# Neural Implicit Representation for Highly Dynamic LiDAR Mapping and Odometry

arXiv: https://arxiv.org/abs/2409.17729 · HTML: https://mlsanity.com/paper/2409.17729/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 36 references that are in the map.
- First posted on arXiv 26 Sep 2024.

## Builds on (most cited first, 30 of 31)

- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes](https://mlsanity.com/paper/2101.10994/) (2021)
- [Neural RGB-D Surface Reconstruction](https://mlsanity.com/paper/2104.04532/) (2021)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)
- [Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM](https://mlsanity.com/paper/2304.14377/) (2023)
- [ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fields](https://mlsanity.com/paper/2211.11704/) (2022)
- [Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representation](https://mlsanity.com/paper/2210.15858/) (2022)
- [DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenes](https://mlsanity.com/paper/1806.05620/) (2018)
- [GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction](https://mlsanity.com/paper/2309.02436/) (2023)
- [Monocular Quasi-Dense 3D Object Tracking](https://mlsanity.com/paper/2103.07351/) (2021)
- [The Newer College Dataset: Handheld LiDAR, Inertial and Vision with Ground Truth](https://mlsanity.com/paper/2003.05691/) (2020)
- [LO-Net: Deep Real-time Lidar Odometry](https://mlsanity.com/paper/1904.08242/) (2019)
- [DynaSLAM II: Tightly-Coupled Multi-Object Tracking and SLAM](https://mlsanity.com/paper/2010.07820/) (2020)
- [SHINE-Mapping: Large-Scale 3D Mapping Using Sparse Hierarchical Implicit Neural Representations](https://mlsanity.com/paper/2210.02299/) (2022)
- [PIN-SLAM: LiDAR SLAM Using a Point-Based Implicit Neural Representation for Achieving Global Map Consistency](https://mlsanity.com/paper/2401.09101/) (2024)
- [NeRF-LOAM: Neural Implicit Representation for Large-Scale Incremental LiDAR Odometry and Mapping](https://mlsanity.com/paper/2303.10709/) (2023)
- [PWCLO-Net: Deep LiDAR Odometry in 3D Point Clouds Using Hierarchical Embedding Mask Optimization](https://mlsanity.com/paper/2012.00972/) (2020)
- [NGEL-SLAM: Neural Implicit Representation-based Global Consistent Low-Latency SLAM System](https://mlsanity.com/paper/2311.09525/) (2023)
- [LONER: LiDAR Only Neural Representations for Real-Time SLAM](https://mlsanity.com/paper/2309.04937/) (2023)
- [DeepPCO: End-to-End Point Cloud Odometry through Deep Parallel Neural Network](https://mlsanity.com/paper/1910.11088/) (2019)
- [SiLVR: Scalable Lidar-Visual Reconstruction with Neural Radiance Fields for Robotic Inspection](https://mlsanity.com/paper/2403.06877/) (2024)
- [CLONeR: Camera-Lidar Fusion for Occupancy Grid-aided Neural Representations](https://mlsanity.com/paper/2209.01194/) (2022)

## Built on by (most cited first, 1 of 1)

- [QFGN: A Quantum Approach to High-Fidelity Implicit Neural Representations](https://mlsanity.com/paper/2504.19053/) (2025)

## Abstract (arXiv)

Recent advancements in Simultaneous Localization and Mapping (SLAM) have increasingly highlighted the robustness of LiDAR-based techniques. At the same time, Neural Radiance Fields (NeRF) have introduced new possibilities for 3D scene reconstruction, exemplified by SLAM systems. Among these, NeRF-LOAM has shown notable performance in NeRF-based SLAM applications. However, despite its strengths, these systems often encounter difficulties in dynamic outdoor environments due to their inherent static assumptions. To address these limitations, this paper proposes a novel method designed to improve reconstruction in highly dynamic outdoor scenes. Based on NeRF-LOAM, the proposed approach consists of two primary components. First, we separate the scene into static background and dynamic foreground. By identifying and excluding dynamic elements from the mapping process, this segmentation enables the creation of a dense 3D map that accurately represents the static background only. The second component extends the octree structure to support multi-resolution representation. This extension not only enhances reconstruction quality but also aids in the removal of dynamic objects identified by the first module. Additionally, Fourier feature encoding is applied to the sampled points, capturing high-frequency information and leading to more complete reconstruction results. Evaluations on various datasets demonstrate that our method achieves more competitive results compared to current state-of-the-art approaches.
