# MobileVLM: A Vision-Language Model for Better Intra- and Inter-UI Understanding

arXiv: https://arxiv.org/abs/2409.14818 · HTML: https://mlsanity.com/paper/2409.14818/

## Key facts

- Cited by 48 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 26 of its 40 references that are in the map.
- First posted on arXiv 23 Sep 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 26 of 26)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [Tip-Adapter: Training-free CLIP-Adapter for Better Vision-Language Modeling](https://mlsanity.com/paper/2111.03930/) (2021)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Pix2Struct: Screenshot Parsing as Pretraining for Visual Language Understanding](https://mlsanity.com/paper/2210.03347/) (2022)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [COCO-Text: Dataset and Benchmark for Text Detection and Recognition in Natural Images](https://mlsanity.com/paper/1601.07140/) (2016)
- [Boundary IoU: Improving Object-Centric Image Segmentation Evaluation](https://mlsanity.com/paper/2103.16562/) (2021)
- [You Only Look at Screens: Multimodal Chain-of-Action Agents](https://mlsanity.com/paper/2309.11436/) (2023)
- [Mapping Natural Language Instructions to Mobile UI Action Sequences](https://mlsanity.com/paper/2005.03776/) (2020)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation](https://mlsanity.com/paper/2311.07562/) (2023)
- [ScreenAI: A Vision-Language Model for UI and Infographics Understanding](https://mlsanity.com/paper/2402.04615/) (2024)
- [UIBert: Learning Generic Multimodal Representations for UI Understanding](https://mlsanity.com/paper/2107.13731/) (2021)
- [META-GUI: Towards Multi-modal Conversational Agents on Mobile GUI](https://mlsanity.com/paper/2205.11029/) (2022)
- [ScreenQA: Large-Scale Question-Answer Pairs over Mobile App Screenshots](https://mlsanity.com/paper/2209.08199/) (2022)
- [Screen Recognition: Creating Accessibility Metadata for Mobile Applications from Pixels](https://mlsanity.com/paper/2101.04893/) (2021)
- [Multi-modal Queried Object Detection in the Wild](https://mlsanity.com/paper/2305.18980/) (2023)
- [Mobile App Tasks with Iterative Feedback (MoTIF): Addressing Task Feasibility in Interactive Visual Environments](https://mlsanity.com/paper/2104.08560/) (2021)
- [VUT: Versatile UI Transformer for Multi-Modal Multi-Task User Interface Modeling](https://mlsanity.com/paper/2112.05692/) (2021)
- [MobileAgent: enhancing mobile control via human-machine interaction and SOP integration](https://mlsanity.com/paper/2401.04124/) (2024)
- [LCV2: An Efficient Pretraining-Free Framework for Grounded Visual Question Answering](https://mlsanity.com/paper/2401.15842/) (2024)

## Built on by (most cited first, 30 of 48)

- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [A Survey of WebAgents: Towards Next-Generation AI Agents for Web Automation with Large Foundation Models](https://mlsanity.com/paper/2503.23350/) (2025)
- [OS Agents: A Survey on MLLM-based Agents for General Computing Devices Use](https://mlsanity.com/paper/2508.04482/) (2025)
- [LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospects](https://mlsanity.com/paper/2504.19838/) (2025)
- [Foundations and Recent Trends in Multimodal Mobile Agents: A Survey](https://mlsanity.com/paper/2411.02006/) (2024)
- [OS-Kairos: Adaptive Interaction for MLLM-Powered GUI Agents](https://mlsanity.com/paper/2503.16465/) (2025)
- [BacktrackAgent: Enhancing GUI Agent with Error Detection and Backtracking Mechanism](https://mlsanity.com/paper/2505.20660/) (2025)
- [Falcon-UI: Understanding GUI Before Following User Instructions](https://mlsanity.com/paper/2412.09362/) (2024)
- [MagicGUI: A Foundational Mobile GUI Agent with Scalable Data Pipeline and Reinforcement Fine-tuning](https://mlsanity.com/paper/2508.03700/) (2025)
- [HiDrop: Hierarchical Vision Token Reduction in MLLMs via Late Injection, Concave Pyramid Pruning, and Early Exit](https://mlsanity.com/paper/2602.23699/) (2026)
- [MobileSteward: Integrating Multiple App-Oriented Agents with Self-Evolution to Automate Cross-App Instructions](https://mlsanity.com/paper/2502.16796/) (2025)
- [Mobile-Bench-v2: A More Realistic and Comprehensive Benchmark for VLM-based Mobile Agents](https://mlsanity.com/paper/2505.11891/) (2025)
- [Ferret-UI Lite: Lessons from Building Small On-Device GUI Agents](https://mlsanity.com/paper/2509.26539/) (2025)
- [ReachAgent: Enhancing Mobile Agent via Page Reaching and Operation](https://mlsanity.com/paper/2502.02955/) (2025)
- [GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement Learning](https://mlsanity.com/paper/2505.12493/) (2025)
- [Safe + Safe = Unsafe? Exploring How Safe Images Can Be Exploited to Jailbreak Large Vision-Language Models](https://mlsanity.com/paper/2411.11496/) (2024)
- [ColorBench: Benchmarking Mobile Agents with Graph-Structured Framework for Complex Long-Horizon Tasks](https://mlsanity.com/paper/2510.14621/) (2025)
- [GUI-Eyes: Tool-Augmented Perception for Visual Grounding in GUI Agents](https://mlsanity.com/paper/2601.09770/) (2026)
- [ViCA: Efficient Multimodal LLMs with Vision-Only Cross-Attention](https://mlsanity.com/paper/2602.07574/) (2026)
- [TransBench: Breaking Barriers for Transferable Graphical User Interface Agents in Dynamic Digital Environments](https://mlsanity.com/paper/2505.17629/) (2025)
- [How Mobile World Model Guides GUI Agents?](https://mlsanity.com/paper/2605.10347/) (2026)
- [ElasticMM: Efficient Multimodal LLMs Serving with Elastic Multimodal Parallelism](https://mlsanity.com/paper/2507.10069/) (2025)
- [AmbiBench: Benchmarking Mobile GUI Agents Beyond One-Shot Instructions in the Wild](https://mlsanity.com/paper/2602.11750/) (2026)
- [OS-MAP: How Far Can Computer-Using Agents Go in Breadth and Depth?](https://mlsanity.com/paper/2507.19132/) (2025)
- [Agentic Services Computing](https://mlsanity.com/paper/2509.24380/) (2025)
- [AndroidControl-Curated: Revealing the True Potential of GUI Agents through Benchmark Purification](https://mlsanity.com/paper/2510.18488/) (2025)
- [FineState-Bench: A Comprehensive Benchmark for Fine-Grained State Control in GUI Agents](https://mlsanity.com/paper/2508.09241/) (2025)
- [MobileBench-OL: A Comprehensive Chinese Benchmark for Evaluating Mobile GUI Agents in Real-World Environment](https://mlsanity.com/paper/2601.20335/) (2026)
- [DeskVision: Large Scale Desktop Region Captioning for Advanced GUI Agents](https://mlsanity.com/paper/2503.11170/) (2025)
- [AndesVL Technical Report: An Efficient Mobile-side Multimodal Large Language Model](https://mlsanity.com/paper/2510.11496/) (2025)

## Abstract (arXiv)

Recently, mobile AI agents based on VLMs have been gaining increasing attention. These works typically utilize VLM as a foundation, fine-tuning it with instruction-based mobile datasets. However, these VLMs are typically pre-trained on general-domain data, which often results in a lack of fundamental capabilities specific to the mobile domain. Therefore, they may struggle to recognize specific UI elements and understand intra-UI fine-grained information. In addition, the current fine-tuning task focuses on interacting with the most relevant element for the given instruction. These fine-tuned VLMs may still ignore the relationships between UI pages, neglect the roles of elements in page transitions and lack inter-UI understanding. To address issues, we propose a VLM called MobileVLM, which includes two additional pre-training stages to enhance both intra- and inter-UI understanding. We defined four UI-based pre-training tasks, enabling the model to better perceive fine-grained elements and capture page transition actions. To address the lack of mobile pre-training data, we built a large Chinese mobile dataset Mobile3M from scratch, which contains 3 million UI pages, and real-world transition actions, forming a directed graph structure. Experimental results show MobileVLM excels on both our test set and public mobile benchmarks, outperforming existing VLMs.
