# Textoshop: Interactions Inspired by Drawing Software to Facilitate Text Editing

arXiv: https://arxiv.org/abs/2409.17088 · HTML: https://mlsanity.com/paper/2409.17088/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Sep 2024.

## Built on by (most cited first, 12 of 12)

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- [PersonaMail: Learning and Adapting Personal Communication Preferences for Context-Aware Email Writing](https://mlsanity.com/paper/2602.17340/) (2026)
- [Designing Proactive Thought Partners for Writing](https://mlsanity.com/paper/2609.01588/) (2026)
- [TreeWriter: AI-Assisted Hierarchical Planning and Writing for Long-Form Documents](https://mlsanity.com/paper/2601.12740/) (2026)

## Abstract (arXiv)

We explore how interactions inspired by drawing software can help edit text. Making an analogy between visual and text editing, we consider words as pixels, sentences as regions, and tones as colours. For instance, direct manipulations move, shorten, expand, and reorder text; tools change number, tense, and grammar; colours map to tones explored along three dimensions in a tone picker; and layers help organize and version text. This analogy also leads to new workflows, such as boolean operations on text fragments to construct more elaborated text. A study shows participants were more successful at editing text and preferred using the proposed interface over existing solutions. Broadly, our work highlights the potential of interaction analogies to rethink existing workflows, while capitalizing on familiar features.
