explicit way of learning collaborative behaviors in multi-agent systems by leveraging expertise from only a single human. Our insight is that humans can naturally take on various roles in a team. We show that agents can effectively learn to collaborate by allowing a human operator to dynamically switch between controlling agents for a short period and incorporating a human-like theory-of-mind model of teammates. Our experiments showed that our method improves the success rate of a challenging collaborative hide-and-seek task by up to 58% with only 40 minutes of human guidance. We further demonstrate our findings transfer to the real world by conducting multi-robot experiments.
