# Hand-object reconstruction via interaction-aware graph attention mechanism

arXiv: https://arxiv.org/abs/2409.17629 · HTML: https://mlsanity.com/paper/2409.17629/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 23 references that are in the map.
- First posted on arXiv 26 Sep 2024.

## Builds on (most cited first, 16 of 16)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Deeper Insights into Graph Convolutional Networks for Semi-Supervised Learning](https://mlsanity.com/paper/1801.07606/) (2018)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [Embodied Hands: Modeling and Capturing Hands and Bodies Together](https://mlsanity.com/paper/2201.02610/) (2022)
- [Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Time](https://mlsanity.com/paper/2106.05266/) (2021)
- [HOPE-Net: A Graph-based Model for Hand-Object Pose Estimation](https://mlsanity.com/paper/2004.00060/) (2020)
- [AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstruction](https://mlsanity.com/paper/2207.12909/) (2022)
- [Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolution](https://mlsanity.com/paper/2204.13062/) (2022)
- [Joint Hand-object 3D Reconstruction from a Single Image with Cross-branch Feature Fusion](https://mlsanity.com/paper/2006.15561/) (2020)
- [Interacting Hand-Object Pose Estimation via Dense Mutual Attention](https://mlsanity.com/paper/2211.08805/) (2022)

## Built on by (most cited first, 2 of 2)

- [Body-Hand Modality Expertized Networks with Cross-attention for Fine-grained Skeleton Action Recognition](https://mlsanity.com/paper/2503.14960/) (2025)
- [Cascaded Diffusion Framework for Probabilistic Coarse-to-Fine Hand Pose Estimation](https://mlsanity.com/paper/2510.00527/) (2025)

## Abstract (arXiv)

Estimating the poses of both a hand and an object has become an important area of research due to the growing need for advanced vision computing. The primary challenge involves understanding and reconstructing how hands and objects interact, such as contact and physical plausibility. Existing approaches often adopt a graph neural network to incorporate spatial information of hand and object meshes. However, these approaches have not fully exploited the potential of graphs without modification of edges within and between hand- and object-graphs. We propose a graph-based refinement method that incorporates an interaction-aware graph-attention mechanism to account for hand-object interactions. Using edges, we establish connections among closely correlated nodes, both within individual graphs and across different graphs. Experiments demonstrate the effectiveness of our proposed method with notable improvements in the realm of physical plausibility.
