# Scene Exploration by Vision-Language Models

arXiv: https://arxiv.org/abs/2409.17641 · HTML: https://mlsanity.com/paper/2409.17641/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 17 of its 20 references that are in the map.
- First posted on arXiv 26 Sep 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 17 of 17)

- [PIQA: Reasoning about Physical Commonsense in Natural Language](https://mlsanity.com/paper/1911.11641/) (2019)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [ProgPrompt: Generating Situated Robot Task Plans using Large Language Models](https://mlsanity.com/paper/2209.11302/) (2022)
- [TidyBot: Personalized Robot Assistance with Large Language Models](https://mlsanity.com/paper/2305.05658/) (2023)
- [PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs](https://mlsanity.com/paper/2402.07872/) (2024)
- [A Review of Robot Learning for Manipulation: Challenges, Representations, and Algorithms](https://mlsanity.com/paper/1907.03146/) (2019)
- [MOKA: Open-World Robotic Manipulation through Mark-Based Visual Prompting](https://mlsanity.com/paper/2403.03174/) (2024)
- [Skill Induction and Planning with Latent Language](https://mlsanity.com/paper/2110.01517/) (2021)
- [Interactive Perception: Leveraging Action in Perception and Perception in Action](https://mlsanity.com/paper/1604.03670/) (2016)
- [PROST: Physical Reasoning of Objects through Space and Time](https://mlsanity.com/paper/2106.03634/) (2021)
- [NEWTON: Are Large Language Models Capable of Physical Reasoning?](https://mlsanity.com/paper/2310.07018/) (2023)
- [Internally Rewarded Reinforcement Learning](https://mlsanity.com/paper/2302.00270/) (2023)
- [Uncertainty-aware Multi-modal Learning via Cross-modal Random Network Prediction](https://mlsanity.com/paper/2207.10851/) (2022)
- [Toward Grounded Commonsense Reasoning](https://mlsanity.com/paper/2306.08651/) (2023)

## Built on by (most cited first, 6 of 6)

- [Active Video Perception: Iterative Evidence Seeking for Agentic Long Video Understanding](https://mlsanity.com/paper/2512.05774/) (2025)
- [AREA3D: Active Reconstruction Agent with Unified Feed-Forward 3D Perception and Vision-Language Guidance](https://mlsanity.com/paper/2512.05131/) (2025)
- [PhysMem: Scaling Test-Time Memory for Embodied Physical Reasoning](https://mlsanity.com/paper/2602.20323/) (2026)
- [Understanding Physical Properties of Unseen Deformable Objects by Leveraging Large Language Models and Robot Actions](https://mlsanity.com/paper/2506.03760/) (2025)
- [INSPECT: Learning Robot View Selection from Assistant Use](https://mlsanity.com/paper/2609.20615/) (2026)
- [Words to World: Benchmarking LLMs in Interactive Physical Environments](https://mlsanity.com/paper/2610.15228/) (2026)

## Abstract (arXiv)

Active perception enables robots to dynamically gather information by adjusting their viewpoints, a crucial capability for interacting with complex, partially observable environments. In this paper, we present AP-VLM, a novel framework that combines active perception with a Vision-Language Model (VLM) to guide robotic exploration and answer semantic queries. Using a 3D virtual grid overlaid on the scene and orientation adjustments, AP-VLM allows a robotic manipulator to intelligently select optimal viewpoints and orientations to resolve challenging tasks, such as identifying objects in occluded or inclined positions. We evaluate our system on two robotic platforms: a 7-DOF Franka Panda and a 6-DOF UR5, across various scenes with differing object configurations. Our results demonstrate that AP-VLM significantly outperforms passive perception methods and baseline models, including Toward Grounded Common Sense Reasoning (TGCSR), particularly in scenarios where fixed camera views are inadequate. The adaptability of AP-VLM in real-world settings shows promise for enhancing robotic systems' understanding of complex environments, bridging the gap between high-level semantic reasoning and low-level control.
