# AL-GTD: Deep Active Learning for Gaze Target Detection

arXiv: https://arxiv.org/abs/2409.18561 · HTML: https://mlsanity.com/paper/2409.18561/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 67 references that are in the map.
- First posted on arXiv 27 Sep 2024.

## Builds on (most cited first, 26 of 26)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [Deep Bayesian Active Learning with Image Data](https://mlsanity.com/paper/1703.02910/) (2017)
- [BatchBALD: Efficient and Diverse Batch Acquisition for Deep Bayesian Active Learning](https://mlsanity.com/paper/1906.08158/) (2019)
- [Learning Loss for Active Learning](https://mlsanity.com/paper/1905.03677/) (2019)
- [Variational Adversarial Active Learning](https://mlsanity.com/paper/1904.00370/) (2019)
- [Gaze360: Physically Unconstrained Gaze Estimation in the Wild](https://mlsanity.com/paper/1910.10088/) (2019)
- [Adversarial Active Learning for Deep Networks: a Margin Based Approach](https://mlsanity.com/paper/1802.09841/) (2018)
- [2D/3D Pose Estimation and Action Recognition using Multitask Deep Learning](https://mlsanity.com/paper/1802.09232/) (2018)
- [Deep Active Learning over the Long Tail](https://mlsanity.com/paper/1711.00941/) (2017)
- [Task-Aware Variational Adversarial Active Learning](https://mlsanity.com/paper/2002.04709/) (2020)
- [Detecting Attended Visual Targets in Video](https://mlsanity.com/paper/2003.02501/) (2020)
- [In the Eye of the Beholder: Gaze and Actions in First Person Video](https://mlsanity.com/paper/2006.00626/) (2020)
- [Sequential Graph Convolutional Network for Active Learning](https://mlsanity.com/paper/2006.10219/) (2020)
- [Active Learning for Deep Detection Neural Networks](https://mlsanity.com/paper/1911.09168/) (2019)
- [Towards Fewer Annotations: Active Learning via Region Impurity and Prediction Uncertainty for Domain Adaptive Semantic Segmentation](https://mlsanity.com/paper/2111.12940/) (2021)
- [Connecting Gaze, Scene, and Attention: Generalized Attention Estimation via Joint Modeling of Gaze and Scene Saliency](https://mlsanity.com/paper/1807.10437/) (2018)
- [Entropy-based Active Learning for Object Detection with Progressive Diversity Constraint](https://mlsanity.com/paper/2204.07965/) (2022)
- [Localization-Aware Active Learning for Object Detection](https://mlsanity.com/paper/1801.05124/) (2018)
- [End-to-End Human-Gaze-Target Detection with Transformers](https://mlsanity.com/paper/2203.10433/) (2022)
- [Multimodal Across Domains Gaze Target Detection](https://mlsanity.com/paper/2208.10822/) (2022)
- [Patch-level Gaze Distribution Prediction for Gaze Following](https://mlsanity.com/paper/2211.11062/) (2022)
- [Co-Located Human-Human Interaction Analysis using Nonverbal Cues: A Survey](https://mlsanity.com/paper/2207.10574/) (2022)
- [Weakly Supervised Attended Object Detection Using Gaze Data as Annotations](https://mlsanity.com/paper/2204.07090/) (2022)
- [Deep Active Learning for Video-based Person Re-identification](https://mlsanity.com/paper/1812.05785/) (2018)

## Built on by (most cited first, 1 of 1)

- [Multi-view Gaze Target Estimation](https://mlsanity.com/paper/2508.05857/) (2025)

## Abstract (arXiv)

Gaze target detection aims at determining the image location where a person is looking. While existing studies have made significant progress in this area by regressing accurate gaze heatmaps, these achievements have largely relied on access to extensive labeled datasets, which demands substantial human labor. In this paper, our goal is to reduce the reliance on the size of labeled training data for gaze target detection. To achieve this, we propose AL-GTD, an innovative approach that integrates supervised and self-supervised losses within a novel sample acquisition function to perform active learning (AL). Additionally, it utilizes pseudo-labeling to mitigate distribution shifts during the training phase. AL-GTD achieves the best of all AUC results by utilizing only 40-50% of the training data, in contrast to state-of-the-art (SOTA) gaze target detectors requiring the entire training dataset to achieve the same performance. Importantly, AL-GTD quickly reaches satisfactory performance with 10-20% of the training data, showing the effectiveness of our acquisition function, which is able to acquire the most informative samples. We provide a comprehensive experimental analysis by adapting several AL methods for the task. AL-GTD outperforms AL competitors, simultaneously exhibiting superior performance compared to SOTA gaze target detectors when all are trained within a low-data regime. Code is available at https://github.com/francescotonini/al-gtd.
