# A Fairness-Driven Method for Learning Human-Compatible Negotiation Strategies

arXiv: https://arxiv.org/abs/2409.18335 · HTML: https://mlsanity.com/paper/2409.18335/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 34 references that are in the map.
- First posted on arXiv 26 Sep 2024.

## Builds on (most cited first, 13 of 13)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Deal or No Deal? End-to-End Learning for Negotiation Dialogues](https://mlsanity.com/paper/1706.05125/) (2017)
- [Improving Language Model Negotiation with Self-Play and In-Context Learning from AI Feedback](https://mlsanity.com/paper/2305.10142/) (2023)
- [Decoupling Strategy and Generation in Negotiation Dialogues](https://mlsanity.com/paper/1808.09637/) (2018)
- [Monte Carlo Tree Search: A Review of Recent Modifications and Applications](https://mlsanity.com/paper/2103.04931/) (2021)
- [Combining Deep Reinforcement Learning and Search for Imperfect-Information Games](https://mlsanity.com/paper/2007.13544/) (2020)
- [Measuring Bargaining Abilities of LLMs: A Benchmark and A Buyer-Enhancement Method](https://mlsanity.com/paper/2402.15813/) (2024)
- [Let's Negotiate! A Survey of Negotiation Dialogue Systems](https://mlsanity.com/paper/2212.09072/) (2022)
- [LLMs with Personalities in Multi-issue Negotiation Games](https://mlsanity.com/paper/2405.05248/) (2024)
- [Negotiating with LLMS: Prompt Hacks, Skill Gaps, and Reasoning Deficits](https://mlsanity.com/paper/2312.03720/) (2023)
- [Survey of Self-Play in Reinforcement Learning](https://mlsanity.com/paper/2107.02850/) (2021)
- [Combining Tree-Search, Generative Models, and Nash Bargaining Concepts in Game-Theoretic Reinforcement Learning](https://mlsanity.com/paper/2302.00797/) (2023)
- [An Autonomous Negotiating Agent Framework with Reinforcement Learning Based Strategies and Adaptive Strategy Switching Mechanism](https://mlsanity.com/paper/2102.03588/) (2021)

## Built on by (most cited first, 1 of 1)

- [Towards High-Level Semantic Intelligence](https://mlsanity.com/paper/2607.24082/) (2026)

## Abstract (arXiv)

Despite recent advancements in AI and NLP, negotiation remains a difficult domain for AI agents. Traditional game theoretic approaches that have worked well for two-player zero-sum games struggle in the context of negotiation due to their inability to learn human-compatible strategies. On the other hand, approaches that only use human data tend to be domain-specific and lack the theoretical guarantees provided by strategies grounded in game theory. Motivated by the notion of fairness as a criterion for optimality in general sum games, we propose a negotiation framework called FDHC which incorporates fairness into both the reward design and search to learn human-compatible negotiation strategies. Our method includes a novel, RL+search technique called LGM-Zero which leverages a pre-trained language model to retrieve human-compatible offers from large action spaces. Our results show that our method is able to achieve more egalitarian negotiation outcomes and improve negotiation quality.
