# COSBO: Conservative Offline Simulation-Based Policy Optimization

arXiv: https://arxiv.org/abs/2409.14412 · HTML: https://mlsanity.com/paper/2409.14412/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 19 of its 24 references that are in the map.
- First posted on arXiv 22 Sep 2024.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 19 of 19)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [Offline Reinforcement Learning from Images with Latent Space Models](https://mlsanity.com/paper/2012.11547/) (2020)
- [COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning](https://mlsanity.com/paper/2010.14500/) (2020)
- [Model Selection for Offline Reinforcement Learning: Practical Considerations for Healthcare Settings](https://mlsanity.com/paper/2107.11003/) (2021)
- [On the Importance of Hyperparameter Optimization for Model-based Reinforcement Learning](https://mlsanity.com/paper/2102.13651/) (2021)
- [PerSim: Data-Efficient Offline Reinforcement Learning with Heterogeneous Agents via Personalized Simulators](https://mlsanity.com/paper/2102.06961/) (2021)
- [Learning predictive representations in autonomous driving to improve deep reinforcement learning](https://mlsanity.com/paper/2006.15110/) (2020)

## Abstract (arXiv)

Offline reinforcement learning allows training reinforcement learning models on data from live deployments. However, it is limited to choosing the best combination of behaviors present in the training data. In contrast, simulation environments attempting to replicate the live environment can be used instead of the live data, yet this approach is limited by the simulation-to-reality gap, resulting in a bias. In an attempt to get the best of both worlds, we propose a method that combines an imperfect simulation environment with data from the target environment, to train an offline reinforcement learning policy. Our experiments demonstrate that the proposed method outperforms state-of-the-art approaches CQL, MOPO, and COMBO, especially in scenarios with diverse and challenging dynamics, and demonstrates robust behavior across a variety of experimental conditions. The results highlight that using simulator-generated data can effectively enhance offline policy learning despite the sim-to-real gap, when direct interaction with the real-world is not possible.
