# DRAPER: Towards a Robust Robot Deployment and Reliable Evaluation for Quasi-Static Pick-and-Place Cloth-Shaping Neural Controllers

arXiv: https://arxiv.org/abs/2409.15159 · HTML: https://mlsanity.com/paper/2409.15159/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 25 references that are in the map.
- First posted on arXiv 23 Sep 2024.

## Builds on (most cited first, 22 of 22)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
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- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [SoftGym: Benchmarking Deep Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/2011.07215/) (2020)
- [Learning Predictive Representations for Deformable Objects Using Contrastive Estimation](https://mlsanity.com/paper/2003.05436/) (2020)
- [Learning Visible Connectivity Dynamics for Cloth Smoothing](https://mlsanity.com/paper/2105.10389/) (2021)
- [FabricFlowNet: Bimanual Cloth Manipulation with a Flow-based Policy](https://mlsanity.com/paper/2111.05623/) (2021)
- [LazyDAgger: Reducing Context Switching in Interactive Imitation Learning](https://mlsanity.com/paper/2104.00053/) (2021)
- [Deep Imitation Learning of Sequential Fabric Smoothing From an Algorithmic Supervisor](https://mlsanity.com/paper/1910.04854/) (2019)
- [A Modular Robotic Arm Control Stack for Research: Franka-Interface and FrankaPy](https://mlsanity.com/paper/2011.02398/) (2020)
- [Learning Arbitrary-Goal Fabric Folding with One Hour of Real Robot Experience](https://mlsanity.com/paper/2010.03209/) (2020)
- [VisuoSpatial Foresight for Physical Sequential Fabric Manipulation](https://mlsanity.com/paper/2102.09754/) (2021)
- [Foldsformer: Learning Sequential Multi-Step Cloth Manipulation With Space-Time Attention](https://mlsanity.com/paper/2301.03003/) (2023)
- [PlaNet-ClothPick: Effective Fabric Flattening Based on Latent Dynamic Planning](https://mlsanity.com/paper/2303.01345/) (2023)

## Abstract (arXiv)

Comparing robotic cloth-manipulation systems in a real-world setup is challenging. The fidelity gap between simulation-trained cloth neural controllers and real-world operation hinders the reliable deployment of these methods in physical trials. Inconsistent experimental setups and hardware limitations among different approaches obstruct objective evaluations. This study demonstrates a reliable real-world comparison of different simulation-trained neural controllers on both flattening and folding tasks with different types of fabrics varying in material, size, and colour. We introduce the DRAPER framework to enable this comprehensive study, which reliably reflects the true capabilities of these neural controllers. It specifically addresses real-world grasping errors, such as misgrasping and multilayer grasping, through real-world adaptations of the simulation environment to provide data trajectories that closely reflect real-world grasping scenarios. It also employs a special set of vision processing techniques to close the simulation-to-reality gap in the perception. Furthermore, it achieves robust grasping by adopting a tweezer-extended gripper and a grasping procedure. We demonstrate DRAPER's generalisability across different deep-learning methods and robotic platforms, offering valuable insights to the cloth manipulation research community.
