# Deep Heterogeneous Contrastive Hyper-Graph Learning for In-the-Wild Context-Aware Human Activity Recognition

arXiv: https://arxiv.org/abs/2409.18481 · HTML: https://mlsanity.com/paper/2409.18481/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 55 references that are in the map.
- First posted on arXiv 27 Sep 2024.

## Builds on (most cited first, 18 of 18)

- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [Supervised Contrastive Learning](https://mlsanity.com/paper/2004.11362/) (2020)
- [Graph Neural Networks: A Review of Methods and Applications](https://mlsanity.com/paper/1812.08434/) (2018)
- [Deeper Insights into Graph Convolutional Networks for Semi-Supervised Learning](https://mlsanity.com/paper/1801.07606/) (2018)
- [On the Variance of the Adaptive Learning Rate and Beyond](https://mlsanity.com/paper/1908.03265/) (2019)
- [Hypergraph Convolution and Hypergraph Attention](https://mlsanity.com/paper/1901.08150/) (2019)
- [Heterogeneous Information Network Embedding for Recommendation](https://mlsanity.com/paper/1711.10730/) (2017)
- [Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks](https://mlsanity.com/paper/1912.06971/) (2019)
- [Learning Actor Relation Graphs for Group Activity Recognition](https://mlsanity.com/paper/1904.10117/) (2019)
- [Heterogeneous Hypergraph Embedding for Graph Classification](https://mlsanity.com/paper/2010.10728/) (2020)
- [Recognizing Detailed Human Context In-the-Wild from Smartphones and Smartwatches](https://mlsanity.com/paper/1609.06354/) (2016)
- [Learning Causal Effects on Hypergraphs](https://mlsanity.com/paper/2207.04049/) (2022)
- [Deep Learning-Based Gait Recognition Using Smartphones in the Wild](https://mlsanity.com/paper/1811.00338/) (2018)
- [DisenHCN: Disentangled Hypergraph Convolutional Networks for Spatiotemporal Activity Prediction](https://mlsanity.com/paper/2208.06794/) (2022)
- [RDeepSense: Reliable Deep Mobile Computing Models with Uncertainty Estimations](https://mlsanity.com/paper/1709.02980/) (2017)

## Built on by (most cited first, 3 of 3)

- [Evolving Skeletons: Motion Dynamics in Action Recognition](https://mlsanity.com/paper/2501.02593/) (2025)
- [Contrastive Learning with Auxiliary User Detection for Identifying Activities](https://mlsanity.com/paper/2410.21300/) (2024)
- [Semantically Encoding Activity Labels for Context-Aware Human Activity Recognition](https://mlsanity.com/paper/2504.07916/) (2025)

## Abstract (arXiv)

Human Activity Recognition (HAR) is a challenging, multi-label classification problem as activities may co-occur and sensor signals corresponding to the same activity may vary in different contexts (e.g., different device placements). This paper proposes a Deep Heterogeneous Contrastive Hyper-Graph Learning (DHC-HGL) framework that captures heterogenous Context-Aware HAR (CA-HAR) hypergraph properties in a message-passing and neighborhood-aggregation fashion. Prior work only explored homogeneous or shallow-node-heterogeneous graphs. DHC-HGL handles heterogeneous CA-HAR data by innovatively 1) Constructing three different types of sub-hypergraphs that are each passed through different custom HyperGraph Convolution (HGC) layers designed to handle edge-heterogeneity and 2) Adopting a contrastive loss function to ensure node-heterogeneity. In rigorous evaluation on two CA-HAR datasets, DHC-HGL significantly outperformed state-of-the-art baselines by 5.8% to 16.7% on Matthews Correlation Coefficient (MCC) and 3.0% to 8.4% on Macro F1 scores. UMAP visualizations of learned CA-HAR node embeddings are also presented to enhance model explainability.
