# DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input

arXiv: https://arxiv.org/abs/2409.12753 · HTML: https://mlsanity.com/paper/2409.12753/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 38 references that are in the map.
- First posted on arXiv 19 Sep 2024.

## Builds on (most cited first, 26 of 26)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representation](https://mlsanity.com/paper/2205.13542/) (2022)
- [Unsupervised Monocular Depth Estimation with Left-Right Consistency](https://mlsanity.com/paper/1609.03677/) (2016)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Splatter Image: Ultra-Fast Single-View 3D Reconstruction](https://mlsanity.com/paper/2312.13150/) (2023)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [BEVFusion: A Simple and Robust LiDAR-Camera Fusion Framework](https://mlsanity.com/paper/2205.13790/) (2022)
- [DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization](https://mlsanity.com/paper/2403.06912/) (2024)
- [Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting](https://mlsanity.com/paper/2401.01339/) (2024)
- [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://mlsanity.com/paper/2311.02077/) (2023)
- [FUTR3D: A Unified Sensor Fusion Framework for 3D Detection](https://mlsanity.com/paper/2203.10642/) (2022)
- [SelfOcc: Self-Supervised Vision-Based 3D Occupancy Prediction](https://mlsanity.com/paper/2311.12754/) (2023)
- [StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Views](https://mlsanity.com/paper/2306.04988/) (2023)
- [Learning to Render Novel Views from Wide-Baseline Stereo Pairs](https://mlsanity.com/paper/2304.08463/) (2023)
- [COTR: Compact Occupancy TRansformer for Vision-based 3D Occupancy Prediction](https://mlsanity.com/paper/2312.01919/) (2023)
- [SurroundDepth: Entangling Surrounding Views for Self-Supervised Multi-Camera Depth Estimation](https://mlsanity.com/paper/2204.03636/) (2022)
- [UniPAD: A Universal Pre-training Paradigm for Autonomous Driving](https://mlsanity.com/paper/2310.08370/) (2023)
- [AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction](https://mlsanity.com/paper/2407.02598/) (2024)
- [Full Surround Monodepth from Multiple Cameras](https://mlsanity.com/paper/2104.00152/) (2021)
- [FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping](https://mlsanity.com/paper/2406.01916/) (2024)
- [DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Features](https://mlsanity.com/paper/2406.12095/) (2024)
- [Image Understands Point Cloud: Weakly Supervised 3D Semantic Segmentation via Association Learning](https://mlsanity.com/paper/2209.07774/) (2022)

## Built on by (most cited first, 30 of 53)

- [Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models](https://mlsanity.com/paper/2506.09042/) (2025)
- [DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation](https://mlsanity.com/paper/2503.15208/) (2025)
- [DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving](https://mlsanity.com/paper/2412.09043/) (2024)
- [GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generation](https://mlsanity.com/paper/2512.23180/) (2025)
- [EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis](https://mlsanity.com/paper/2503.20168/) (2025)
- [PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Views](https://mlsanity.com/paper/2410.18979/) (2024)
- [PartRM: Modeling Part-Level Dynamics with Large Cross-State Reconstruction Model](https://mlsanity.com/paper/2503.19913/) (2025)
- [DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion](https://mlsanity.com/paper/2510.15264/) (2025)
- [Bench2Drive-R: Turning Real World Data into Reactive Closed-Loop Autonomous Driving Benchmark by Generative Model](https://mlsanity.com/paper/2412.09647/) (2024)
- [AutoOcc: Automatic Open-Ended Semantic Occupancy Annotation via Vision-Language Guided Gaussian Splatting](https://mlsanity.com/paper/2502.04981/) (2025)
- [UniForward: Unified 3D Scene and Semantic Field Reconstruction via Feed-Forward Gaussian Splatting from Only Sparse-View Images](https://mlsanity.com/paper/2506.09378/) (2025)
- [NaviMaster: Learning a Unified Policy for GUI and Embodied Navigation Tasks](https://mlsanity.com/paper/2508.02046/) (2025)
- [UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene Reconstruction](https://mlsanity.com/paper/2511.04595/) (2025)
- [Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2503.14537/) (2025)
- [MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction](https://mlsanity.com/paper/2503.10604/) (2025)
- [4D Driving Scene Generation With Stereo Forcing](https://mlsanity.com/paper/2509.20251/) (2025)
- [VGD: Visual Geometry Gaussian Splatting for Feed-Forward Surround-view Driving Reconstruction](https://mlsanity.com/paper/2510.19578/) (2025)
- [VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting](https://mlsanity.com/paper/2510.23205/) (2025)
- [ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstruction](https://mlsanity.com/paper/2603.07552/) (2026)
- [OmniGen: Unified Multimodal Sensor Generation for Autonomous Driving](https://mlsanity.com/paper/2512.14225/) (2025)
- [Progressive Gaussian Transformer with Anisotropy-aware Sampling for Open Vocabulary Occupancy Prediction](https://mlsanity.com/paper/2510.04759/) (2025)
- [SparseWorld-TC: Trajectory-Conditioned Sparse Occupancy World Model](https://mlsanity.com/paper/2511.22039/) (2025)
- [FMLGS: Fast Multilevel Language Embedded Gaussians for Part-level Interactive Agents](https://mlsanity.com/paper/2504.08581/) (2025)
- [Seeing Clearly, Forgetting Deeply: Revisiting Fine-Tuned Video Generators for Driving Simulation](https://mlsanity.com/paper/2508.16512/) (2025)
- [SRSplat: Feed-Forward Super-Resolution Gaussian Splatting from Sparse Multi-View Images](https://mlsanity.com/paper/2511.12040/) (2025)
- [EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis](https://mlsanity.com/paper/2601.15951/) (2026)
- [UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling](https://mlsanity.com/paper/2602.20943/) (2026)
- [Learning to Drive is a Free Gift: Large-Scale Label-Free Autonomy Pretraining from Unposed In-The-Wild Videos](https://mlsanity.com/paper/2602.22091/) (2026)
- [Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulation](https://mlsanity.com/paper/2607.14203/) (2026)
- [Learning Unified Representation of 3D Gaussian Splatting](https://mlsanity.com/paper/2509.22917/) (2025)

## Abstract (arXiv)

We propose DrivingForward, a feed-forward Gaussian Splatting model that reconstructs driving scenes from flexible surround-view input. Driving scene images from vehicle-mounted cameras are typically sparse, with limited overlap, and the movement of the vehicle further complicates the acquisition of camera extrinsics. To tackle these challenges and achieve real-time reconstruction, we jointly train a pose network, a depth network, and a Gaussian network to predict the Gaussian primitives that represent the driving scenes. The pose network and depth network determine the position of the Gaussian primitives in a self-supervised manner, without using depth ground truth and camera extrinsics during training. The Gaussian network independently predicts primitive parameters from each input image, including covariance, opacity, and spherical harmonics coefficients. At the inference stage, our model can achieve feed-forward reconstruction from flexible multi-frame surround-view input. Experiments on the nuScenes dataset show that our model outperforms existing state-of-the-art feed-forward and scene-optimized reconstruction methods in terms of reconstruction.
